Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cptbaldshaft
Fafnir
Level 128
God Stats
1W - 1L
1,252 SR
Queue Stats
155W - 162L
1,409 Elo+
Solo
Bacchus
Bacchus
Dewinshy
Bacchus
Level 106
God Stats
8W - 12L
1,357 SR
Queue Stats
332W - 331L
1,418 Elo+
Solo
Susano
Susano
Helvet
Susano
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Schmittiy
Danzaburou
Level 148
God Stats
17W - 22L
1,392 SR
Queue Stats
347W - 322L
1,445 Elo+
Solo
Team Averages
Level 115
1,400 SR
1,436 Elo+

VS

Team Averages
Level 91
1,439 SR
1,444 Elo+
Baron Samedi
Baron Samedi
DJ_Delivers_
Baron Samedi
Level 124
God Stats
68W - 46L
1,537 SR
Queue Stats
134W - 112L
1,482 Elo+
Solo
Anubis
Anubis
Edudepor2000
Anubis
Level 78
God Stats
1W - 2L
1,324 SR
Queue Stats
28W - 30L
1,496 Elo+
Solo
Susano
Susano
HHAMTARO
Susano
Level 64
God Stats
1W - 2L
1,668 SR
Queue Stats
24W - 35L
1,379 Elo+
Party 1
Neith
Neith
LVISZ91
Neith
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 154L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
king--sely
Kuzenbo
Level 26
God Stats
1W - 5L
1,168 SR
Queue Stats
24W - 35L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
7 / 1 / 5
8,178
629
8,440
8,062
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
0 / 2 / 1
6,642
511
1,874
8,634
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dewinshy
Bacchus
12
1 / 0 / 12
7,970
613
5,036
7,986
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Helvet
Susano
14
5 / 2 / 7
7,940
611
7,192
10,404
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Schmittiy
Danzaburou
14
4 / 0 / 3
8,262
636
7,338
7,881
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ_Delivers_
Baron Samedi
13
2 / 2 / 0
7,654
589
4,730
7,277
2,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 4 / 1
6,898
531
5,898
7,545
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Susano
HHAMTARO
Susano
11
1 / 4 / 3
6,386
491
3,810
10,642
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
LVISZ91
Neith
10
0 / 4 / 0
5,631
433
4,219
8,592
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
king--sely
Kuzenbo
9
0 / 3 / 1
5,985
460
5,126
10,553
11,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
5
9.5
W
Fafnir
0
2
1
0.25
L
Baron Samedi
DJ_Delivers_
Baron Samedi
2
2
0
1
W
Bacchus
Dewinshy
Bacchus
1
0
12
7
L
Anubis
2
4
1
0.63
L
Susano
HHAMTARO
Susano
1
4
3
0.63
W
Susano
Helvet
Susano
5
2
7
4.25
L
Neith
LVISZ91
Neith
0
4
0
0
W
Danzaburou
Schmittiy
Danzaburou
4
0
3
5.5
L
Kuzenbo
king--sely
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
23,783
42,967
Taken
44,609
22,389
Mitigated
23,024
17,000
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,440
659
0
2,057
8,062
2,110
627
3,688
4,374
50,065
1,687
W
Fafnir
1,874
329
0
3,012
8,634
7,902
0
4,078
4,556
26,823
0
L
Baron Samedi
DJ_Delivers_
Baron Samedi
4,730
422
46
3,579
7,277
2,882
274
1,405
5,708
45,208
3,109
W
Bacchus
Dewinshy
Bacchus
5,036
533
0
3,415
7,986
6,568
358
3,478
4,508
23,552
1,597
L
Anubis
5,898
123
0
2,721
7,545
3,253
0
3,515
4,030
47,637
0
L
Susano
HHAMTARO
Susano
3,810
972
162
4,445
10,642
3,340
0
3,328
7,314
0
36,709
W
Susano
Helvet
Susano
7,192
1,591
0
3,979
10,404
2,944
0
2,977
7,427
0
50,278
L
Neith
LVISZ91
Neith
4,219
310
0
3,191
8,592
2,100
0
2,108
6,484
0
30,619
W
Danzaburou
Schmittiy
Danzaburou
7,338
2,450
0
4,537
7,881
2,865
0
1,790
6,091
0
65,941
L
Kuzenbo
king--sely
Kuzenbo
5,126
1,653
0
2,318
10,553
11,449
0
4,644
5,909
15,647
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
32,554
344
Minions Killed
322
0
Camps Cleared
0
1,286,887
Distance Traveled
1,216,806
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,178
629
88
7
0
273,344
6
W
Fafnir
6,642
511
37
3
0
229,019
0
L
Baron Samedi
7,654
589
84
6
0
205,292
8
W
Bacchus
7,970
613
34
3
0
250,015
0
L
Anubis
6,898
531
86
7
0
230,805
1
L
Susano
6,386
491
71
5
0
268,229
0
W
Susano
7,940
611
78
6
0
284,790
6
L
Neith
5,631
433
57
4
0
230,277
3
W
Danzaburou
8,262
636
107
8
0
249,719
3
L
Kuzenbo
5,985
460
24
2
0
282,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role