Player Matchup

Danzaburou
Danzaburou
BanishedYeti
Danzaburou
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 47L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Brick_Bazooka_69
Nu Wa
Level 162
God Stats
10W - 15L
1,518 SR
Queue Stats
561W - 581L
1,451 Elo+
Solo
Yemoja
Yemoja
Vyol
Yemoja
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,600 Elo+
Solo
Cliodhna
Cliodhna
crazymai0509
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,421 Elo+
Solo
Ullr
Ullr
farrell14
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,556 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,508 Elo+

VS

Team Averages
Level 69
1,517 SR
1,485 Elo+
Heimdallr
Heimdallr
CGel Ricker
Heimdallr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,513 Elo+
Party 1
Hel
Hel
Gormesabzie
Hel
Level 73
God Stats
2W - 0L
1,703 SR
Queue Stats
167W - 163L
1,460 Elo+
Solo
Hou Yi
Hou Yi
IronFirstBase
Hou Yi
Level 29
God Stats
2W - 2L
1,304 SR
Queue Stats
84W - 51L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
PURZEVAL
Ah Puch
Level 127
God Stats
5W - 1L
1,577 SR
Queue Stats
405W - 433L
1,427 Elo+
Solo
Vamana
Vamana
TiredNeverSoft
Vamana
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 109L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BanishedYeti
Danzaburou
16
2 / 5 / 5
9,648
689
16,377
16,863
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 9 / 5
9,822
702
22,462
15,587
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Vyol
Yemoja
17
2 / 4 / 7
10,076
720
6,242
18,610
17,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
crazymai0509
Cliodhna
17
6 / 6 / 6
10,159
726
13,821
17,541
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
14
1 / 7 / 4
8,748
625
5,847
15,684
6,397
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CGel Ricker
Heimdallr
18
9 / 3 / 15
11,853
847
13,220
15,884
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
5 / 2 / 16
11,262
804
16,939
19,819
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 14
11,957
854
13,939
12,028
3,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
PURZEVAL
Ah Puch
18
1 / 1 / 17
10,719
766
23,259
9,184
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 5 / 14
11,620
830
11,034
22,785
17,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
13
Kills
31
31
Deaths
13
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BanishedYeti
Danzaburou
2
5
5
0.9
L
2
9
5
0.5
W
Heimdallr
CGel Ricker
Heimdallr
9
3
15
5.5
W
5
2
16
6.5
W
9
2
14
8
W
Ah Puch
PURZEVAL
Ah Puch
1
1
17
9.5
W
7
5
14
2.8
L
Yemoja
Vyol
Yemoja
2
4
7
1.38
L
Cliodhna
crazymai0509
Cliodhna
6
6
6
1.5
L
Ullr
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,749
Damage
78,391
84,285
Taken
79,700
45,400
Mitigated
37,154
29,659
Healing
44,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BanishedYeti
Danzaburou
16,377
4,326
951
2,607
16,863
7,518
0
8,768
7,834
0
34,091
L
22,462
5,150
671
782
15,587
5,861
52
8,578
6,767
41,049
639
W
Heimdallr
CGel Ricker
Heimdallr
13,220
2,525
2,184
1,589
15,884
6,011
1,081
4,791
10,671
0
29,006
W
16,939
463
14,666
14,007
19,819
6,387
579
7,322
11,999
40,477
493
W
13,939
5,294
1,502
2,366
12,028
3,896
4,216
3,957
7,747
0
34,782
W
Ah Puch
PURZEVAL
Ah Puch
23,259
0
1,177
2,533
9,184
2,901
314
3,083
5,727
54,581
1,484
W
11,034
3,546
318
3,894
22,785
17,959
1,656
6,831
15,353
0
27,895
L
Yemoja
Vyol
Yemoja
6,242
1,354
12,616
4,439
18,610
17,285
0
6,552
11,844
11,376
852
L
Cliodhna
crazymai0509
Cliodhna
13,821
440
807
5,086
17,541
8,339
0
6,711
10,674
0
18,628
L
Ullr
5,847
1,675
476
1,224
15,684
6,397
0
8,816
6,566
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
57,411
143
Minions Killed
249
0
Camps Cleared
0
1,199,042
Distance Traveled
1,398,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,648
689
48
3
0
248,586
0
L
Nu Wa
9,822
702
43
3
0
220,515
0
W
Heimdallr
11,853
847
44
3
0
271,781
0
W
Hel
11,262
804
59
4
0
296,304
0
W
Hou Yi
11,957
854
59
4
0
241,887
0
W
Ah Puch
10,719
766
56
4
0
318,911
0
W
Vamana
11,620
830
31
2
0
269,975
0
L
Yemoja
10,076
720
17
1
0
225,515
0
L
Cliodhna
10,159
726
9
1
0
287,797
0
L
Ullr
8,748
625
26
2
0
216,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role