Player Matchup

Medusa
Medusa
Breeden
Medusa
Level 65
God Stats
0W - 2L
1,461 SR
Queue Stats
16W - 23L
1,365 Elo+
Solo
Scylla
Scylla
Greasybark1228
Scylla
Level 51
God Stats
5W - 2L
1,685 SR
Queue Stats
49W - 43L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
KusH902
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 212L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Nekopuffs
Jormungandr
Level 64
God Stats
26W - 26L
1,499 SR
Queue Stats
57W - 46L
1,454 Elo+
Party 1
Awilix
Awilix
PE_SLEVIN
Awilix
Level 107
God Stats
69W - 40L
1,559 SR
Queue Stats
161W - 135L
1,524 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,466 Elo+

VS

Team Averages
Level 104
1,602 SR
1,467 Elo+
Danzaburou
Danzaburou
AhhBugs
Danzaburou
Level 107
God Stats
5W - 4L
1,532 SR
Queue Stats
204W - 197L
1,386 Elo+
Solo
Mulan
Mulan
DonxNikex
Mulan
Level 129
God Stats
2W - 2L
1,531 SR
Queue Stats
229W - 219L
1,521 Elo+
Solo
Bellona
Bellona
Pink Xephos
Bellona
Level 123
God Stats
3W - 0L
1,420 SR
Queue Stats
70W - 75L
1,460 Elo+
Solo
Janus
Janus
blacktesiticles
Janus
Level 78
God Stats
5W - 1L
1,888 SR
Queue Stats
86W - 70L
1,462 Elo+
Solo
Terra
Terra
funkybeardmannn
Terra
Level 85
God Stats
12W - 6L
1,640 SR
Queue Stats
385W - 360L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Breeden
Medusa
12
1 / 3 / 4
6,599
440
10,756
9,066
2,738
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 5 / 2
7,788
519
5,288
9,660
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KusH902
Gilgamesh
8
0 / 2 / 1
6,061
404
1,028
6,731
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
Nekopuffs
Jormungandr
11
0 / 2 / 7
7,153
477
6,533
14,588
11,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
PE_SLEVIN
Awilix
16
5 / 2 / 3
8,774
585
7,716
11,937
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AhhBugs
Danzaburou
12
1 / 2 / 3
7,268
485
6,723
7,659
2,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
DonxNikex
Mulan
15
4 / 2 / 3
8,862
591
11,282
11,567
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Pink Xephos
Bellona
14
4 / 2 / 4
8,788
586
5,026
8,720
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 4 / 3
7,737
516
6,549
5,932
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 2
8,409
561
7,036
15,844
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
14
14
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AhhBugs
Danzaburou
1
2
3
1.25
L
Medusa
Breeden
Medusa
1
3
4
1
W
Mulan
DonxNikex
Mulan
4
2
3
2.75
L
5
5
2
1.2
L
Gilgamesh
KusH902
Gilgamesh
0
2
1
0.25
L
Jormungandr
Nekopuffs
Jormungandr
0
2
7
1.75
L
Awilix
PE_SLEVIN
Awilix
5
2
3
3.25
W
Bellona
Pink Xephos
Bellona
4
2
4
3
W
2
4
3
0.88
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
36,616
51,982
Taken
49,722
25,495
Mitigated
29,490
11,195
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AhhBugs
Danzaburou
6,723
2,845
0
2,898
7,659
2,747
2,373
1,379
6,280
0
54,565
L
Medusa
Breeden
Medusa
10,756
3,678
0
1,663
9,066
2,738
172
2,717
6,307
0
42,713
W
Mulan
DonxNikex
Mulan
11,282
1,697
0
5,828
11,567
5,452
0
2,296
9,191
0
62,260
L
5,288
670
0
2,012
9,660
2,652
295
3,163
6,142
41,747
993
L
Gilgamesh
KusH902
Gilgamesh
1,028
444
0
1,156
6,731
4,367
0
0
6,328
0
19,749
L
Jormungandr
Nekopuffs
Jormungandr
6,533
963
0
1,617
14,588
11,278
20
4,595
9,826
35,280
944
L
Awilix
PE_SLEVIN
Awilix
7,716
2,813
0
4,747
11,937
4,460
0
2,457
9,311
0
69,499
W
Bellona
Pink Xephos
Bellona
5,026
1,374
0
2,448
8,720
5,846
1,082
2,393
6,055
0
42,311
W
6,549
344
0
659
5,932
1,899
243
1,575
4,211
42,754
0
W
7,036
1,382
1,553
7,777
15,844
13,546
221
3,772
12,032
28,563
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
41,064
355
Minions Killed
356
0
Camps Cleared
0
1,318,654
Distance Traveled
1,514,302
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,268
485
75
5
0
291,079
2
L
Medusa
6,599
440
50
3
0
294,385
0
W
Mulan
8,862
591
97
6
0
335,751
2
L
Scylla
7,788
519
88
6
0
260,053
0
L
Gilgamesh
6,061
404
50
3
0
114,038
2
L
Jormungandr
7,153
477
66
4
0
290,643
0
L
Awilix
8,774
585
101
7
0
359,535
0
W
Bellona
8,788
586
82
5
0
286,322
0
W
Janus
7,737
516
71
5
0
300,883
2
W
Terra
8,409
561
31
2
0
300,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role