Player Matchup

Odin
Odin
Andrixuss
Odin
Level 157
God Stats
14W - 10L
1,624 SR
Queue Stats
361W - 417L
1,524 Elo+
Party 1
Eset
Eset
Chit013
Eset
Level 124
God Stats
4W - 1L
1,625 SR
Queue Stats
166W - 195L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
noseasegoista
Cernunnos
Level 111
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 139L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
skillz17
Ne Zha
Level 43
God Stats
2W - 1L
1,666 SR
Queue Stats
20W - 26L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
zarqchusta
Kuzenbo
Level 8
God Stats
4W - 2L
1,485 SR
Queue Stats
57W - 84L
1,268 Elo+
Party 1
Team Averages
Level 89
1,580 SR
1,424 Elo+

VS

Team Averages
Level 70
1,497 SR
1,515 Elo+
Anhur
Anhur
ADRees12
Anhur
Level 66
God Stats
2W - 5L
1,333 SR
Queue Stats
50W - 53L
1,455 Elo+
Party 2
Agni
Agni
Jakeelee75
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,475 Elo+
Solo
Osiris
Osiris
adgamon
Osiris
Level 69
God Stats
26W - 18L
1,619 SR
Queue Stats
409W - 415L
1,504 Elo+
Solo
Fenrir
Fenrir
matthewfoel
Fenrir
Level 89
God Stats
1W - 2L
1,626 SR
Queue Stats
59W - 55L
1,477 Elo+
Party 2
Serqet
Serqet
wshDrink
Serqet
Level 85
God Stats
2W - 3L
1,408 SR
Queue Stats
39W - 23L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
10 / 2 / 3
10,677
667
18,154
16,700
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
Chit013
Eset
16
5 / 4 / 3
10,084
630
13,406
8,086
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
noseasegoista
Cernunnos
15
0 / 4 / 3
7,587
474
4,262
7,592
2,281
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
skillz17
Ne Zha
15
3 / 4 / 8
8,369
523
8,025
18,922
7,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kuzenbo
zarqchusta
Kuzenbo
11
1 / 1 / 1
7,281
455
1,756
8,609
6,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADRees12
Anhur
14
5 / 3 / 2
9,056
566
7,344
9,783
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
4 / 3 / 3
9,556
597
5,543
11,086
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
adgamon
Osiris
14
1 / 7 / 1
8,352
522
9,360
18,095
12,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
2 / 2 / 4
8,820
551
6,366
12,348
12,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
wshDrink
Serqet
15
3 / 4 / 6
8,792
550
8,295
14,474
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
19
Kills
15
15
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
ADRees12
Anhur
5
3
2
2
W
Odin
10
2
3
5.75
W
Eset
Chit013
Eset
5
4
3
1.63
L
4
3
3
1.83
L
Osiris
adgamon
Osiris
1
7
1
0.21
L
Fenrir
2
2
4
2
W
Cernunnos
noseasegoista
Cernunnos
0
4
3
0.38
W
Ne Zha
skillz17
Ne Zha
3
4
8
1.75
L
Serqet
wshDrink
Serqet
3
4
6
1.5
W
Kuzenbo
zarqchusta
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
36,908
59,909
Taken
65,786
32,441
Mitigated
36,847
13,662
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ADRees12
Anhur
7,344
3,184
0
3,912
9,783
3,255
624
3,516
6,221
0
72,059
W
Odin
18,154
5,212
0
1,823
16,700
14,078
38
1,312
15,388
1,611
75,536
W
Eset
Chit013
Eset
13,406
2,291
95
490
8,086
2,649
284
2,265
5,642
76,416
0
L
5,543
453
0
820
11,086
3,450
0
4,985
6,004
66,103
447
L
Osiris
adgamon
Osiris
9,360
4,574
0
5,506
18,095
12,268
170
1,347
15,829
0
59,205
L
Fenrir
6,366
758
0
1,846
12,348
12,115
154
3,819
8,481
0
26,906
W
Cernunnos
noseasegoista
Cernunnos
4,262
1,719
0
568
7,592
2,281
0
0
7,592
0
63,150
W
Ne Zha
skillz17
Ne Zha
8,025
1,521
0
8,434
18,922
7,325
0
1,933
16,544
0
56,702
L
Serqet
wshDrink
Serqet
8,295
2,467
0
4,043
14,474
5,759
0
2,706
11,491
0
72,587
W
Kuzenbo
zarqchusta
Kuzenbo
1,756
599
0
2,252
8,609
6,108
0
0
8,609
15,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
44,576
468
Minions Killed
477
0
Camps Cleared
0
1,577,265
Distance Traveled
1,679,758
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,056
566
123
8
0
284,252
2
W
Odin
10,677
667
107
7
0
332,793
0
W
Eset
10,084
630
141
9
0
327,968
0
L
Agni
9,556
597
136
9
0
310,260
2
L
Osiris
8,352
522
87
5
0
320,206
6
L
Fenrir
8,820
551
32
2
0
352,381
0
W
Cernunnos
7,587
474
109
7
0
330,274
0
W
Ne Zha
8,369
523
83
5
0
341,199
2
L
Serqet
8,792
550
99
6
0
412,659
0
W
Kuzenbo
7,281
455
28
2
0
245,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role