Player Matchup

King Arthur
King Arthur
ByN1K1
King Arthur
Level 156
God Stats
26W - 37L
1,544 SR
Queue Stats
58W - 100L
1,420 Elo+
Party 2
Izanami
Izanami
Gugichaa
Izanami
Level 149
God Stats
2W - 3L
1,630 SR
Queue Stats
18W - 51L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
LucasKhage
Cthulhu
Level 146
God Stats
1W - 2L
1,950 SR
Queue Stats
81W - 131L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
MeDDuLLa
Hun Batz
Level 212
God Stats
1W - 2L
1,561 SR
Queue Stats
38W - 75L
1,359 Elo+
Party 2
Ra
Ra
cicQa
Ra
Level 96
God Stats
8W - 3L
1,456 SR
Queue Stats
41W - 97L
1,227 Elo+
Party 2
Team Averages
Level 152
1,628 SR
1,334 Elo+

VS

Team Averages
Level 87
1,375 SR
1,516 Elo+
Cliodhna
Cliodhna
Atypisk93
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DiamondPinecone
Erlang Shen
Level 148
God Stats
4W - 8L
1,211 SR
Queue Stats
511W - 511L
1,491 Elo+
Party 3
Osiris
Osiris
HamsterMaster30
Osiris
Level 98
God Stats
3W - 3L
1,432 SR
Queue Stats
104W - 105L
1,519 Elo+
Solo
Poseidon
Poseidon
TraumaticWaffle
Poseidon
Level 126
God Stats
1W - 2L
1,233 SR
Queue Stats
81W - 59L
1,568 Elo+
Party 3
Ra
Ra
smaskekongen
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByN1K1
King Arthur
11
1 / 1 / 1
6,367
637
4,141
8,276
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Gugichaa
Izanami
12
4 / 0 / 3
6,894
689
5,281
4,591
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
LucasKhage
Cthulhu
10
4 / 2 / 4
6,568
657
5,445
8,925
5,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MeDDuLLa
Hun Batz
12
3 / 2 / 2
6,304
630
2,942
6,978
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
11
3 / 2 / 2
6,245
625
4,003
4,824
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Atypisk93
Cliodhna
8
0 / 3 / 3
4,666
467
2,668
7,131
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
DiamondPinecone
Erlang Shen
9
3 / 4 / 0
5,713
571
5,869
9,920
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

4
0 / 1 / 0
3,989
399
1,190
3,035
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
4 / 2 / 0
6,978
698
6,503
5,658
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 1
4,827
483
1,808
5,956
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Atypisk93
Cliodhna
0
3
3
0.5
W
King Arthur
ByN1K1
King Arthur
1
1
1
1.5
L
Erlang Shen
DiamondPinecone
Erlang Shen
3
4
0
0.75
W
Izanami
Gugichaa
Izanami
4
0
3
5.5
L
0
1
0
0
W
Cthulhu
LucasKhage
Cthulhu
4
2
4
3
W
Hun Batz
MeDDuLLa
Hun Batz
3
2
2
2
L
Poseidon
4
2
0
2
W
Ra
3
2
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
18,038
33,594
Taken
31,700
14,925
Mitigated
10,729
7,968
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Atypisk93
Cliodhna
2,668
858
0
1,240
7,131
1,979
0
2,555
4,576
0
16,815
W
King Arthur
ByN1K1
King Arthur
4,141
667
0
750
8,276
3,682
0
3,220
5,056
0
39,179
L
Erlang Shen
DiamondPinecone
Erlang Shen
5,869
3,710
0
4,470
9,920
3,710
0
3,741
6,179
0
34,105
W
Izanami
Gugichaa
Izanami
5,281
3,245
0
1,197
4,591
1,360
793
691
3,900
0
50,980
L
1,190
378
0
802
3,035
1,767
0
0
3,035
437
10,657
W
Cthulhu
LucasKhage
Cthulhu
5,445
216
1,474
1,733
8,925
5,647
70
1,583
7,342
18,477
0
W
Hun Batz
MeDDuLLa
Hun Batz
2,942
716
0
340
6,978
2,490
233
1,369
5,609
0
46,187
L
Poseidon
6,503
1,807
0
754
5,658
1,628
0
693
4,965
52,503
0
W
Ra
4,003
678
432
2,042
4,824
1,746
490
1,589
3,235
35,172
818
L
1,808
304
372
886
5,956
1,645
0
2,294
3,662
22,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
26,173
348
Minions Killed
258
0
Camps Cleared
0
1,111,692
Distance Traveled
935,160
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,666
467
24
2
0
227,839
0
W
King Arthur
6,367
637
76
8
0
225,302
3
L
Erlang Shen
5,713
571
61
6
0
209,871
1
W
Izanami
6,894
689
104
10
0
209,368
0
L
Osiris
3,989
399
18
2
0
72,975
0
W
Cthulhu
6,568
657
18
2
0
226,095
6
W
Hun Batz
6,304
630
85
9
0
238,813
0
L
Poseidon
6,978
698
112
11
0
207,874
0
W
Ra
6,245
625
65
7
0
212,114
2
L
Ra
4,827
483
43
4
0
216,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role