Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TjThaShoota
Jormungandr
Level 60
God Stats
21W - 19L
1,432 SR
Queue Stats
197W - 217L
1,317 Elo+
Solo
Nu Wa
Nu Wa
maximus01321
Nu Wa
Level 90
God Stats
2W - 3L
1,532 SR
Queue Stats
8W - 20L
1,204 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,340 Elo+

VS

Team Averages
Level 93
1,486 SR
1,297 Elo+
Izanami
Izanami
Kreempielgnd
Izanami
Level 75
God Stats
7W - 8L
1,384 SR
Queue Stats
232W - 256L
1,267 Elo+
Solo
Mulan
Mulan
XxBiPoLaRxX
Mulan
Level 94
God Stats
3W - 2L
1,657 SR
Queue Stats
6W - 7L
1,338 Elo+
Solo
Zeus
Zeus
whickerfence
Zeus
Level 109
God Stats
11W - 16L
1,416 SR
Queue Stats
33W - 51L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 3
7,033
639
6,285
8,804
3,926
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TjThaShoota
Jormungandr
12
3 / 5 / 2
7,999
727
6,344
11,555
5,144
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 2 / 4
6,662
606
4,691
5,733
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kreempielgnd
Izanami
13
3 / 1 / 5
8,498
773
6,990
6,711
2,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 6
7,728
703
4,387
9,226
3,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 3
9,073
825
7,446
6,201
3,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
11
11
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
3
0.88
W
Izanami
Kreempielgnd
Izanami
3
1
5
5.5
L
Jormungandr
TjThaShoota
Jormungandr
3
5
2
0.8
W
2
1
6
5
L
0
2
4
1
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
18,823
26,092
Taken
22,138
10,842
Mitigated
9,764
1,749
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,285
5,541
0
1,002
8,804
3,926
0
2,365
6,391
0
18,412
W
Izanami
Kreempielgnd
Izanami
6,990
3,856
137
1,597
6,711
2,142
164
3,834
2,877
0
49,795
L
Jormungandr
TjThaShoota
Jormungandr
6,344
2,261
79
668
11,555
5,144
271
2,848
8,691
29,878
4,739
W
4,387
798
0
3,023
9,226
3,878
194
4,189
5,037
0
17,215
L
4,691
1,118
0
0
5,733
1,772
84
2,204
3,511
15,545
0
W
7,446
514
123
56
6,201
3,744
770
2,620
3,581
36,734
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,694
Gold Earned
25,299
109
Minions Killed
197
0
Camps Cleared
0
569,801
Distance Traveled
544,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,033
639
26
2
0
205,222
0
W
Izanami
8,498
773
100
9
0
194,844
0
L
Jormungandr
7,999
727
67
6
0
164,143
0
W
Mulan
7,728
703
40
4
0
193,764
0
L
Nu Wa
6,662
606
16
1
0
200,436
0
W
Zeus
9,073
825
57
5
0
155,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role