Player Matchup

Gilgamesh
Gilgamesh
GuiMito_14
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,511 Elo+
Solo
Poseidon
Poseidon
R3DxS
Poseidon
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
Xinuko
Xbalanque
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 1
Set
Set
XploZ Alfa
Set
Level 43
God Stats
9W - 6L
1,476 SR
Queue Stats
106W - 88L
1,439 Elo+
Solo
Chaac
Chaac
iDJxy
Chaac
Level 49
God Stats
9W - 6L
1,489 SR
Queue Stats
99W - 68L
1,370 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,440 Elo+

VS

Team Averages
Level 100
1,553 SR
1,518 Elo+
Anubis
Anubis
Anyela3000
Anubis
Level 64
God Stats
2W - 1L
1,753 SR
Queue Stats
4W - 2L
1,661 Elo+
Solo
Cabrakan
Cabrakan
DMan1007
Cabrakan
Level 131
God Stats
3W - 1L
1,677 SR
Queue Stats
233W - 223L
1,481 Elo+
Party 2
Bacchus
Bacchus
MrAesthetic55
Bacchus
Level 132
God Stats
1W - 3L
1,322 SR
Queue Stats
289W - 288L
1,524 Elo+
Party 2
Nut
Nut
Vovanmsk
Nut
Level 49
God Stats
47W - 54L
1,508 SR
Queue Stats
202W - 237L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 125
God Stats
113W - 97L
1,505 SR
Queue Stats
310W - 317L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuiMito_14
Gilgamesh
11
4 / 2 / 5
6,471
588
6,102
8,506
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
R3DxS
Poseidon
12
5 / 4 / 2
7,529
684
6,767
4,773
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Xinuko
Xbalanque
11
4 / 4 / 5
6,779
616
9,716
8,315
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 5
6,932
630
3,403
8,143
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
iDJxy
Chaac
12
3 / 2 / 0
6,665
606
9,167
9,931
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anyela3000
Anubis
10
2 / 4 / 2
5,668
515
3,312
8,352
2,955
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
DMan1007
Cabrakan
13
6 / 5 / 2
7,024
639
7,812
11,660
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
10
2 / 3 / 4
6,222
566
4,293
12,586
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
0 / 5 / 0
4,738
431
1,986
6,396
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
jkabz
Sun Wukong
11
2 / 3 / 0
6,110
555
5,728
11,175
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
12
12
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anyela3000
Anubis
2
4
2
0.75
L
Cabrakan
DMan1007
Cabrakan
6
5
2
1.4
W
Gilgamesh
GuiMito_14
Gilgamesh
4
2
5
3.25
L
Bacchus
2
3
4
1.33
W
Poseidon
R3DxS
Poseidon
5
4
2
1.5
L
0
5
0
0
W
Xbalanque
Xinuko
Xbalanque
4
4
5
1.63
W
4
0
5
6.5
W
Chaac
iDJxy
Chaac
3
2
0
1.5
L
Sun Wukong
jkabz
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
23,131
39,668
Taken
50,169
15,110
Mitigated
32,949
11,434
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anyela3000
Anubis
3,312
238
0
988
8,352
2,955
0
3,714
4,088
22,898
0
L
Cabrakan
DMan1007
Cabrakan
7,812
1,305
0
3,652
11,660
6,827
0
1,529
9,893
50,082
684
W
Gilgamesh
GuiMito_14
Gilgamesh
6,102
1,673
163
1,716
8,506
3,494
747
4,327
4,140
0
25,030
L
Bacchus
4,293
672
0
4,419
12,586
11,905
0
379
11,831
18,754
0
W
Poseidon
R3DxS
Poseidon
6,767
185
0
500
4,773
877
475
3,574
1,199
38,921
1,329
L
1,986
1,096
0
840
6,396
1,554
0
102
6,177
0
22,224
W
Xbalanque
Xinuko
Xbalanque
9,716
5,049
0
2,313
8,315
2,103
716
3,828
4,487
0
43,082
W
3,403
1,567
0
2,190
8,143
3,167
0
2,609
5,497
0
39,991
W
Chaac
iDJxy
Chaac
9,167
2,752
0
4,552
9,931
5,469
0
1,079
8,321
0
39,941
L
Sun Wukong
jkabz
Sun Wukong
5,728
1,290
0
3,656
11,175
9,708
0
0
10,473
0
36,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
29,762
318
Minions Killed
242
0
Camps Cleared
0
1,045,025
Distance Traveled
970,406
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,668
515
37
3
0
200,122
4
L
Cabrakan
7,024
639
86
8
0
211,284
0
W
Gilgamesh
6,471
588
40
4
0
206,755
0
L
Bacchus
6,222
566
32
3
0
217,759
0
W
Poseidon
7,529
684
82
7
0
204,944
0
L
Nut
4,738
431
38
3
0
142,434
0
W
Xbalanque
6,779
616
69
6
0
194,335
0
W
Set
6,932
630
74
7
0
247,892
0
W
Chaac
6,665
606
53
5
0
191,099
0
L
Sun Wukong
6,110
555
49
4
0
198,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role