Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FakeChumLee
Nemesis
Level 162
God Stats
6W - 4L
2,014 SR
Queue Stats
62W - 45L
1,631 Elo+
Solo
Bake Kujira
Bake Kujira
SplashnDash4969
Bake Kujira
Level 129
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Warhogs08
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 150L
1,520 Elo+
Solo
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 153
God Stats
228W - 190L
1,530 SR
Queue Stats
244W - 226L
1,505 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,531 Elo+

VS

Team Averages
Level 110
1,592 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
Dream8870
Kumbhakarna
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Elkinsenpai37
Baron Samedi
Level 56
God Stats
3W - 1L
1,611 SR
Queue Stats
123W - 121L
1,478 Elo+
Solo
Izanami
Izanami
JRews21
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 228L
1,559 Elo+
Solo
Tyr
Tyr
Nacs jr
Tyr
Level 44
God Stats
4W - 3L
1,717 SR
Queue Stats
61W - 75L
1,420 Elo+
Solo
Bastet
Bastet
Trioxide259
Bastet
Level 143
God Stats
5W - 1L
1,632 SR
Queue Stats
148W - 136L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 3 / 3
9,402
553
13,367
13,336
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FakeChumLee
Nemesis
17
5 / 2 / 3
9,523
560
11,311
14,782
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bake Kujira
SplashnDash4969
Bake Kujira
14
2 / 2 / 7
8,981
528
10,367
17,628
14,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
15
3 / 4 / 4
8,528
502
5,595
13,900
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
0 / 1 / 6
9,699
571
16,712
9,031
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dream8870
Kumbhakarna
13
4 / 2 / 3
9,157
539
8,391
20,815
18,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Elkinsenpai37
Baron Samedi
15
2 / 3 / 0
8,562
504
10,627
12,222
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JRews21
Izanami
19
4 / 2 / 3
11,406
671
10,325
12,091
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
15
1 / 3 / 4
9,335
549
9,153
21,633
17,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
14
1 / 4 / 1
7,901
465
10,848
17,550
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
12
12
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
3
3
1.83
W
Kumbhakarna
Dream8870
Kumbhakarna
4
2
3
2.75
W
Baron Samedi
Elkinsenpai37
Baron Samedi
2
3
0
0.67
L
Nemesis
FakeChumLee
Nemesis
5
2
3
3.25
W
Izanami
JRews21
Izanami
4
2
3
2.75
W
Tyr
1
3
4
1
L
Bake Kujira
SplashnDash4969
Bake Kujira
2
2
7
2.75
W
Bastet
1
4
1
0.38
L
Ullr
3
4
4
1.25
L
Nu Wa
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,352
Damage
49,344
68,677
Taken
84,311
35,346
Mitigated
51,858
20,409
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
13,367
1,417
963
3,144
13,336
5,672
375
4,247
9,089
71,308
2,016
W
Kumbhakarna
Dream8870
Kumbhakarna
8,391
1,152
432
3,978
20,815
18,532
0
9,632
10,816
25,231
891
W
Baron Samedi
Elkinsenpai37
Baron Samedi
10,627
290
1,335
4,231
12,222
5,085
0
6,266
5,692
64,997
74
L
Nemesis
FakeChumLee
Nemesis
11,311
4,109
0
938
14,782
6,760
0
2,850
11,932
0
78,563
W
Izanami
JRews21
Izanami
10,325
7,576
0
3,179
12,091
4,835
2,231
1,925
10,166
0
127,360
W
Tyr
9,153
670
0
9,435
21,633
17,409
0
13,141
8,426
0
87,552
L
Bake Kujira
SplashnDash4969
Bake Kujira
10,367
4,116
3,529
5,962
17,628
14,820
224
7,220
10,408
39,452
680
W
Bastet
10,848
1,731
0
6,023
17,550
5,997
0
7,183
10,019
0
71,317
L
Ullr
5,595
1,956
0
1,635
13,900
4,887
0
3,656
10,244
0
51,753
L
Nu Wa
16,712
6,674
230
4,008
9,031
3,207
1,303
710
8,321
78,415
3,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
46,361
514
Minions Killed
603
0
Camps Cleared
0
1,760,630
Distance Traveled
1,784,006
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,402
553
128
8
0
360,754
4
W
Kumbhakarna
9,157
539
16
1
0
353,999
2
W
Baron Samedi
8,562
504
120
7
0
317,405
0
L
Nemesis
9,523
560
117
7
0
392,125
0
W
Izanami
11,406
671
218
13
0
352,660
0
W
Tyr
9,335
549
161
9
0
339,824
0
L
Bake Kujira
8,981
528
61
4
0
356,849
9
W
Bastet
7,901
465
88
5
0
420,118
0
L
Ullr
8,528
502
74
4
0
332,296
0
L
Nu Wa
9,699
571
134
8
0
318,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role