Player Matchup

Kukulkan
Kukulkan
ArSsenikBis
Kukulkan
Level 93
God Stats
0W - 1L
1,853 SR
Queue Stats
36W - 39L
1,484 Elo+
Solo
Bacchus
Bacchus
BLazE_87_
Bacchus
Level 110
God Stats
46W - 32L
1,498 SR
Queue Stats
302W - 301L
1,473 Elo+
Solo
Cerberus
Cerberus
JuanSArvelo
Cerberus
Level 126
God Stats
70W - 54L
1,461 SR
Queue Stats
190W - 168L
1,383 Elo+
Solo
Artemis
Artemis
SerwajCZ
Artemis
Level 40
God Stats
0W - 4L
1,195 SR
Queue Stats
31W - 49L
1,319 Elo+
Solo
Awilix
Awilix
Vylie
Awilix
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 143L
1,444 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,421 Elo+

VS

Team Averages
Level 85
1,474 SR
1,476 Elo+
Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TTVXOBO1987
Ymir
Level 94
God Stats
13W - 11L
1,657 SR
Queue Stats
800W - 814L
1,462 Elo+
Solo
Nu Wa
Nu Wa
a1mSz0r
Nu Wa
Level 128
God Stats
3W - 3L
1,338 SR
Queue Stats
162W - 154L
1,469 Elo+
Solo
Cthulhu
Cthulhu
iaguixx_27
Cthulhu
Level 49
God Stats
10W - 9L
1,465 SR
Queue Stats
145W - 143L
1,451 Elo+
Party 1
Neith
Neith
javi_11ct
Neith
Level 4
God Stats
2W - 2L
1,410 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArSsenikBis
Kukulkan
13
0 / 6 / 1
7,302
456
5,945
9,859
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
BLazE_87_
Bacchus
11
3 / 2 / 2
7,800
488
5,388
13,249
11,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
JuanSArvelo
Cerberus
12
1 / 8 / 1
7,283
455
6,211
15,176
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SerwajCZ
Artemis
11
0 / 4 / 3
6,954
435
7,504
10,033
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
Vylie
Awilix
13
4 / 1 / 2
7,612
476
5,847
13,327
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 0 / 2
9,608
601
8,206
15,247
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 1 / 2
11,249
703
10,673
10,966
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
a1mSz0r
Nu Wa
17
7 / 1 / 4
10,584
662
14,724
5,437
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
iaguixx_27
Cthulhu
13
1 / 2 / 8
8,715
545
6,942
13,271
9,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
javi_11ct
Neith
11
0 / 5 / 0
7,070
442
3,061
9,129
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
21
21
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
2
5
L
Kukulkan
ArSsenikBis
Kukulkan
0
6
1
0.08
L
Bacchus
BLazE_87_
Bacchus
3
2
2
2
L
Cerberus
JuanSArvelo
Cerberus
1
8
1
0.19
L
Artemis
SerwajCZ
Artemis
0
4
3
0.38
W
9
1
2
10
L
Awilix
Vylie
Awilix
4
1
2
5
W
Nu Wa
a1mSz0r
Nu Wa
7
1
4
9
W
Cthulhu
iaguixx_27
Cthulhu
1
2
8
2.5
W
Neith
javi_11ct
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
43,606
61,644
Taken
54,050
28,814
Mitigated
30,955
17,684
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,206
2,969
0
3,660
15,247
8,864
0
3,587
11,660
0
103,790
L
Kukulkan
ArSsenikBis
Kukulkan
5,945
263
0
1,859
9,859
2,663
0
5,166
4,344
70,670
0
L
Bacchus
BLazE_87_
Bacchus
5,388
584
0
3,732
13,249
11,847
0
5,174
7,823
18,499
0
L
Cerberus
JuanSArvelo
Cerberus
6,211
331
0
4,344
15,176
8,035
0
8,828
5,513
45,639
0
L
Artemis
SerwajCZ
Artemis
7,504
1,882
0
2,531
10,033
3,025
0
5,137
4,660
0
39,123
W
10,673
1,183
0
3,204
10,966
7,294
0
6,093
4,377
77,039
2,480
L
Awilix
Vylie
Awilix
5,847
1,947
0
5,218
13,327
3,244
0
5,766
7,238
0
56,778
W
Nu Wa
a1mSz0r
Nu Wa
14,724
2,834
0
840
5,437
2,221
168
2,926
2,471
75,714
0
W
Cthulhu
iaguixx_27
Cthulhu
6,942
494
2,216
2,385
13,271
9,447
52
3,661
9,533
34,557
1,486
W
Neith
javi_11ct
Neith
3,061
692
0
682
9,129
3,129
482
1,681
7,448
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
47,226
424
Minions Killed
522
0
Camps Cleared
0
1,500,524
Distance Traveled
1,641,021
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,608
601
144
9
0
409,369
0
L
Kukulkan
7,302
456
133
8
0
285,150
0
L
Bacchus
7,800
488
29
2
0
284,772
6
L
Cerberus
7,283
455
97
6
0
277,632
0
L
Artemis
6,954
435
65
4
0
279,485
0
W
Ymir
11,249
703
143
9
0
254,692
4
L
Awilix
7,612
476
100
6
0
373,485
0
W
Nu Wa
10,584
662
125
8
0
321,319
6
W
Cthulhu
8,715
545
61
4
0
350,840
2
W
Neith
7,070
442
49
3
0
304,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role