Player Matchup

Mulan
Mulan
EatNut
Mulan
Level 165
God Stats
12W - 11L
1,486 SR
Queue Stats
667W - 656L
1,444 Elo+
Solo
Heimdallr
Heimdallr
SergioToledo11
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Sobek
Sobek
Serpent7054
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,493 Elo+
Solo
Discordia
Discordia
TEHNAA__
Discordia
Level 53
God Stats
10W - 12L
1,659 SR
Queue Stats
116W - 134L
1,422 Elo+
Solo
Arachne
Arachne
jake90
Arachne
Level 129
God Stats
4W - 9L
1,307 SR
Queue Stats
71W - 79L
1,340 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,399 Elo+

VS

Team Averages
Level 88
1,538 SR
1,426 Elo+
Thanatos
Thanatos
KrnAge66
Thanatos
Level 44
God Stats
8W - 9L
1,519 SR
Queue Stats
112W - 109L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Strike_seifouYT
Jormungandr
Level 117
God Stats
21W - 10L
1,642 SR
Queue Stats
190W - 190L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Thelord04
Nu Wa
Level 88
God Stats
5W - 1L
1,718 SR
Queue Stats
170W - 172L
1,441 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 84
God Stats
186W - 175L
1,474 SR
Queue Stats
419W - 429L
1,484 Elo+
Solo
Izanami
Izanami
sanchez23
Izanami
Level 106
God Stats
12W - 12L
1,336 SR
Queue Stats
57W - 63L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EatNut
Mulan
16
6 / 6 / 1
10,601
530
14,940
19,944
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SergioToledo11
Heimdallr
12
2 / 5 / 6
8,506
425
6,807
11,044
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 10 / 3
8,125
406
6,183
25,883
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
TEHNAA__
Discordia
14
2 / 5 / 5
9,463
473
6,833
11,949
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
jake90
Arachne
17
6 / 6 / 4
10,635
532
9,794
20,333
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KrnAge66
Thanatos
19
7 / 0 / 4
11,487
574
8,842
14,886
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Strike_seifouYT
Jormungandr
18
8 / 5 / 7
12,061
603
19,477
23,707
19,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Thelord04
Nu Wa
17
5 / 5 / 9
11,203
560
16,007
11,120
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
8 / 5 / 6
10,899
545
16,499
11,595
3,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sanchez23
Izanami
17
4 / 4 / 10
10,766
538
9,593
12,335
4,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
18
Kills
32
32
Deaths
19
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mulan
EatNut
Mulan
6
6
1
1.08
W
Thanatos
KrnAge66
Thanatos
7
0
4
9
L
Heimdallr
SergioToledo11
Heimdallr
2
5
6
1
L
2
10
3
0.35
W
Jormungandr
Strike_seifouYT
Jormungandr
8
5
7
2.3
L
Discordia
TEHNAA__
Discordia
2
5
5
0.9
W
Nu Wa
Thelord04
Nu Wa
5
5
9
1.9
L
Arachne
jake90
Arachne
6
6
4
1.33
W
Zeus
8
5
6
2.2
W
Izanami
sanchez23
Izanami
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
70,418
89,153
Taken
73,643
47,359
Mitigated
38,763
15,790
Healing
25,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
EatNut
Mulan
14,940
1,069
0
6,139
19,944
10,462
426
12,591
7,353
0
58,935
W
Thanatos
KrnAge66
Thanatos
8,842
1,902
0
16,734
14,886
5,859
712
1,351
13,358
0
97,579
L
Heimdallr
SergioToledo11
Heimdallr
6,807
1,149
0
1,462
11,044
3,188
0
5,828
5,216
0
54,002
L
6,183
380
144
3,608
25,883
24,400
0
12,247
13,636
25,192
0
W
Jormungandr
Strike_seifouYT
Jormungandr
19,477
4,366
0
2,767
23,707
19,886
558
1,549
21,258
91,350
3,172
L
Discordia
TEHNAA__
Discordia
6,833
359
0
2,065
11,949
3,007
0
8,806
3,143
58,967
1,822
W
Nu Wa
Thelord04
Nu Wa
16,007
3,071
0
267
11,120
5,003
1,585
3,535
7,141
75,031
0
L
Arachne
jake90
Arachne
9,794
6,795
0
2,372
20,333
6,302
0
11,223
9,110
0
70,186
W
Zeus
16,499
2,907
143
2,362
11,595
3,940
1,220
2,873
8,634
72,703
2,336
W
Izanami
sanchez23
Izanami
9,593
7,302
0
3,092
12,335
4,075
2,135
3,038
9,104
0
72,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
56,416
394
Minions Killed
622
0
Camps Cleared
0
1,708,906
Distance Traveled
2,038,089
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,601
530
88
4
0
362,569
0
W
Thanatos
11,487
574
136
7
0
476,637
2
L
Heimdallr
8,506
425
87
4
0
316,840
8
L
Sobek
8,125
406
16
1
0
361,665
2
W
Jormungandr
12,061
603
151
8
0
348,451
1
L
Discordia
9,463
473
108
5
0
306,627
4
W
Nu Wa
11,203
560
118
6
0
373,120
9
L
Arachne
10,635
532
95
5
0
361,205
4
W
Zeus
10,899
545
88
4
0
380,839
0
W
Izanami
10,766
538
129
6
0
459,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role