Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ill_Ka0s_lII
Ymir
Level 106
God Stats
60W - 40L
1,536 SR
Queue Stats
336W - 326L
1,419 Elo+
Solo
Pele
Pele
KingChaz17
Pele
Level 148
God Stats
9W - 6L
1,581 SR
Queue Stats
257W - 244L
1,429 Elo+
Solo
Fenrir
Fenrir
Papireyes44TTV
Fenrir
Level 124
God Stats
17W - 19L
1,458 SR
Queue Stats
492W - 469L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
otonuzumak
Zhong Kui
Level 57
God Stats
12W - 4L
1,596 SR
Queue Stats
230W - 229L
1,428 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,454 Elo+

VS

Team Averages
Level 72
1,488 SR
1,389 Elo+
Olorun
Olorun
MarioooMeza
Olorun
Level 68
God Stats
6W - 5L
1,519 SR
Queue Stats
248W - 255L
1,448 Elo+
Solo
Fenrir
Fenrir
TGCxHechisus
Fenrir
Level 35
God Stats
2W - 11L
1,169 SR
Queue Stats
29W - 55L
1,235 Elo+
Party 1
Danzaburou
Danzaburou
cyber000x
Danzaburou
Level 129
God Stats
36W - 19L
1,686 SR
Queue Stats
322W - 313L
1,505 Elo+
Solo
Surtr
Surtr
poppysm1c
Surtr
Level 81
God Stats
2W - 5L
1,501 SR
Queue Stats
74W - 73L
1,440 Elo+
Solo
Chang'e
Chang'e
spo0kyfish
Chang'e
Level 46
God Stats
4W - 3L
1,565 SR
Queue Stats
43W - 67L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
2 / 1 / 3
4,743
678
3,537
5,096
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 4 / 4
4,524
646
1,747
6,951
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 2 / 0
5,056
722
1,703
4,198
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 0 / 1
5,490
784
1,264
2,754
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
otonuzumak
Zhong Kui
9
1 / 0 / 1
5,365
766
1,812
2,427
1,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 4 / 3
4,636
662
3,330
3,904
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
0 / 1 / 0
3,640
520
415
3,357
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cyber000x
Danzaburou
7
2 / 1 / 3
4,570
653
3,205
3,428
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
poppysm1c
Surtr
5
1 / 2 / 0
3,874
553
957
2,500
1,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
spo0kyfish
Chang'e
5
0 / 2 / 0
3,438
491
761
2,682
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
1
4
4
0.75
W
4
2
0
2
L
Olorun
2
4
3
0.88
W
2
0
1
2.5
L
Fenrir
0
1
0
0
L
Danzaburou
cyber000x
Danzaburou
2
1
3
3.5
W
Zhong Kui
otonuzumak
Zhong Kui
1
0
1
1.5
L
Surtr
poppysm1c
Surtr
1
2
0
0.5
L
Chang'e
spo0kyfish
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,063
Damage
8,668
21,426
Taken
15,871
9,777
Mitigated
4,578
7,214
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,537
1,501
79
2,005
5,096
1,432
491
988
4,108
0
30,470
W
1,747
753
754
880
6,951
4,245
0
2,089
4,829
6,171
1,358
W
1,703
246
0
379
4,198
1,342
0
95
4,103
0
30,297
L
Olorun
3,330
1,583
0
457
3,904
980
642
794
3,110
15,794
2,368
W
1,264
392
0
1,131
2,754
1,242
0
35
2,661
0
26,146
L
Fenrir
415
117
0
573
3,357
1,058
0
625
2,732
0
10,467
L
Danzaburou
cyber000x
Danzaburou
3,205
1,540
0
1,112
3,428
892
88
643
2,785
0
16,877
W
Zhong Kui
otonuzumak
Zhong Kui
1,812
559
0
1,986
2,427
1,516
195
666
1,761
31,447
2,172
L
Surtr
poppysm1c
Surtr
957
287
0
189
2,500
1,017
0
86
2,414
247
9,392
L
Chang'e
spo0kyfish
Chang'e
761
126
0
360
2,682
631
0
1,154
1,528
8,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
20,158
237
Minions Killed
102
0
Camps Cleared
0
695,480
Distance Traveled
580,029
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,743
678
49
7
0
127,120
0
W
Ymir
4,524
646
10
1
0
123,413
0
W
Pele
5,056
722
55
8
0
160,618
0
L
Olorun
4,636
662
19
3
0
126,342
0
W
Fenrir
5,490
784
51
7
0
143,589
0
L
Fenrir
3,640
520
20
3
0
98,152
0
L
Danzaburou
4,570
653
20
3
0
137,644
4
W
Zhong Kui
5,365
766
72
10
0
140,740
0
L
Surtr
3,874
553
24
3
0
123,337
0
L
Chang'e
3,438
491
19
3
0
94,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role