Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aramito
Hercules
Level 109
God Stats
5W - 3L
1,473 SR
Queue Stats
118W - 100L
1,349 Elo+
Solo
Eset
Eset
Tacsko
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,490 Elo+
Solo
Izanami
Izanami
kroellli
Izanami
Level 103
God Stats
2W - 1L
1,739 SR
Queue Stats
330W - 321L
1,450 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,458 Elo+

VS

Team Averages
Level 111
1,415 SR
1,362 Elo+
Medusa
Medusa
Aleemarina035
Medusa
Level 68
God Stats
0W - 3L
1,288 SR
Queue Stats
3W - 6L
1,218 Elo+
Solo
Susano
Susano
Br0wn0226
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,366 Elo+
Party 1
Mulan
Mulan
PapaSugoi
Mulan
Level 128
God Stats
2W - 2L
1,264 SR
Queue Stats
74W - 74L
1,424 Elo+
Party 1
Janus
Janus
ThorfinKarlsefnj
Janus
Level 123
God Stats
33W - 33L
1,525 SR
Queue Stats
243W - 237L
1,365 Elo+
Solo
Ganesha
Ganesha
bandbrazz
Ganesha
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 257L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 1
6,730
612
6,960
10,517
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
 
Anubis
12
3 / 0 / 2
6,686
608
7,579
6,136
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Aramito
Hercules
12
7 / 1 / 3
7,759
705
7,547
8,264
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
Tacsko
Eset
12
3 / 4 / 2
7,126
648
5,926
5,528
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
kroellli
Izanami
13
2 / 2 / 5
6,656
605
3,156
6,149
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,535
503
6,606
6,847
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Br0wn0226
Susano
10
4 / 3 / 1
6,128
557
3,019
10,147
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
PapaSugoi
Mulan
11
1 / 3 / 0
6,438
585
8,145
12,768
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 3 / 1
4,962
451
1,522
3,307
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
bandbrazz
Ganesha
9
0 / 6 / 5
5,718
520
3,333
13,403
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
8
8
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Anubis
 
Anubis
3
0
2
4
L
2
2
2
1.5
W
Hercules
Aramito
Hercules
7
1
3
8.5
L
Susano
Br0wn0226
Susano
4
3
1
1.5
L
Mulan
PapaSugoi
Mulan
1
3
0
0.33
W
Eset
Tacsko
Eset
3
4
2
1
L
1
3
1
0.5
L
Ganesha
bandbrazz
Ganesha
0
6
5
0.42
W
Izanami
kroellli
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
22,625
36,594
Taken
46,472
21,570
Mitigated
20,728
15,191
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,960
1,614
0
4,296
10,517
9,330
198
0
10,517
0
40,730
W
Anubis
 
Anubis
7,579
186
0
4,420
6,136
2,817
488
440
5,656
59,611
1,073
L
6,606
2,414
0
1,354
6,847
2,037
0
1,017
5,830
0
29,435
W
Hercules
Aramito
Hercules
7,547
2,389
0
2,929
8,264
5,688
0
1,025
7,239
0
34,748
L
Susano
Br0wn0226
Susano
3,019
290
0
3,568
10,147
2,601
0
4,859
5,288
0
24,600
L
Mulan
PapaSugoi
Mulan
8,145
1,129
0
4,969
12,768
6,439
0
1,604
11,164
0
47,243
W
Eset
Tacsko
Eset
5,926
441
0
797
5,528
1,881
492
1,725
3,603
47,193
322
L
1,522
42
0
625
3,307
816
0
2,508
799
13,427
0
L
Ganesha
bandbrazz
Ganesha
3,333
347
0
3,756
13,403
8,835
0
3,259
10,144
21,414
1,491
W
Izanami
kroellli
Izanami
3,156
2,004
0
2,749
6,149
1,854
16
1,236
4,913
0
47,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
28,781
404
Minions Killed
215
0
Camps Cleared
0
1,147,995
Distance Traveled
1,011,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,730
612
77
7
0
239,943
0
W
Anubis
6,686
608
96
9
0
250,838
0
L
Medusa
5,535
503
52
5
0
243,636
2
W
Hercules
7,759
705
62
6
0
235,281
0
L
Susano
6,128
557
48
4
0
255,563
0
L
Mulan
6,438
585
78
7
0
207,142
2
W
Eset
7,126
648
87
8
0
208,319
2
L
Janus
4,962
451
31
3
0
94,203
1
L
Ganesha
5,718
520
6
1
0
211,308
0
W
Izanami
6,656
605
82
7
0
213,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role