Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
FlimFlamMcBam
Morgan Le Fay
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,866 MMR
Party 1
Medusa
Medusa
Platinum III
braxton47
Medusa
Platinum III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 5L
2,045 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,500 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,635 SR
1,920 MMR
Cupid
Cupid
Platinum I
campozano
Cupid
Platinum I
Level 158
God Stats
2W - 3L
1,700 SR
Queue Stats
33W - 39L
2,026 MMR
Solo
Discordia
Discordia
Platinum V
enaro_rulesttv
Discordia
Platinum V
Level 237
God Stats
2W - 1L
1,737 SR
Queue Stats
111W - 124L
1,841 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
mugui10
Kuzenbo
Platinum II
Level 87
God Stats
8W - 16L
1,468 SR
Queue Stats
254W - 288L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 6
9,916
763
8,212
13,990
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
FlimFlamMcBam
Morgan Le Fay
17
3 / 0 / 6
10,186
784
13,840
6,632
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
braxton47
Medusa
15
3 / 1 / 4
9,546
734
7,439
8,214
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MulanCthulhuThothBacchusNe Zha

VS

Bans
AchillesIx ChelPersephoneAgniNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
campozano
Cupid
10
1 / 2 / 0
7,582
583
1,812
8,518
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
enaro_rulesttv
Discordia
13
0 / 5 / 0
7,824
602
6,967
9,607
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mugui10
Kuzenbo
14
1 / 2 / 0
8,430
648
5,916
14,421
16,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
2
2
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
W
Morgan Le Fay
FlimFlamMcBam
Morgan Le Fay
3
0
6
6
W
Medusa
braxton47
Medusa
3
1
4
5
L
Cupid
campozano
Cupid
1
2
0
0.5
L
Discordia
enaro_rulesttv
Discordia
0
5
0
0
L
Kuzenbo
mugui10
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
14,695
28,836
Taken
32,546
17,431
Mitigated
21,893
7,082
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,212
847
0
3,997
13,990
12,312
429
4,077
9,533
0
37,596
W
Morgan Le Fay
FlimFlamMcBam
Morgan Le Fay
13,840
626
0
1,620
6,632
2,424
356
3,895
2,417
54,867
1,875
W
Medusa
braxton47
Medusa
7,439
2,727
0
1,465
8,214
2,695
1,795
3,923
3,943
0
49,447
L
Cupid
campozano
Cupid
1,812
719
192
2,215
8,518
2,437
0
3,831
4,042
0
16,181
L
Discordia
enaro_rulesttv
Discordia
6,967
127
0
722
9,607
2,743
0
3,835
5,053
30,121
0
L
Kuzenbo
mugui10
Kuzenbo
5,916
2,822
0
1,350
14,421
16,713
0
4,325
8,821
22,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
23,836
221
Minions Killed
136
0
Camps Cleared
0
818,034
Distance Traveled
631,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,916
763
53
4
0
266,681
3
W
Morgan Le Fay
10,186
784
91
7
0
279,065
0
W
Medusa
9,546
734
77
6
0
272,288
0
L
Cupid
7,582
583
35
3
0
153,117
0
L
Discordia
7,824
602
65
5
0
215,322
0
L
Kuzenbo
8,430
648
36
3
0
263,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role