Player Matchup

Baron Samedi
Baron Samedi
JustAGuyBrah
Baron Samedi
Level 124
God Stats
4W - 3L
1,503 SR
Queue Stats
38W - 36L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatBigRedOne
Gilgamesh
Level 120
God Stats
2W - 0L
1,924 SR
Queue Stats
37W - 30L
1,424 Elo+
Party 1
Artemis
Artemis
monitommm
Artemis
Level 127
God Stats
4W - 0L
1,670 SR
Queue Stats
8W - 5L
1,513 Elo+
Solo
Team Averages
Level 124
1,699 SR
1,475 Elo+

VS

Team Averages
Level 136
1,494 SR
1,460 Elo+
Surtr
Surtr
Feohektor11
Surtr
Level 155
God Stats
8W - 13L
1,395 SR
Queue Stats
919W - 1,013L
1,482 Elo+
Solo
Chaac
Chaac
KARMIK999
Chaac
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2
Vamana
Vamana
χuser
Vamana
Level 163
God Stats
0W - 2L
1,835 SR
Queue Stats
28W - 41L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustAGuyBrah
Baron Samedi
17
5 / 1 / 11
11,021
787
12,973
9,113
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ThatBigRedOne
Gilgamesh
16
1 / 2 / 15
10,111
722
12,133
14,316
19,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
monitommm
Artemis
18
10 / 1 / 6
12,035
860
17,313
10,694
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,917
637
9,126
20,110
19,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chaac
KARMIK999
Chaac
14
1 / 6 / 2
9,540
681
6,089
15,557
12,723
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vamana
χuser
Vamana
14
3 / 6 / 1
9,696
693
13,019
13,793
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
16
Kills
4
4
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Baron Samedi
JustAGuyBrah
Baron Samedi
5
1
11
10.5
L
Chaac
KARMIK999
Chaac
1
6
2
0.33
W
Gilgamesh
ThatBigRedOne
Gilgamesh
1
2
15
4.25
W
Artemis
monitommm
Artemis
10
1
6
13
L
Vamana
χuser
Vamana
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
28,234
34,123
Taken
49,460
27,967
Mitigated
46,797
9,911
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,126
1,447
0
3,882
20,110
19,571
0
4,733
15,115
777
27,483
W
Baron Samedi
JustAGuyBrah
Baron Samedi
12,973
1,199
1,546
2,458
9,113
4,399
799
698
8,133
39,815
566
L
Chaac
KARMIK999
Chaac
6,089
1,099
0
2,273
15,557
12,723
0
4,425
11,048
0
42,033
W
Gilgamesh
ThatBigRedOne
Gilgamesh
12,133
3,350
0
586
14,316
19,360
165
932
12,317
2,079
26,775
W
Artemis
monitommm
Artemis
17,313
9,631
0
5,321
10,694
4,208
1,928
61
10,193
0
67,169
L
Vamana
χuser
Vamana
13,019
4,385
0
827
13,793
14,503
0
4,297
9,295
2,077
39,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
28,153
203
Minions Killed
169
0
Camps Cleared
0
798,838
Distance Traveled
762,988
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,917
637
38
3
0
251,048
0
W
Baron Samedi
11,021
787
60
4
0
266,875
0
L
Chaac
9,540
681
80
6
0
258,646
0
W
Gilgamesh
10,111
722
40
3
0
269,102
0
W
Artemis
12,035
860
103
7
0
262,861
0
L
Vamana
9,696
693
51
4
0
253,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role