Player Matchup

Geb
Geb
 
Geb
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bitterfl13s09
Baron Samedi
Level 117
God Stats
23W - 18L
1,503 SR
Queue Stats
245W - 238L
1,503 Elo+
Solo
Horus
Horus
LYB LEVIATHAN
Horus
Level 92
God Stats
2W - 2L
1,261 SR
Queue Stats
231W - 223L
1,533 Elo+
Solo
Tyr
Tyr
Unforsaken_King_
Tyr
Level 156
God Stats
5W - 9L
1,416 SR
Queue Stats
281W - 261L
1,503 Elo+
Solo
Cupid
Cupid
sercho
Cupid
Level 149
God Stats
1W - 2L
1,291 SR
Queue Stats
169W - 155L
1,531 Elo+
Solo
Team Averages
Level 137
1,394 SR
1,514 Elo+

VS

Team Averages
Level 132
1,522 SR
1,509 Elo+
Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BreakingCereal
Kali
Level 149
God Stats
130W - 126L
1,610 SR
Queue Stats
588W - 587L
1,509 Elo+
Solo
Scylla
Scylla
JOSUE BLK
Scylla
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,520 Elo+
Solo
Maui
Maui
Sioe
Maui
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 0 / 12
6,852
623
4,534
10,378
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Bitterfl13s09
Baron Samedi
10
0 / 2 / 5
5,350
486
2,077
5,544
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
7 / 0 / 4
6,470
588
4,240
5,443
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 0 / 1
7,408
673
3,556
4,768
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
sercho
Cupid
11
6 / 1 / 6
6,429
584
8,534
8,093
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 4 / 0
4,722
429
1,788
5,149
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
7
0 / 6 / 1
4,382
398
6,650
7,477
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
5,844
531
5,439
8,616
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
JOSUE BLK
Scylla
10
0 / 3 / 2
5,761
524
3,272
5,402
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Sioe
Maui
7
1 / 5 / 0
5,043
458
2,541
9,072
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
12
9
L
Persephone
 
Persephone
0
4
0
0
L
Medusa
 
Medusa
0
6
1
0.08
W
Baron Samedi
Bitterfl13s09
Baron Samedi
0
2
5
1.25
L
2
1
1
2.5
L
Scylla
JOSUE BLK
Scylla
0
3
2
0.33
W
7
0
4
9
L
Maui
Sioe
Maui
1
5
0
0.2
W
3
0
1
3.5
W
Cupid
sercho
Cupid
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
19,690
34,226
Taken
35,716
15,382
Mitigated
12,588
15,544
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,534
990
1,912
3,234
10,378
5,953
0
1,897
8,481
16,167
2,035
L
Persephone
 
Persephone
1,788
354
0
1,028
5,149
1,132
0
222
4,911
15,805
533
L
Medusa
 
Medusa
6,650
1,907
0
815
7,477
2,039
0
1,625
5,852
0
32,563
W
Baron Samedi
Bitterfl13s09
Baron Samedi
2,077
241
0
2,247
5,544
2,249
0
2,248
3,296
23,918
794
L
5,439
2,027
0
4,071
8,616
3,162
0
676
7,940
0
45,388
L
Scylla
JOSUE BLK
Scylla
3,272
197
0
500
5,402
1,149
0
2,107
3,295
30,119
1,241
W
4,240
1,514
317
1,176
5,443
2,527
0
362
5,081
0
35,309
L
Maui
Sioe
Maui
2,541
930
0
1,806
9,072
5,106
0
1,789
7,283
11,123
0
W
3,556
661
0
1,937
4,768
1,784
0
1,368
3,400
0
45,530
W
Cupid
sercho
Cupid
8,534
5,428
1,546
3,175
8,093
2,869
244
1,565
6,528
0
43,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
25,752
297
Minions Killed
230
0
Camps Cleared
0
1,126,629
Distance Traveled
1,056,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,852
623
28
3
0
237,553
0
L
Persephone
4,722
429
28
3
0
172,715
0
L
Medusa
4,382
398
40
4
0
213,434
2
W
Baron Samedi
5,350
486
41
4
0
206,607
4
L
Kali
5,844
531
81
7
0
270,520
0
L
Scylla
5,761
524
61
6
0
192,825
0
W
Horus
6,470
588
60
5
0
259,489
0
L
Maui
5,043
458
20
2
0
207,076
0
W
Tyr
7,408
673
88
8
0
211,996
0
W
Cupid
6,429
584
80
7
0
210,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role