Player Matchup

Ratatoskr
Ratatoskr
Hades44444
Ratatoskr
Level 48
God Stats
2W - 2L
1,645 SR
Queue Stats
31W - 44L
1,437 Elo+
Party 2
Nike
Nike
MicanMikeMe
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,487 Elo+
Solo
Anhur
Anhur
OlssoNs
Anhur
Level 114
God Stats
7W - 10L
1,152 SR
Queue Stats
120W - 114L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Qinayaa
Cthulhu
Level 21
God Stats
2W - 7L
1,287 SR
Queue Stats
4W - 12L
1,340 Elo+
Party 2
Janus
Janus
l777l Ago
Janus
Level 154
God Stats
9W - 10L
1,541 SR
Queue Stats
262W - 258L
1,519 Elo+
Solo
Team Averages
Level 99
1,425 SR
1,444 Elo+

VS

Team Averages
Level 87
1,459 SR
1,469 Elo+
Hachiman
Hachiman
DARKSTEELBATMAN
Hachiman
Level 131
God Stats
4W - 2L
1,507 SR
Queue Stats
40W - 41L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Kevin_Lundberg04
Zhong Kui
Level 87
God Stats
22W - 19L
1,559 SR
Queue Stats
312W - 268L
1,520 Elo+
Solo
Ymir
Ymir
Pure Kalione
Ymir
Level 79
God Stats
16W - 20L
1,502 SR
Queue Stats
19W - 23L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
SuR x LuNaTiK x
Cabrakan
Level 133
God Stats
4W - 5L
1,273 SR
Queue Stats
338W - 336L
1,504 Elo+
Party 1
Surtr
Surtr
VI XI MCMXCV
Surtr
Level 5
God Stats
2W - 5L
1,455 SR
Queue Stats
12W - 22L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hades44444
Ratatoskr
10
0 / 2 / 1
4,765
529
2,169
6,893
2,071
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 2 / 0
4,110
457
1,116
3,461
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
OlssoNs
Anhur
9
3 / 1 / 0
5,237
582
3,435
4,490
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Qinayaa
Cthulhu
7
0 / 1 / 2
4,732
526
2,012
5,916
3,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
l777l Ago
Janus
10
0 / 4 / 0
5,040
560
4,857
4,546
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 2 / 1
5,057
562
3,288
5,343
1,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
10
1 / 0 / 3
5,612
624
2,224
4,628
2,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
4,976
553
1,396
4,648
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
10
5 / 0 / 2
5,937
660
3,720
6,852
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,015
668
5,254
6,003
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
2
1
0.75
L
Ratatoskr
Hades44444
Ratatoskr
0
2
1
0.25
W
Zhong Kui
1
0
3
2.5
L
0
2
0
0
L
Anhur
OlssoNs
Anhur
3
1
0
3
W
0
1
3
1.5
L
Cthulhu
Qinayaa
Cthulhu
0
1
2
1
W
Cabrakan
5
0
2
6
W
3
0
1
3.5
L
Janus
l777l Ago
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
15,882
25,306
Taken
27,474
9,454
Mitigated
12,139
6,453
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,288
1,663
0
2,042
5,343
1,076
0
904
4,401
0
31,204
L
Ratatoskr
Hades44444
Ratatoskr
2,169
286
0
2,284
6,893
2,071
0
2,362
4,531
0
27,571
W
Zhong Kui
2,224
765
0
2,795
4,628
2,961
0
2,583
1,639
34,513
1,242
L
1,116
379
0
869
3,461
1,334
0
448
3,013
0
14,546
L
Anhur
OlssoNs
Anhur
3,435
1,442
0
1,397
4,490
1,113
0
0
4,490
0
33,022
W
1,396
249
0
1,410
4,648
2,285
231
935
3,646
10,927
1,680
L
Cthulhu
Qinayaa
Cthulhu
2,012
0
0
1,484
5,916
3,601
0
1,833
4,083
11,737
0
W
Cabrakan
3,720
708
0
3,658
6,852
3,515
0
1,193
5,562
32,686
0
W
5,254
2,264
0
4,115
6,003
2,302
133
491
5,512
601
37,157
L
Janus
l777l Ago
Janus
4,857
170
0
419
4,546
1,335
0
2,895
1,651
29,814
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
27,597
250
Minions Killed
263
0
Camps Cleared
0
821,424
Distance Traveled
895,896
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,057
562
42
5
0
163,886
0
L
Ratatoskr
4,765
529
61
7
0
211,214
0
W
Zhong Kui
5,612
624
67
7
0
186,146
3
L
Nike
4,110
457
31
3
0
75,552
0
L
Anhur
5,237
582
68
8
0
173,286
0
W
Ymir
4,976
553
30
3
0
196,949
5
L
Cthulhu
4,732
526
19
2
0
176,707
5
W
Cabrakan
5,937
660
62
7
0
175,306
0
W
Surtr
6,015
668
62
7
0
173,609
0
L
Janus
5,040
560
71
8
0
184,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role