Player Matchup

Ao Kuang
Ao Kuang
Gamerboyblu
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,460 Elo+
Solo
Danzaburou
Danzaburou
HEADSHOTHEISMAN
Danzaburou
Level 49
God Stats
6W - 9L
1,200 SR
Queue Stats
80W - 122L
1,348 Elo+
Solo
Surtr
Surtr
InfamousZu
Surtr
Level 108
God Stats
14W - 6L
1,819 SR
Queue Stats
157W - 153L
1,443 Elo+
Solo
Atlas
Atlas
IronArcher08
Atlas
Level 157
God Stats
1W - 7L
1,503 SR
Queue Stats
56W - 61L
1,509 Elo+
Solo
Nox
Nox
ShortTop
Nox
Level 88
God Stats
3W - 12L
1,054 SR
Queue Stats
147W - 129L
1,524 Elo+
Solo
Team Averages
Level 111
1,415 SR
1,457 Elo+

VS

Team Averages
Level 130
1,533 SR
1,477 Elo+
Ra
Ra
BobSchieffer864
Ra
Level 205
God Stats
5W - 5L
1,557 SR
Queue Stats
346W - 328L
1,483 Elo+
Solo
Poseidon
Poseidon
Dyslexican1983
Poseidon
Level 89
God Stats
57W - 39L
1,614 SR
Queue Stats
419W - 417L
1,508 Elo+
Solo
Bacchus
Bacchus
Pink Xephos
Bacchus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 75L
1,434 Elo+
Solo
Guan Yu
Guan Yu
ShinobiMarq
Guan Yu
Level 149
God Stats
13W - 11L
1,492 SR
Queue Stats
91W - 98L
1,466 Elo+
Solo
Ullr
Ullr
xx1punchUxx
Ullr
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
455W - 440L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gamerboyblu
Ao Kuang
11
0 / 5 / 0
6,750
450
3,820
10,681
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
HEADSHOTHEISMAN
Danzaburou
12
3 / 2 / 1
7,405
494
8,374
7,870
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
12
1 / 6 / 0
6,773
452
7,594
16,356
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
5,889
393
4,576
10,327
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
6,789
453
2,057
7,157
2,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
8,885
592
6,264
5,999
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
16
7 / 1 / 0
9,151
610
6,989
7,513
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pink Xephos
Bacchus
12
1 / 1 / 5
7,882
525
4,115
12,507
11,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ShinobiMarq
Guan Yu
15
5 / 0 / 2
9,271
618
8,432
13,383
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 5
6,817
454
6,781
8,901
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
19
19
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Poseidon
7
1
0
7
L
Ao Kuang
Gamerboyblu
Ao Kuang
0
5
0
0
L
Danzaburou
HEADSHOTHEISMAN
Danzaburou
3
2
1
1.75
L
Surtr
1
6
0
0.17
L
0
2
1
0.25
W
Bacchus
Pink Xephos
Bacchus
1
1
5
3.5
W
Guan Yu
ShinobiMarq
Guan Yu
5
0
2
6
L
0
4
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
32,581
52,391
Taken
48,303
17,468
Mitigated
31,809
14,305
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,264
280
828
2,215
5,999
2,315
0
3,059
2,940
51,446
1,987
W
Poseidon
6,989
308
0
696
7,513
2,572
366
604
6,909
90,577
1,469
L
Ao Kuang
Gamerboyblu
Ao Kuang
3,820
837
0
3,195
10,681
2,705
0
2,894
7,518
37,108
9,837
L
Danzaburou
HEADSHOTHEISMAN
Danzaburou
8,374
2,520
0
1,956
7,870
2,520
0
2,617
5,253
0
45,501
L
Surtr
7,594
2,933
0
3,524
16,356
5,549
0
4,805
11,472
1,808
50,167
L
4,576
1,590
1,290
3,242
10,327
4,233
0
3,196
7,076
18,660
668
W
Bacchus
Pink Xephos
Bacchus
4,115
777
2,030
4,191
12,507
11,115
17
2,467
10,040
29,742
1,468
W
Guan Yu
ShinobiMarq
Guan Yu
8,432
1,285
464
3,859
13,383
12,782
44
1,767
11,616
1,846
57,000
L
2,057
59
0
1,098
7,157
2,461
0
3,124
3,584
51,015
0
W
6,781
2,749
0
852
8,901
3,025
160
2,454
6,447
0
35,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
42,006
357
Minions Killed
416
0
Camps Cleared
0
1,325,042
Distance Traveled
1,504,750
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,885
592
103
7
0
324,967
0
W
Poseidon
9,151
610
131
9
0
345,505
0
L
Ao Kuang
6,750
450
75
5
0
297,103
2
L
Danzaburou
7,405
494
80
5
0
263,550
0
L
Surtr
6,773
452
77
5
0
253,913
0
L
Atlas
5,889
393
27
2
0
184,171
5
W
Bacchus
7,882
525
39
3
0
298,635
1
W
Guan Yu
9,271
618
84
6
0
283,254
3
L
Nox
6,789
453
98
7
0
326,305
0
W
Ullr
6,817
454
59
4
0
252,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role