Player Matchup

Zhong Kui
Zhong Kui
DonaldCrumpet
Zhong Kui
Level 132
God Stats
0W - 2L
1,780 SR
Queue Stats
79W - 68L
1,554 Elo+
Party 1
Ares
Ares
FuiYoBarry
Ares
Level 35
God Stats
5W - 3L
1,289 SR
Queue Stats
93W - 83L
1,513 Elo+
Solo
Skadi
Skadi
GalactaRay
Skadi
Level 107
God Stats
1W - 3L
1,565 SR
Queue Stats
65W - 64L
1,543 Elo+
Party 1
Poseidon
Poseidon
ImperatorWaffle
Poseidon
Level 149
God Stats
16W - 16L
1,410 SR
Queue Stats
668W - 621L
1,597 Elo+
Solo
Camazotz
Camazotz
Saamboodei
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 71L
1,591 Elo+
Party 1
Team Averages
Level 114
1,509 SR
1,560 Elo+

VS

Team Averages
Level 151
1,571 SR
1,565 Elo+
Hera
Hera
BigOlPete
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 138L
1,553 Elo+
Solo
Sol
Sol
NoReason2Live
Sol
Level 146
God Stats
1W - 2L
1,292 SR
Queue Stats
172W - 166L
1,539 Elo+
Solo
Ne Zha
Ne Zha
grgas11
Ne Zha
Level 158
God Stats
15W - 5L
1,882 SR
Queue Stats
142W - 104L
1,722 Elo+
Solo
Erlang Shen
Erlang Shen
kukenstein
Erlang Shen
Level 149
God Stats
2W - 0L
1,789 SR
Queue Stats
145W - 137L
1,494 Elo+
Solo
Hun Batz
Hun Batz
meygas
Hun Batz
Level 157
God Stats
8W - 5L
1,394 SR
Queue Stats
235W - 219L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonaldCrumpet
Zhong Kui
9
0 / 2 / 3
4,963
496
4,588
5,132
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 4 / 0
4,996
500
3,891
7,467
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
0 / 5 / 1
4,566
457
3,088
5,887
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
10
0 / 4 / 1
5,463
546
1,900
5,733
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Saamboodei
Camazotz
10
3 / 4 / 0
5,865
587
6,159
11,956
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 0 / 1
6,709
671
5,248
3,369
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 6
5,993
599
4,728
5,158
2,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
grgas11
Ne Zha
10
3 / 2 / 9
6,283
628
5,970
7,474
3,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
kukenstein
Erlang Shen
11
3 / 2 / 2
6,495
650
8,449
8,673
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
meygas
Hun Batz
11
5 / 0 / 5
6,041
604
3,625
6,191
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
19
19
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
5
0
1
5.5
L
Zhong Kui
DonaldCrumpet
Zhong Kui
0
2
3
0.75
L
1
4
0
0.25
L
Skadi
0
5
1
0.1
L
Poseidon
0
4
1
0.13
W
3
0
6
6
L
Camazotz
Saamboodei
Camazotz
3
4
0
0.75
W
Ne Zha
grgas11
Ne Zha
3
2
9
3.75
W
Erlang Shen
kukenstein
Erlang Shen
3
2
2
2
W
Hun Batz
meygas
Hun Batz
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
28,020
36,175
Taken
30,865
15,364
Mitigated
13,102
10,297
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,248
867
0
1,201
3,369
947
0
1,903
1,466
44,839
684
L
Zhong Kui
DonaldCrumpet
Zhong Kui
4,588
1,382
0
1,876
5,132
3,583
0
304
4,722
22,022
6,903
L
3,891
284
0
2,047
7,467
5,119
0
3,087
4,309
13,255
0
L
Skadi
3,088
997
0
209
5,887
1,306
0
3,156
2,685
0
30,398
L
Poseidon
1,900
217
0
855
5,733
963
0
2,874
2,546
40,679
517
W
4,728
2,492
0
3,405
5,158
2,354
0
2,354
2,804
37,533
1,414
L
Camazotz
Saamboodei
Camazotz
6,159
2,792
0
5,310
11,956
4,393
0
0
11,437
0
29,368
W
Ne Zha
grgas11
Ne Zha
5,970
2,298
0
2,299
7,474
3,441
0
3,096
4,341
0
26,530
W
Erlang Shen
kukenstein
Erlang Shen
8,449
4,154
0
5,540
8,673
4,109
0
1,133
7,132
0
34,814
W
Hun Batz
meygas
Hun Batz
3,625
1,146
0
930
6,191
2,251
0
1,504
4,650
0
39,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
31,521
282
Minions Killed
333
0
Camps Cleared
0
1,038,468
Distance Traveled
1,089,618
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,709
671
96
10
0
236,508
0
L
Zhong Kui
4,963
496
56
6
0
211,878
2
L
Ares
4,996
500
8
1
0
215,625
1
L
Skadi
4,566
457
70
7
0
198,422
0
L
Poseidon
5,463
546
85
9
0
215,224
3
W
Sol
5,993
599
76
8
0
194,202
0
L
Camazotz
5,865
587
63
6
0
197,319
2
W
Ne Zha
6,283
628
25
3
0
213,241
2
W
Erlang Shen
6,495
650
58
6
0
195,665
0
W
Hun Batz
6,041
604
78
8
0
250,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role