Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Orange
The Morrigan
Platinum III
Level 174
God Stats
6W - 3L
1,597 SR
Queue Stats
101W - 92L
1,619 MMR
Party 1
Bellona
Bellona
Gold II
apollann
Bellona
Gold II
Level 147
God Stats
3W - 1L
1,566 SR
Queue Stats
39W - 35L
1,584 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,533 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,541 SR
1,606 MMR
Geb
Geb
Gold II
Aleksintarinat
Geb
Gold II
Level 108
God Stats
2W - 4L
1,592 SR
Queue Stats
188W - 196L
1,598 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
BNerox
Ao Kuang
Silver I
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 13L
1,631 MMR
Solo
Chaac
Chaac
Platinum V
FailedToLoad202
Chaac
Platinum V
Level 139
God Stats
1W - 1L
1,276 SR
Queue Stats
402W - 404L
1,628 MMR
Solo
Anhur
Anhur
Gold IV
GlamorousMidget
Anhur
Gold IV
Level 148
God Stats
4W - 7L
1,353 SR
Queue Stats
205W - 208L
1,542 MMR
Party 2
Chiron
Chiron
Gold IV
SpitonMikeHunt
Chiron
Gold IV
Level 152
God Stats
18W - 12L
1,983 SR
Queue Stats
123W - 118L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 2 / 2
7,633
694
9,783
7,883
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
 
Erlang Shen
12
3 / 0 / 9
7,108
646
5,122
8,538
6,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
 
Chang'e
13
4 / 1 / 4
6,849
623
5,534
7,374
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Orange
The Morrigan
13
3 / 0 / 8
7,396
672
6,876
3,180
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
apollann
Bellona
13
2 / 2 / 4
7,535
685
8,812
11,684
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ShivaAthenaMulanSusano

VS

Bans
HeimdallrMedusaJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,104
464
3,307
11,882
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
BNerox
Ao Kuang
13
3 / 2 / 0
6,590
599
3,981
7,860
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,438
585
7,229
11,951
9,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 6 / 0
6,241
567
4,078
9,657
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
6,067
552
1,843
6,847
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
5
5
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
2
4.5
W
Erlang Shen
 
Erlang Shen
3
0
9
7.5
W
Chang'e
 
Chang'e
4
1
4
6
L
0
7
1
0.07
L
Ao Kuang
BNerox
Ao Kuang
3
2
0
1.5
L
1
2
2
1
L
1
6
0
0.17
W
The Morrigan
Orange
The Morrigan
3
0
8
7
L
0
3
0
0
W
Bellona
apollann
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
20,438
38,659
Taken
48,197
21,089
Mitigated
24,789
16,049
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,783
5,224
0
1,550
7,883
2,168
438
1,617
6,266
0
56,816
W
Erlang Shen
 
Erlang Shen
5,122
1,369
0
3,084
8,538
6,113
0
1,668
6,870
0
23,290
W
Chang'e
 
Chang'e
5,534
340
1,122
4,473
7,374
2,208
0
1,597
5,777
46,850
1,239
L
3,307
300
0
3,274
11,882
7,160
0
2,512
9,226
12,987
0
L
Ao Kuang
BNerox
Ao Kuang
3,981
651
0
985
7,860
3,007
0
1,563
6,060
51,825
0
L
7,229
1,128
0
4,017
11,951
9,885
0
1,861
9,302
0
39,011
L
4,078
2,089
0
2,076
9,657
2,853
0
741
8,916
0
35,649
W
The Morrigan
Orange
The Morrigan
6,876
609
0
815
3,180
1,138
0
861
2,319
53,084
1,710
L
1,843
843
168
1,548
6,847
1,884
0
3,806
2,665
0
44,225
W
Bellona
apollann
Bellona
8,812
2,320
0
5,005
11,684
9,462
0
1,717
9,967
0
59,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
30,440
399
Minions Killed
337
0
Camps Cleared
0
1,215,165
Distance Traveled
1,177,221
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,633
694
102
9
0
193,371
0
W
Erlang Shen
7,108
646
17
2
0
267,292
1
W
Chang'e
6,849
623
81
7
0
263,624
0
L
Geb
5,104
464
12
1
0
241,217
3
L
Ao Kuang
6,590
599
104
9
0
270,794
1
L
Chaac
6,438
585
76
7
0
231,531
1
L
Anhur
6,241
567
67
6
0
201,364
0
W
The Morrigan
7,396
672
116
11
0
245,092
4
L
Chiron
6,067
552
78
7
0
232,315
6
W
Bellona
7,535
685
83
8
0
245,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role