Player Matchup

Chang'e
Chang'e
PannchenLP
Chang'e
Level 118
God Stats
2W - 0L
1,246 SR
Queue Stats
47W - 50L
1,513 Elo+
Party 1
Geb
Geb
Schydyn
Geb
Level 67
God Stats
14W - 3L
1,778 SR
Queue Stats
87W - 70L
1,555 Elo+
Party 1
Martichoras
Martichoras
SlayedByANoob
Martichoras
Level 159
God Stats
3W - 2L
1,694 SR
Queue Stats
141W - 136L
1,530 Elo+
Party 1
Team Averages
Level 115
1,572 SR
1,533 Elo+

VS

Team Averages
Level 117
1,506 SR
1,634 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Ari6690
Thor
Level 124
God Stats
0W - 1L
1,399 SR
Queue Stats
12W - 4L
1,817 Elo+
Solo
Scylla
Scylla
Nilluo
Scylla
Level 121
God Stats
3W - 3L
1,619 SR
Queue Stats
88W - 82L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PannchenLP
Chang'e
17
1 / 1 / 12
10,570
661
9,740
14,010
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Geb
17
4 / 1 / 9
11,082
693
10,965
12,544
10,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
SlayedByANoob
Martichoras
19
9 / 1 / 5
12,521
783
16,244
15,116
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 6 / 2
9,211
576
10,386
15,629
18,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Ari6690
Thor
15
0 / 5 / 3
9,932
621
9,423
14,571
5,088
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nilluo
Scylla
17
3 / 3 / 0
11,617
726
12,385
10,281
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
2
0.17
L
Thor
Ari6690
Thor
0
5
3
0.3
L
Scylla
Nilluo
Scylla
3
3
0
1
W
Chang'e
PannchenLP
Chang'e
1
1
12
7
W
Geb
4
1
9
8.5
W
Martichoras
SlayedByANoob
Martichoras
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
32,194
41,670
Taken
40,481
22,193
Mitigated
27,134
22,166
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,386
351
57
1,735
15,629
18,437
0
7,637
7,901
24,623
0
L
Thor
Ari6690
Thor
9,423
1,571
0
781
14,571
5,088
0
6,336
8,094
0
50,806
L
Scylla
Nilluo
Scylla
12,385
478
0
375
10,281
3,609
0
6,083
4,174
60,785
1,319
W
Chang'e
PannchenLP
Chang'e
9,740
1,274
7,990
8,779
14,010
4,985
48
7,496
6,114
33,096
0
W
Geb
10,965
1,529
0
468
12,544
10,746
0
7,057
4,979
23,049
2,441
W
Martichoras
SlayedByANoob
Martichoras
16,244
4,776
0
4,929
15,116
6,462
710
6,772
8,090
0
79,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
30,760
211
Minions Killed
225
0
Camps Cleared
0
943,171
Distance Traveled
832,267
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,211
576
22
1
0
279,062
4
L
Thor
9,932
621
81
5
0
261,663
0
L
Scylla
11,617
726
122
8
0
291,542
1
W
Chang'e
10,570
661
56
4
0
320,633
0
W
Geb
11,082
693
22
1
0
331,495
11
W
Martichoras
12,521
783
133
8
0
291,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role