Player Matchup

Agni
Agni
Masters
FrenzyTheBot
Agni
Masters
Level 108
God Stats
25W - 8L
1,794 SR
Queue Stats
71W - 30L
2,752 MMR
Party 1
Odin
Odin
Masters
Jamex1
Odin
Masters
Level 119
God Stats
24W - 3L
1,887 SR
Queue Stats
95W - 29L
2,473 MMR
Party 1
Shiva
Shiva
Masters
z12 Baz
Shiva
Masters
Level 107
God Stats
6W - 2L
1,594 SR
Queue Stats
81W - 30L
2,654 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 111
1,758 SR
2,626 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 177
1,493 SR
1,563 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Fluctl1ght
Tyr
Bronze III
Level 134
God Stats
2W - 5L
1,572 SR
Queue Stats
5W - 10L
1,589 MMR
Solo
Vulcan
Vulcan
Gold IV
PLZ DONT BE BAD
Vulcan
Gold IV
Level 239
God Stats
7W - 7L
1,406 SR
Queue Stats
32W - 34L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,494
849
9,303
4,892
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Jamex1
Odin
14
4 / 0 / 5
8,297
830
4,059
5,900
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
z12 Baz
Shiva
13
1 / 0 / 8
7,710
771
4,405
7,690
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesBacchusFafnirThothMedusa

VS

Bans
CthulhuMulanHeraHou YiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 5 / 0
6,222
622
3,412
11,084
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
6,194
619
2,498
5,757
3,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 2 / 0
6,849
685
8,826
2,697
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
0
0
L
0
2
0
0
W
4
0
5
6.5
W
Odin
Jamex1
Odin
4
0
5
6.5
L
0
2
0
0
W
Shiva
z12 Baz
Shiva
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
14,736
18,482
Taken
19,538
13,433
Mitigated
10,625
9,297
Healing
896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,412
1,134
0
290
11,084
6,693
0
5,759
4,351
18,359
86
L
2,498
51
0
166
5,757
3,293
0
2,685
2,512
0
7,714
W
9,303
630
0
2,373
4,892
1,475
713
2,470
2,304
53,282
0
W
Odin
Jamex1
Odin
4,059
313
0
2,532
5,900
5,366
345
4,449
1,096
521
19,916
L
8,826
66
0
440
2,697
639
0
1,044
1,411
32,341
0
W
Shiva
z12 Baz
Shiva
4,405
280
549
3,843
7,690
6,592
110
4,503
2,876
463
26,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
19,265
177
Minions Killed
104
0
Camps Cleared
0
698,929
Distance Traveled
597,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,222
622
21
2
0
192,472
2
L
Tyr
6,194
619
17
2
0
195,778
0
W
Agni
8,494
849
101
10
0
218,484
0
W
Odin
8,297
830
28
3
0
233,483
0
L
Vulcan
6,849
685
66
7
0
208,900
0
W
Shiva
7,710
771
48
5
0
246,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role