Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Elyseaons
Neith
Level 37
God Stats
6W - 4L
1,589 SR
Queue Stats
58W - 71L
1,431 Elo+
Party 1
Tiamat
Tiamat
Steelrayoleg
Tiamat
Level 60
God Stats
5W - 5L
1,390 SR
Queue Stats
230W - 180L
1,433 Elo+
Solo
Fenrir
Fenrir
TFW_Tzag
Fenrir
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 78L
1,288 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tiennou41
Kumbhakarna
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
108W - 118L
1,421 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,414 Elo+

VS

Team Averages
Level 77
1,489 SR
1,390 Elo+
Medusa
Medusa
Crook-Zz
Medusa
Level 124
God Stats
7W - 5L
1,582 SR
Queue Stats
99W - 91L
1,397 Elo+
Party 2
Chaac
Chaac
Dqrkz ZA
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,300 Elo+
Solo
Cliodhna
Cliodhna
J-o-n-Yy
Cliodhna
Level 92
God Stats
6W - 3L
1,532 SR
Queue Stats
254W - 246L
1,398 Elo+
Party 2
Atlas
Atlas
blackbear94
Atlas
Level 79
God Stats
8W - 5L
1,593 SR
Queue Stats
131W - 127L
1,465 Elo+
Solo
Anubis
Anubis
iDJxy
Anubis
Level 49
God Stats
0W - 2L
1,240 SR
Queue Stats
99W - 68L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 2 / 17
7,655
510
11,278
9,132
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
Elyseaons
Neith
12
2 / 0 / 1
7,367
491
5,901
6,169
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
13
5 / 3 / 4
8,264
551
11,300
7,419
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TFW_Tzag
Fenrir
14
9 / 4 / 7
8,483
566
11,006
13,318
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Tiennou41
Kumbhakarna
12
6 / 2 / 8
7,943
530
6,789
12,935
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crook-Zz
Medusa
12
1 / 2 / 2
6,795
453
6,133
8,820
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dqrkz ZA
Chaac
11
4 / 6 / 3
7,554
504
6,814
14,789
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
J-o-n-Yy
Cliodhna
11
0 / 6 / 5
6,383
426
6,253
14,756
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 6
6,846
456
5,332
14,280
10,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
iDJxy
Anubis
11
5 / 7 / 1
7,161
477
6,697
11,369
4,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
11
11
Deaths
23
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
17
4.75
L
Medusa
Crook-Zz
Medusa
1
2
2
1
L
Chaac
Dqrkz ZA
Chaac
4
6
3
0.92
W
Neith
Elyseaons
Neith
2
0
1
2.5
L
Cliodhna
J-o-n-Yy
Cliodhna
0
6
5
0.42
W
Tiamat
5
3
4
2.33
W
Fenrir
TFW_Tzag
Fenrir
9
4
7
3.13
W
Kumbhakarna
Tiennou41
Kumbhakarna
6
2
8
5
L
1
2
6
2
L
Anubis
iDJxy
Anubis
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
31,229
48,973
Taken
64,014
24,423
Mitigated
28,179
13,072
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,278
895
284
2,019
9,132
3,866
0
2,063
7,069
31,011
2,566
L
Medusa
Crook-Zz
Medusa
6,133
1,866
0
1,293
8,820
2,982
0
2,434
6,252
0
47,909
L
Chaac
Dqrkz ZA
Chaac
6,814
1,010
0
2,732
14,789
6,284
689
6,690
7,536
0
33,709
W
Neith
Elyseaons
Neith
5,901
1,384
0
1,980
6,169
1,855
256
520
5,649
0
52,638
L
Cliodhna
J-o-n-Yy
Cliodhna
6,253
703
0
4,891
14,756
4,252
0
5,970
8,706
0
46,182
W
Tiamat
11,300
493
0
2,137
7,419
3,356
690
3,466
3,953
42,815
1,533
W
Fenrir
TFW_Tzag
Fenrir
11,006
2,952
0
4,371
13,318
4,863
0
2,239
11,079
0
57,628
W
Kumbhakarna
Tiennou41
Kumbhakarna
6,789
1,127
0
2,281
12,935
10,483
0
3,741
9,194
17,128
0
L
5,332
1,766
2,099
2,603
14,280
10,593
0
6,895
7,167
16,496
0
L
Anubis
iDJxy
Anubis
6,697
712
0
2,995
11,369
4,068
0
5,820
5,387
32,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
34,739
304
Minions Killed
245
0
Camps Cleared
0
1,465,065
Distance Traveled
1,298,569
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,655
510
32
2
0
293,091
5
L
Medusa
6,795
453
77
5
0
279,893
0
L
Chaac
7,554
504
44
3
0
223,993
4
W
Neith
7,367
491
94
6
0
273,245
0
L
Cliodhna
6,383
426
72
5
0
285,620
0
W
Tiamat
8,264
551
77
5
0
256,474
0
W
Fenrir
8,483
566
84
6
0
322,322
0
W
Kumbhakarna
7,943
530
17
1
0
319,933
7
L
Atlas
6,846
456
19
1
0
280,001
4
L
Anubis
7,161
477
33
2
0
229,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role