Player Matchup

Sylvanus
Sylvanus
Blueraven366
Sylvanus
Level 108
God Stats
4W - 3L
1,460 SR
Queue Stats
128W - 150L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 108
God Stats
629W - 634L
1,541 SR
Queue Stats
639W - 650L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Welllingtonn
Amaterasu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 87L
1,383 Elo+
Party 1
Thanatos
Thanatos
Zatulet
Thanatos
Level 79
God Stats
14W - 13L
1,662 SR
Queue Stats
146W - 141L
1,465 Elo+
Solo
Charybdis
Charybdis
woahyeahyeah
Charybdis
Level 20
God Stats
2W - 2L
1,467 SR
Queue Stats
59W - 53L
1,373 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,416 Elo+

VS

Team Averages
Level 76
1,500 SR
1,396 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Julenn_06
Zeus
Level 73
God Stats
0W - 2L
1,253 SR
Queue Stats
114W - 121L
1,494 Elo+
Solo
Thor
Thor
ReyDiosIskandar
Thor
Level 6
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Chronos
Chronos
Shadow-Espartan
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yaguarete2601
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blueraven366
Sylvanus
12
2 / 1 / 5
7,361
566
5,630
10,743
7,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
13
1 / 0 / 4
7,836
603
5,927
2,511
696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Welllingtonn
Amaterasu
15
7 / 2 / 1
9,571
736
7,461
13,366
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Zatulet
Thanatos
14
9 / 2 / 3
8,230
633
8,486
15,237
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
woahyeahyeah
Charybdis
14
3 / 0 / 2
8,136
626
4,948
6,746
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 0
6,867
528
4,864
12,845
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
12
0 / 5 / 1
6,428
494
3,047
8,100
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
5,914
455
2,934
10,589
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,039
465
2,909
4,136
763
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
yaguarete2601
Cu Chulainn
11
3 / 7 / 0
7,159
551
7,130
11,881
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
22
Kills
5
5
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
0
0.67
W
Sylvanus
Blueraven366
Sylvanus
2
1
5
4.5
L
Zeus
0
5
1
0.1
L
0
6
2
0.17
L
0
1
0
0
W
Nu Wa
1
0
4
3
W
Amaterasu
Welllingtonn
Amaterasu
7
2
1
3.75
W
Thanatos
Zatulet
Thanatos
9
2
3
5.25
W
Charybdis
woahyeahyeah
Charybdis
3
0
2
4
L
Cu Chulainn
yaguarete2601
Cu Chulainn
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
20,884
48,603
Taken
47,551
27,461
Mitigated
20,585
33,148
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,864
640
0
2,496
12,845
6,513
0
6,146
6,699
15,040
1,245
W
Sylvanus
Blueraven366
Sylvanus
5,630
1,889
2,024
3,776
10,743
7,534
0
4,305
6,438
18,558
0
L
Zeus
3,047
473
0
1,440
8,100
1,810
0
2,220
5,880
50,162
136
L
2,934
876
0
607
10,589
3,187
0
1,690
8,899
0
33,471
L
2,909
278
62
426
4,136
763
350
1,019
3,117
37,553
0
W
Nu Wa
5,927
3,325
0
1,221
2,511
696
551
881
1,630
52,705
0
W
Amaterasu
Welllingtonn
Amaterasu
7,461
3,744
0
7,644
13,366
11,608
805
0
13,366
0
62,061
W
Thanatos
Zatulet
Thanatos
8,486
1,943
0
14,144
15,237
5,408
0
2,773
12,464
0
55,785
W
Charybdis
woahyeahyeah
Charybdis
4,948
2,557
0
4,339
6,746
2,215
581
2,474
4,272
0
59,384
L
Cu Chulainn
yaguarete2601
Cu Chulainn
7,130
2,674
0
803
11,881
8,312
0
482
11,399
0
37,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
32,407
424
Minions Killed
335
0
Camps Cleared
0
1,228,904
Distance Traveled
1,212,059
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,867
528
30
2
0
251,235
0
W
Sylvanus
7,361
566
10
1
0
251,502
0
L
Zeus
6,428
494
109
8
0
234,126
0
L
Thor
5,914
455
53
4
0
248,342
0
L
Chronos
6,039
465
75
6
0
265,803
0
W
Nu Wa
7,836
603
96
7
0
246,278
0
W
Amaterasu
9,571
736
107
8
0
229,672
0
W
Thanatos
8,230
633
89
7
0
264,630
2
W
Charybdis
8,136
626
122
9
0
236,822
0
L
Cu Chulainn
7,159
551
68
5
0
212,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role