Player Matchup

Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fabian4619
Zhong Kui
Level 87
God Stats
9W - 8L
1,566 SR
Queue Stats
154W - 142L
1,374 Elo+
Solo
Sylvanus
Sylvanus
Germain-M
Sylvanus
Level 86
God Stats
1W - 5L
1,013 SR
Queue Stats
36W - 47L
1,403 Elo+
Solo
Cerberus
Cerberus
Gitjuh Cheetoh
Cerberus
Level 108
God Stats
19W - 16L
1,502 SR
Queue Stats
142W - 157L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xkaraszkax
Ah Muzen Cab
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 32L
1,346 Elo+
Solo
Team Averages
Level 104
1,416 SR
1,408 Elo+

VS

Team Averages
Level 80
1,459 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
Beowulfone212
Tsukuyomi
Level 104
God Stats
1W - 2L
1,492 SR
Queue Stats
122W - 116L
1,451 Elo+
Party 1
Cerberus
Cerberus
FB_Ronny_
Cerberus
Level 85
God Stats
0W - 2L
1,331 SR
Queue Stats
176W - 169L
1,438 Elo+
Party 1
King Arthur
King Arthur
M10_Samuu
King Arthur
Level 124
God Stats
4W - 1L
1,837 SR
Queue Stats
236W - 222L
1,433 Elo+
Party 1
Medusa
Medusa
fabulous_bloke00
Medusa
Level 42
God Stats
9W - 14L
1,551 SR
Queue Stats
173W - 201L
1,381 Elo+
Solo
Zeus
Zeus
valdurenard
Zeus
Level 43
God Stats
1W - 6L
1,086 SR
Queue Stats
43W - 58L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 3 / 0
6,662
555
3,917
10,129
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Fabian4619
Zhong Kui
13
3 / 4 / 2
6,714
560
4,348
8,931
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sylvanus
Germain-M
Sylvanus
11
1 / 2 / 6
6,500
542
4,619
9,465
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
3 / 3 / 3
6,235
520
5,155
9,488
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
xkaraszkax
Ah Muzen Cab
13
5 / 2 / 0
7,547
629
5,718
8,854
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beowulfone212
Tsukuyomi
12
5 / 3 / 1
6,711
559
5,194
10,084
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
FB_Ronny_
Cerberus
12
1 / 3 / 5
6,867
572
3,889
11,719
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
M10_Samuu
King Arthur
13
5 / 1 / 0
7,903
659
10,691
12,702
9,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
5,978
498
7,662
6,878
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 0
6,108
509
5,988
5,203
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
14
14
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
0
0.33
L
Tsukuyomi
Beowulfone212
Tsukuyomi
5
3
1
1.83
L
Cerberus
FB_Ronny_
Cerberus
1
3
5
1.17
W
Zhong Kui
Fabian4619
Zhong Kui
3
4
2
1
W
Sylvanus
Germain-M
Sylvanus
1
2
6
2
W
Cerberus
3
3
3
1.5
L
King Arthur
M10_Samuu
King Arthur
5
1
0
5
L
2
3
1
0.83
L
1
3
0
0.33
W
Ah Muzen Cab
xkaraszkax
Ah Muzen Cab
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
33,424
46,867
Taken
46,586
24,505
Mitigated
24,031
13,798
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,917
1,058
0
3,250
10,129
5,348
0
585
9,544
0
36,344
L
Tsukuyomi
Beowulfone212
Tsukuyomi
5,194
1,106
0
5,628
10,084
3,431
0
2,403
7,681
0
38,263
L
Cerberus
FB_Ronny_
Cerberus
3,889
422
0
3,207
11,719
7,552
0
4,023
7,696
28,537
2,004
W
Zhong Kui
Fabian4619
Zhong Kui
4,348
796
0
2,502
8,931
5,826
0
3,801
5,130
38,404
1,167
W
Sylvanus
Germain-M
Sylvanus
4,619
1,209
830
4,005
9,465
6,642
0
4,573
4,892
22,669
0
W
Cerberus
5,155
129
0
1,509
9,488
4,118
0
826
8,662
24,115
697
L
King Arthur
M10_Samuu
King Arthur
10,691
777
0
2,191
12,702
9,776
0
2,785
9,438
1,923
58,991
L
7,662
3,610
0
1,798
6,878
2,145
0
1,390
5,488
0
41,294
L
5,988
1,400
0
983
5,203
1,127
0
3,276
1,927
41,585
0
W
Ah Muzen Cab
xkaraszkax
Ah Muzen Cab
5,718
3,728
0
1,702
8,854
2,571
661
725
8,129
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
33,567
315
Minions Killed
379
0
Camps Cleared
0
1,178,761
Distance Traveled
1,186,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,662
555
77
6
0
236,524
0
L
Tsukuyomi
6,711
559
63
5
0
306,473
0
L
Cerberus
6,867
572
66
6
0
242,398
0
W
Zhong Kui
6,714
560
77
6
0
222,386
0
W
Sylvanus
6,500
542
38
3
0
229,633
2
W
Cerberus
6,235
520
42
4
0
257,174
0
L
King Arthur
7,903
659
111
9
0
251,338
0
L
Medusa
5,978
498
70
6
0
196,297
0
L
Zeus
6,108
509
69
6
0
190,320
0
W
Ah Muzen Cab
7,547
629
81
7
0
233,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role