Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Embi_17
Anubis
Level 59
God Stats
54W - 51L
1,545 SR
Queue Stats
74W - 86L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
GoldenLax
Ao Kuang
Level 33
God Stats
5W - 5L
1,286 SR
Queue Stats
92W - 40L
1,697 Elo+
Solo
Medusa
Medusa
Hari_Gersack
Medusa
Level 87
God Stats
13W - 15L
1,370 SR
Queue Stats
168W - 188L
1,451 Elo+
Party 1
Thor
Thor
MrWeasley
Thor
Level 142
God Stats
5W - 2L
1,135 SR
Queue Stats
48W - 48L
1,525 Elo+
Solo
Team Averages
Level 104
1,367 SR
1,536 Elo+

VS

Team Averages
Level 111
1,624 SR
1,495 Elo+
Xing Tian
Xing Tian
A_To_ESKA
Xing Tian
Level 143
God Stats
2W - 4L
1,692 SR
Queue Stats
210W - 207L
1,574 Elo+
Solo
Merlin
Merlin
TheTunaFish
Merlin
Level 133
God Stats
4W - 3L
1,858 SR
Queue Stats
24W - 15L
1,622 Elo+
Solo
Sylvanus
Sylvanus
bvid
Sylvanus
Level 39
God Stats
5W - 7L
1,503 SR
Queue Stats
7W - 8L
1,438 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 127
God Stats
865W - 811L
1,569 SR
Queue Stats
865W - 812L
1,553 Elo+
Solo
Anhur
Anhur
ttrryyttrryy
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 2 / 0
3,293
659
995
3,726
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Embi_17
Anubis
7
1 / 1 / 0
4,065
813
1,790
2,367
927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
GoldenLax
Ao Kuang
8
1 / 0 / 0
4,726
945
645
2,461
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
6
0 / 3 / 0
3,360
672
988
2,677
413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
6
2 / 0 / 0
3,714
743
1,036
3,950
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A_To_ESKA
Xing Tian
2
0 / 1 / 0
2,659
532
293
1,075
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
6
0 / 3 / 1
3,329
666
1,712
3,300
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
bvid
Sylvanus
6
2 / 0 / 3
4,152
830
1,290
1,874
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
nehcrs
Thor
6
1 / 0 / 0
3,479
696
947
3,132
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
3 / 1 / 2
3,886
777
2,388
3,633
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
5
Kills
6
6
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
0
0.5
L
Xing Tian
A_To_ESKA
Xing Tian
0
1
0
0
W
Anubis
Embi_17
Anubis
1
1
0
1
W
Ao Kuang
GoldenLax
Ao Kuang
1
0
0
1
W
Medusa
0
3
0
0
W
Thor
2
0
0
2
L
Merlin
0
3
1
0.17
L
Sylvanus
bvid
Sylvanus
2
0
3
3.5
L
Thor
nehcrs
Thor
1
0
0
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,454
Damage
6,630
15,181
Taken
13,014
3,725
Mitigated
3,235
5,768
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
995
239
0
1,348
3,726
788
0
908
2,818
0
11,349
L
Xing Tian
A_To_ESKA
Xing Tian
293
37
0
240
1,075
307
0
565
510
1,777
86
W
Anubis
Embi_17
Anubis
1,790
179
0
833
2,367
927
0
1,062
1,305
21,300
402
W
Ao Kuang
GoldenLax
Ao Kuang
645
397
0
1,651
2,461
623
640
247
2,168
24,285
3,994
W
Medusa
988
447
0
311
2,677
413
0
515
2,162
0
9,951
W
Thor
1,036
331
0
1,625
3,950
974
0
408
3,542
0
15,194
L
Merlin
1,712
198
0
625
3,300
529
0
1,604
1,696
12,087
514
L
Sylvanus
bvid
Sylvanus
1,290
233
420
1,163
1,874
920
0
0
1,874
8,473
1,320
L
Thor
nehcrs
Thor
947
578
0
1,342
3,132
661
0
136
2,996
0
14,957
L
2,388
1,269
0
1,237
3,633
818
0
0
3,633
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,158
Gold Earned
17,505
189
Minions Killed
114
0
Camps Cleared
0
609,384
Distance Traveled
478,306
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,293
659
23
5
0
127,757
0
L
Xing Tian
2,659
532
6
1
0
21,305
1
W
Anubis
4,065
813
39
8
0
106,055
0
W
Ao Kuang
4,726
945
66
13
0
131,102
0
W
Medusa
3,360
672
26
5
0
115,506
3
W
Thor
3,714
743
35
7
0
128,964
0
L
Merlin
3,329
666
26
5
0
109,007
0
L
Sylvanus
4,152
830
17
3
0
118,684
2
L
Thor
3,479
696
36
7
0
123,516
0
L
Anhur
3,886
777
29
6
0
105,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role