Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
FanTomAs376724
Vulcan
Level 79
God Stats
2W - 4L
1,383 SR
Queue Stats
332W - 311L
1,466 Elo+
Solo
Heimdallr
Heimdallr
fadieX
Heimdallr
Level 89
God Stats
1W - 0L
1,254 SR
Queue Stats
33W - 33L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
hadoukenn08
Yu Huang
Level 84
God Stats
2W - 0L
1,828 SR
Queue Stats
27W - 32L
1,484 Elo+
Party 2
Susano
Susano
maximillian00
Susano
Level 121
God Stats
1W - 0L
1,167 SR
Queue Stats
19W - 22L
1,445 Elo+
Party 2
Team Averages
Level 86
1,426 SR
1,478 Elo+

VS

Team Averages
Level 56
1,414 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HHAMTARO
Hachiman
Level 64
God Stats
0W - 2L
1,266 SR
Queue Stats
25W - 36L
1,389 Elo+
Party 1
Thor
Thor
Haser1999
Thor
Level 45
God Stats
12W - 5L
1,537 SR
Queue Stats
77W - 85L
1,442 Elo+
Solo
Charon
Charon
XsetentaX
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
king--sely
Kuzenbo
Level 26
God Stats
1W - 5L
1,266 SR
Queue Stats
25W - 36L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 4
6,909
531
5,256
9,286
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 3
8,398
646
5,587
5,465
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heimdallr
fadieX
Heimdallr
14
5 / 0 / 2
8,494
653
7,394
5,538
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
hadoukenn08
Yu Huang
11
1 / 0 / 3
6,806
524
4,972
4,305
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 2 / 1
7,365
567
4,722
10,443
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
7,131
549
6,326
6,000
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
HHAMTARO
Hachiman
11
0 / 4 / 1
5,698
438
3,271
7,245
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 4 / 1
6,031
464
4,233
10,547
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
XsetentaX
Charon
11
1 / 4 / 0
6,231
479
1,502
8,898
5,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
king--sely
Kuzenbo
10
2 / 2 / 0
6,122
471
2,812
9,078
8,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
4
2
L
Janus
 
Janus
1
2
1
0.75
W
2
1
3
3.5
L
Hachiman
HHAMTARO
Hachiman
0
4
1
0.13
L
Thor
1
4
1
0.38
L
Charon
XsetentaX
Charon
1
4
0
0.25
W
Heimdallr
fadieX
Heimdallr
5
0
2
6
W
Yu Huang
hadoukenn08
Yu Huang
1
0
3
2.5
L
Kuzenbo
king--sely
Kuzenbo
2
2
0
1
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
18,144
35,037
Taken
41,768
16,652
Mitigated
21,302
11,730
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,256
412
0
1,993
9,286
8,523
0
3,117
6,027
14,097
2,214
L
Janus
 
Janus
6,326
148
0
1,064
6,000
1,863
0
3,772
2,228
55,826
334
W
5,587
198
0
1,585
5,465
1,690
1,254
1,808
3,617
59,783
1,712
L
Hachiman
HHAMTARO
Hachiman
3,271
1,435
75
1,755
7,245
2,304
0
639
6,603
0
36,894
L
Thor
4,233
751
0
839
10,547
3,771
0
2,457
8,090
0
45,394
L
Charon
XsetentaX
Charon
1,502
266
0
2,088
8,898
5,024
0
5,059
3,839
32,657
492
W
Heimdallr
fadieX
Heimdallr
7,394
2,769
0
2,176
5,538
1,992
1,996
285
5,253
0
64,927
W
Yu Huang
hadoukenn08
Yu Huang
4,972
228
0
1,250
4,305
1,263
0
2,273
1,870
38,905
0
L
Kuzenbo
king--sely
Kuzenbo
2,812
1,296
0
2,727
9,078
8,340
0
3,523
5,555
15,497
0
W
4,722
1,139
0
4,726
10,443
3,184
0
2,561
7,677
0
39,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
31,213
407
Minions Killed
307
0
Camps Cleared
0
1,345,754
Distance Traveled
1,323,955
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,909
531
20
2
0
267,773
0
L
Janus
7,131
549
116
9
0
258,654
4
W
Vulcan
8,398
646
121
9
0
249,690
1
L
Hachiman
5,698
438
61
5
0
287,262
0
L
Thor
6,031
464
72
6
0
264,219
0
L
Charon
6,231
479
41
3
0
231,987
2
W
Heimdallr
8,494
653
124
10
0
270,422
0
W
Yu Huang
6,806
524
82
6
0
284,731
0
L
Kuzenbo
6,122
471
17
1
0
281,833
2
W
Susano
7,365
567
60
5
0
273,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role