Player Matchup

Bacchus
Bacchus
BIG DAD699860
Bacchus
Level 37
God Stats
4W - 9L
1,401 SR
Queue Stats
91W - 84L
1,448 Elo+
Solo
Arachne
Arachne
D1NKELMAN
Arachne
Level 116
God Stats
95W - 91L
1,489 SR
Queue Stats
256W - 275L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Giraldinho
Danzaburou
Level 69
God Stats
1W - 1L
1,759 SR
Queue Stats
104W - 101L
1,530 Elo+
Solo
Nu Wa
Nu Wa
ThePirus
Nu Wa
Level 109
God Stats
25W - 18L
1,565 SR
Queue Stats
280W - 282L
1,501 Elo+
Solo
Mulan
Mulan
kikolay
Mulan
Level 175
God Stats
13W - 13L
1,529 SR
Queue Stats
406W - 451L
1,515 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,497 Elo+

VS

Team Averages
Level 100
1,512 SR
1,494 Elo+
Janus
Janus
DuckyPanther137
Janus
Level 129
God Stats
2W - 3L
1,182 SR
Queue Stats
536W - 553L
1,479 Elo+
Solo
Bastet
Bastet
SocialTyrant889
Bastet
Level 127
God Stats
1W - 4L
1,555 SR
Queue Stats
88W - 84L
1,388 Elo+
Solo
Ratatoskr
Ratatoskr
firefliesalco
Ratatoskr
Level 68
God Stats
8W - 6L
1,548 SR
Queue Stats
105W - 79L
1,540 Elo+
Solo
Cernunnos
Cernunnos
nalmeth
Cernunnos
Level 145
God Stats
15W - 9L
1,686 SR
Queue Stats
88W - 75L
1,544 Elo+
Solo
Poseidon
Poseidon
stoic_PHARAOH
Poseidon
Level 30
God Stats
21W - 26L
1,589 SR
Queue Stats
21W - 28L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 2 / 4
9,417
1,177
7,253
10,820
13,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
D1NKELMAN
Arachne
15
2 / 12 / 5
9,177
1,147
6,102
21,550
9,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Giraldinho
Danzaburou
13
0 / 0 / 0
7,286
911
0
0
0
Nu Wa
ThePirus
Nu Wa
14
1 / 4 / 6
8,763
1,095
13,554
8,747
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
kikolay
Mulan
14
4 / 6 / 6
9,599
1,200
9,548
12,726
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
9,956
1,245
7,099
8,022
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 1 / 10
11,301
1,413
13,692
10,422
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
firefliesalco
Ratatoskr
15
4 / 4 / 16
10,182
1,273
10,939
12,445
11,036
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
nalmeth
Cernunnos
16
6 / 0 / 12
10,904
1,363
8,251
3,751
1,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
stoic_PHARAOH
Poseidon
15
2 / 4 / 13
9,211
1,151
6,801
5,757
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
11
Kills
24
24
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
2
4
3
L
Arachne
D1NKELMAN
Arachne
2
12
5
0.38
W
2
2
14
4.5
L
Danzaburou
Giraldinho
Danzaburou
0
0
0
0
W
10
1
10
15
L
Nu Wa
ThePirus
Nu Wa
1
4
6
1
W
Ratatoskr
firefliesalco
Ratatoskr
4
4
16
3
L
Mulan
kikolay
Mulan
4
6
6
1.17
W
Cernunnos
nalmeth
Cernunnos
6
0
12
12
W
Poseidon
stoic_PHARAOH
Poseidon
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
46,782
53,843
Taken
40,397
36,127
Mitigated
24,346
3,403
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,253
449
0
406
10,820
13,479
0
3,431
7,389
15,282
706
L
Arachne
D1NKELMAN
Arachne
6,102
4,277
0
2,336
21,550
9,427
0
4,596
16,954
0
23,465
W
7,099
449
0
804
8,022
7,238
0
3,361
4,493
20,843
0
L
Danzaburou
Giraldinho
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
13,692
4,805
0
2,641
10,422
3,488
0
6,578
3,802
0
26,214
L
Nu Wa
ThePirus
Nu Wa
13,554
3,290
0
0
8,747
2,663
0
2,444
6,303
29,132
0
W
Ratatoskr
firefliesalco
Ratatoskr
10,939
2,409
80
1,892
12,445
11,036
0
5,950
6,310
0
22,601
L
Mulan
kikolay
Mulan
9,548
2,340
0
661
12,726
10,558
0
3,216
9,510
691
23,300
W
Cernunnos
nalmeth
Cernunnos
8,251
4,107
0
0
3,751
1,189
0
1,735
1,976
0
35,838
W
Poseidon
stoic_PHARAOH
Poseidon
6,801
951
0
0
5,757
1,395
0
3,255
2,385
26,718
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
51,554
140
Minions Killed
205
3
Camps Cleared
9
606,040
Distance Traveled
823,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,417
1,177
21
3
1
162,835
0
L
Arachne
9,177
1,147
47
6
1
159,751
0
W
Janus
9,956
1,245
32
4
1
161,411
0
L
Danzaburou
7,286
911
0
0
0
492
0
W
Bastet
11,301
1,413
35
4
3
195,884
0
L
Nu Wa
8,763
1,095
27
3
1
149,640
0
W
Ratatoskr
10,182
1,273
30
4
1
176,976
0
L
Mulan
9,599
1,200
45
6
0
133,322
0
W
Cernunnos
10,904
1,363
59
7
4
148,526
0
W
Poseidon
9,211
1,151
49
6
0
141,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role