Player Matchup

Hercules
Hercules
Bronze III
Werty4life
Hercules
Bronze III
Level 31
God Stats
0W - 3L
1,329 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,329 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,500 SR
1,040 MMR
Janus
Janus
Gold V
AxsonEK
Janus
Gold V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 74L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Werty4life
Hercules
12
0 / 6 / 0
7,364
736
2,243
13,837
5,745
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
BacchusChronosKaliFreyaAthena

VS

Bans
He BoAnubisMaman BrigitteSkadiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AxsonEK
Janus
16
6 / 0 / 0
11,155
1,116
9,232
4,166
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
AxsonEK
Janus
6
0
0
6
L
Hercules
Werty4life
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,243
Damage
9,232
13,837
Taken
4,166
5,745
Mitigated
3,191
2,898
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AxsonEK
Janus
9,232
1,161
0
250
4,166
3,191
603
668
3,498
62,160
1,699
L
Hercules
Werty4life
Hercules
2,243
587
0
2,898
13,837
5,745
0
9,090
4,747
0
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,364
Gold Earned
11,155
60
Minions Killed
139
0
Camps Cleared
8
180,992
Distance Traveled
175,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,155
1,116
139
14
8
175,937
0
L
Hercules
7,364
736
60
6
0
180,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role