Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gatsubi
Amaterasu
Level 17
God Stats
2W - 2L
1,671 SR
Queue Stats
24W - 32L
1,591 Elo+
Party 1
Ravana
Ravana
IV x Wolf
Ravana
Level 158
God Stats
0W - 2L
1,317 SR
Queue Stats
150W - 155L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Rello2Swish
Danzaburou
Level 18
God Stats
2W - 3L
1,587 SR
Queue Stats
16W - 18L
1,548 Elo+
Party 1
Poseidon
Poseidon
XoBLynXz
Poseidon
Level 123
God Stats
2W - 2L
1,758 SR
Queue Stats
60W - 48L
1,599 Elo+
Solo
Team Averages
Level 96
1,567 SR
1,555 Elo+

VS

Team Averages
Level 126
1,539 SR
1,539 Elo+
Horus
Horus
Dbuck10
Horus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,477 Elo+
Solo
Medusa
Medusa
Dedguy
Medusa
Level 128
God Stats
22W - 16L
1,583 SR
Queue Stats
174W - 165L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
MisoSeksiii
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 109L
1,548 Elo+
Solo
Jormungandr
Jormungandr
der3984
Jormungandr
Level 148
God Stats
6W - 8L
1,528 SR
Queue Stats
335W - 288L
1,585 Elo+
Solo
Mercury
Mercury
erickbest5
Mercury
Level 145
God Stats
9W - 5L
1,583 SR
Queue Stats
368W - 354L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
5,362
536
2,048
7,289
3,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Gatsubi
Amaterasu
9
0 / 4 / 1
4,854
485
2,182
8,848
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
IV x Wolf
Ravana
10
2 / 4 / 4
5,947
595
5,597
8,477
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Rello2Swish
Danzaburou
9
1 / 5 / 0
4,827
483
2,340
7,162
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
XoBLynXz
Poseidon
11
4 / 7 / 2
6,000
600
5,538
7,878
2,117
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dbuck10
Horus
10
2 / 0 / 4
6,529
653
2,276
6,580
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Dedguy
Medusa
11
4 / 1 / 2
6,606
661
8,102
3,780
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
MisoSeksiii
Zhong Kui
12
6 / 4 / 3
7,208
721
7,939
7,722
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
der3984
Jormungandr
13
6 / 0 / 1
7,848
785
6,028
5,712
3,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
erickbest5
Mercury
12
3 / 2 / 3
6,613
661
5,162
7,271
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
21
21
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Horus
Dbuck10
Horus
2
0
4
4
W
Medusa
Dedguy
Medusa
4
1
2
5
L
Amaterasu
Gatsubi
Amaterasu
0
4
1
0.13
L
Ravana
IV x Wolf
Ravana
2
4
4
1
W
Zhong Kui
MisoSeksiii
Zhong Kui
6
4
3
1.88
L
Danzaburou
Rello2Swish
Danzaburou
1
5
0
0.2
L
Poseidon
XoBLynXz
Poseidon
4
7
2
0.71
W
Jormungandr
der3984
Jormungandr
6
0
1
6.5
W
Mercury
erickbest5
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,705
Damage
29,507
39,654
Taken
31,065
16,322
Mitigated
17,320
10,401
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,048
301
0
2,377
7,289
3,639
0
390
6,899
19,341
0
W
Horus
Dbuck10
Horus
2,276
951
206
2,696
6,580
4,574
73
1,431
5,149
0
13,733
W
Medusa
Dedguy
Medusa
8,102
3,352
0
1,090
3,780
1,308
811
1,011
2,769
0
48,375
L
Amaterasu
Gatsubi
Amaterasu
2,182
673
0
3,571
8,848
5,314
0
5,511
3,337
0
24,421
L
Ravana
IV x Wolf
Ravana
5,597
1,867
0
1,446
8,477
3,479
0
3,477
5,000
0
39,485
W
Zhong Kui
MisoSeksiii
Zhong Kui
7,939
1,230
0
2,292
7,722
5,628
447
3,087
4,604
36,321
1,445
L
Danzaburou
Rello2Swish
Danzaburou
2,340
921
0
1,721
7,162
1,773
0
0
7,162
0
28,404
L
Poseidon
XoBLynXz
Poseidon
5,538
1,396
0
1,286
7,878
2,117
0
4,285
3,593
30,423
0
W
Jormungandr
der3984
Jormungandr
6,028
2,349
0
2,201
5,712
3,286
3
603
4,792
51,229
1,930
W
Mercury
erickbest5
Mercury
5,162
2,407
0
1,080
7,271
2,524
0
1,454
5,817
0
48,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
34,804
247
Minions Killed
364
0
Camps Cleared
0
967,103
Distance Traveled
998,428
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,362
536
5
1
0
209,984
3
W
Horus
6,529
653
20
2
0
203,258
0
W
Medusa
6,606
661
84
8
0
184,575
0
L
Amaterasu
4,854
485
47
5
0
193,525
0
L
Ravana
5,947
595
77
8
0
221,719
0
W
Zhong Kui
7,208
721
74
7
0
166,102
1
L
Danzaburou
4,827
483
75
8
0
158,542
0
L
Poseidon
6,000
600
43
4
0
183,333
0
W
Jormungandr
7,848
785
94
9
0
212,743
0
W
Mercury
6,613
661
92
9
0
231,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role