Player Matchup

Ao Kuang
Ao Kuang
AG3NT CLAPED
Ao Kuang
Level 92
God Stats
9W - 6L
1,391 SR
Queue Stats
177W - 158L
1,449 Elo+
Solo
Hachiman
Hachiman
CashMuhney
Hachiman
Level 144
God Stats
3W - 3L
1,417 SR
Queue Stats
102W - 94L
1,524 Elo+
Solo
Geb
Geb
UxRxBELOWxME
Geb
Level 88
God Stats
11W - 17L
1,444 SR
Queue Stats
300W - 277L
1,559 Elo+
Solo
Scylla
Scylla
XRed-ReflectionX
Scylla
Level 134
God Stats
2W - 1L
1,469 SR
Queue Stats
70W - 67L
1,471 Elo+
Solo
King Arthur
King Arthur
Zelpie
King Arthur
Level 148
God Stats
3W - 5L
1,526 SR
Queue Stats
154W - 138L
1,526 Elo+
Solo
Team Averages
Level 121
1,449 SR
1,506 Elo+

VS

Team Averages
Level 127
1,542 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Brntnf
Discordia
Level 127
God Stats
2W - 1L
1,392 SR
Queue Stats
276W - 273L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
Guachu21
Ratatoskr
Level 123
God Stats
8W - 11L
1,541 SR
Queue Stats
214W - 225L
1,477 Elo+
Solo
Hercules
Hercules
SKULLYdaBEAST1
Hercules
Level 87
God Stats
1W - 1L
1,794 SR
Queue Stats
31W - 28L
1,453 Elo+
Solo
Kukulkan
Kukulkan
aTryHardKing
Kukulkan
Level 170
God Stats
12W - 10L
1,485 SR
Queue Stats
271W - 259L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AG3NT CLAPED
Ao Kuang
14
3 / 1 / 1
7,698
513
2,778
9,565
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
CashMuhney
Hachiman
15
5 / 1 / 5
8,935
596
7,027
7,998
2,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
4 / 0 / 8
8,117
541
7,991
10,186
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 0
8,424
562
2,475
7,024
2,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Zelpie
King Arthur
16
2 / 1 / 1
9,641
643
8,826
9,067
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 0
6,500
433
4,025
9,307
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Brntnf
Discordia
11
0 / 8 / 2
6,212
414
6,752
8,144
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Guachu21
Ratatoskr
14
1 / 1 / 2
7,416
494
4,580
10,653
3,539
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
0 / 3 / 0
6,617
441
2,460
11,823
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
aTryHardKing
Kukulkan
14
2 / 0 / 0
8,167
544
3,427
4,317
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Ao Kuang
AG3NT CLAPED
Ao Kuang
3
1
1
3.5
L
Discordia
Brntnf
Discordia
0
8
2
0.13
W
Hachiman
CashMuhney
Hachiman
5
1
5
7.5
L
Ratatoskr
Guachu21
Ratatoskr
1
1
2
2
L
Hercules
0
3
0
0
W
4
0
8
8
W
1
1
0
1
W
King Arthur
Zelpie
King Arthur
2
1
1
2.5
L
Kukulkan
aTryHardKing
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
21,244
43,840
Taken
44,244
26,143
Mitigated
16,518
11,377
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,025
1,644
0
2,449
9,307
2,441
0
3,072
5,965
0
45,427
W
Ao Kuang
AG3NT CLAPED
Ao Kuang
2,778
391
0
1,387
9,565
3,861
0
1,124
8,392
49,166
0
L
Discordia
Brntnf
Discordia
6,752
176
0
0
8,144
1,985
19
3,839
3,969
30,720
0
W
Hachiman
CashMuhney
Hachiman
7,027
1,943
0
3,170
7,998
2,796
671
2,295
5,703
0
66,838
L
Ratatoskr
Guachu21
Ratatoskr
4,580
943
0
5,572
10,653
3,539
0
2,893
7,550
0
63,354
L
Hercules
2,460
900
0
3,325
11,823
7,122
0
299
11,524
0
34,564
W
7,991
627
0
3,187
10,186
7,765
168
3,647
6,531
35,595
495
W
2,475
97
0
2,420
7,024
2,526
0
2,756
4,268
66,492
2,692
W
King Arthur
Zelpie
King Arthur
8,826
709
0
1,213
9,067
9,195
0
554
8,140
530
75,131
L
Kukulkan
aTryHardKing
Kukulkan
3,427
48
0
750
4,317
1,431
0
2,363
1,860
63,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
34,912
504
Minions Killed
455
0
Camps Cleared
0
1,575,828
Distance Traveled
1,496,937
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,500
433
90
6
0
283,678
7
W
Ao Kuang
7,698
513
84
6
0
335,086
2
L
Discordia
6,212
414
44
3
0
257,410
0
W
Hachiman
8,935
596
93
6
0
286,369
0
L
Ratatoskr
7,416
494
131
9
0
358,064
1
L
Hercules
6,617
441
67
4
0
292,938
1
W
Geb
8,117
541
61
4
0
343,406
0
W
Scylla
8,424
562
133
9
0
303,628
0
W
King Arthur
9,641
643
133
9
0
307,339
0
L
Kukulkan
8,167
544
123
8
0
304,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role