Player Matchup

Bacchus
Bacchus
AnacondaZng
Bacchus
Level 31
God Stats
8W - 10L
1,500 SR
Queue Stats
30W - 34L
1,277 Elo+
Party 2
Jing Wei
Jing Wei
Kek4eburek
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
Koulderz
Poseidon
Level 128
God Stats
0W - 1L
1,252 SR
Queue Stats
80W - 77L
1,438 Elo+
Solo
Pele
Pele
jag_jorge
Pele
Level 107
God Stats
18W - 12L
1,737 SR
Queue Stats
238W - 222L
1,527 Elo+
Party 1
Hercules
Hercules
jojeal
Hercules
Level 80
God Stats
1W - 1L
1,716 SR
Queue Stats
138W - 122L
1,448 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,438 Elo+

VS

Team Averages
Level 102
1,596 SR
1,479 Elo+
Nut
Nut
BesPoniki
Nut
Level 142
God Stats
3W - 3L
1,538 SR
Queue Stats
176W - 177L
1,489 Elo+
Solo
Olorun
Olorun
Jkhaj1
Olorun
Level 101
God Stats
20W - 7L
1,717 SR
Queue Stats
117W - 91L
1,509 Elo+
Solo
Bastet
Bastet
Khazdy
Bastet
Level 118
God Stats
50W - 30L
1,651 SR
Queue Stats
93W - 81L
1,515 Elo+
Solo
Nu Wa
Nu Wa
St1nky_Squid
Nu Wa
Level 67
God Stats
38W - 24L
1,573 SR
Queue Stats
87W - 79L
1,415 Elo+
Solo
Cthulhu
Cthulhu
TdFoxy
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnacondaZng
Bacchus
8
0 / 6 / 1
4,877
443
2,154
7,807
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Kek4eburek
Jing Wei
9
0 / 5 / 1
4,951
450
2,695
7,127
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Koulderz
Poseidon
10
2 / 4 / 1
5,792
527
6,109
6,552
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
10
3 / 6 / 0
6,230
566
5,691
11,605
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
jojeal
Hercules
10
0 / 2 / 2
4,845
440
2,099
8,359
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
7,735
703
9,194
6,311
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Jkhaj1
Olorun
12
1 / 1 / 2
7,309
664
3,398
4,554
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Khazdy
Bastet
13
8 / 2 / 2
7,157
651
9,301
12,508
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
6,501
591
4,514
2,487
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TdFoxy
Cthulhu
11
2 / 0 / 11
6,968
633
4,796
7,658
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
23
23
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnacondaZng
Bacchus
0
6
1
0.08
W
10
1
4
12
W
Olorun
Jkhaj1
Olorun
1
1
2
2
L
Jing Wei
Kek4eburek
Jing Wei
0
5
1
0.1
W
Bastet
Khazdy
Bastet
8
2
2
4.5
L
Poseidon
Koulderz
Poseidon
2
4
1
0.63
W
2
1
3
3.5
W
Cthulhu
TdFoxy
Cthulhu
2
0
11
7.5
L
Pele
3
6
0
0.5
L
Hercules
jojeal
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
31,203
41,450
Taken
33,518
16,366
Mitigated
12,017
8,388
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnacondaZng
Bacchus
2,154
222
0
1,075
7,807
5,934
0
2,363
5,408
9,329
1,311
W
9,194
6,401
0
2,451
6,311
2,300
579
759
5,552
0
40,576
W
Olorun
Jkhaj1
Olorun
3,398
1,275
0
1,806
4,554
1,316
2,747
0
4,356
45,968
6,800
L
Jing Wei
Kek4eburek
Jing Wei
2,695
2,074
0
1,491
7,127
1,877
0
2,101
4,972
0
26,073
W
Bastet
Khazdy
Bastet
9,301
3,143
0
6,777
12,508
3,585
0
2,575
9,663
0
48,651
L
Poseidon
Koulderz
Poseidon
6,109
1,044
0
969
6,552
1,503
0
1,296
5,040
30,823
1,374
W
4,514
705
0
779
2,487
550
0
1,317
996
34,147
329
W
Cthulhu
TdFoxy
Cthulhu
4,796
473
1,091
2,116
7,658
4,266
208
2,823
4,699
23,850
1,864
L
Pele
5,691
1,466
0
1,814
11,605
3,202
0
2,822
8,631
0
26,114
L
Hercules
jojeal
Hercules
2,099
208
0
3,039
8,359
3,850
0
2,975
5,336
0
19,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
35,670
210
Minions Killed
320
0
Camps Cleared
0
1,032,271
Distance Traveled
1,021,443
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,877
443
15
1
0
200,066
0
W
Nut
7,735
703
62
6
0
193,630
0
W
Olorun
7,309
664
87
8
0
156,510
0
L
Jing Wei
4,951
450
42
4
0
199,480
0
W
Bastet
7,157
651
78
7
0
221,119
0
L
Poseidon
5,792
527
74
7
0
182,011
0
W
Nu Wa
6,501
591
62
6
0
235,689
4
W
Cthulhu
6,968
633
31
3
0
214,495
2
L
Pele
6,230
566
39
4
0
241,552
0
L
Hercules
4,845
440
40
4
0
209,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role