Player Matchup

Bacchus
Bacchus
EVGEN4IK1337
Bacchus
Level 69
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 8L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
Kirasa2
Gilgamesh
Level 65
God Stats
6W - 5L
1,746 SR
Queue Stats
13W - 16L
1,305 Elo+
Party 1
Geb
Geb
bigbaz50
Geb
Level 124
God Stats
22W - 29L
1,557 SR
Queue Stats
99W - 109L
1,522 Elo+
Solo
Team Averages
Level 86
1,683 SR
1,513 Elo+

VS

Team Averages
Level 193
1,915 SR
2,006 Elo+
Cu Chulainn
Cu Chulainn
Biggіе
Cu Chulainn
Level 269
God Stats
20W - 1L
2,055 SR
Queue Stats
434W - 6L
2,276 Elo+
Party 2
Ao Kuang
Ao Kuang
ReudenButz
Ao Kuang
Level 41
God Stats
4W - 4L
1,584 SR
Queue Stats
126W - 144L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Smоl
Aphrodite
Level 269
God Stats
87W - 2L
2,107 SR
Queue Stats
442W - 6L
2,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EVGEN4IK1337
Bacchus
11
0 / 6 / 1
7,430
572
4,693
12,482
12,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Kirasa2
Gilgamesh
12
1 / 5 / 0
7,861
605
5,502
15,218
9,449
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 2
8,484
653
9,113
15,497
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biggіе
Cu Chulainn
16
9 / 0 / 7
10,763
828
16,266
14,953
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
ReudenButz
Ao Kuang
13
3 / 2 / 11
9,552
735
7,455
10,627
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Smоl
Aphrodite
16
4 / 0 / 12
10,354
796
10,560
5,846
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Biggіе
Cu Chulainn
9
0
7
12.5
L
Bacchus
EVGEN4IK1337
Bacchus
0
6
1
0.08
L
Gilgamesh
Kirasa2
Gilgamesh
1
5
0
0.2
W
Ao Kuang
ReudenButz
Ao Kuang
3
2
11
4.25
W
Aphrodite
Smоl
Aphrodite
4
0
12
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
34,281
43,197
Taken
31,426
34,507
Mitigated
20,693
6,272
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Biggіе
Cu Chulainn
16,266
4,318
0
3,609
14,953
9,761
785
4,556
10,126
1,238
57,125
L
Bacchus
EVGEN4IK1337
Bacchus
4,693
103
346
1,571
12,482
12,288
0
6,276
5,748
15,321
0
L
Gilgamesh
Kirasa2
Gilgamesh
5,502
1,075
0
1,005
15,218
9,449
0
6,840
7,909
0
32,149
W
Ao Kuang
ReudenButz
Ao Kuang
7,455
2,714
0
1,593
10,627
8,152
1,111
5,070
5,335
18,602
3,042
W
Aphrodite
Smоl
Aphrodite
10,560
1,660
8,164
5,161
5,846
2,780
1,046
3,412
2,228
33,190
0
L
9,113
94
0
3,350
15,497
12,770
0
5,560
9,569
40,416
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,775
Gold Earned
30,669
114
Minions Killed
170
0
Camps Cleared
0
687,963
Distance Traveled
711,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,763
828
65
5
0
257,449
3
L
Bacchus
7,430
572
21
2
0
216,433
0
L
Gilgamesh
7,861
605
41
3
0
236,000
0
W
Ao Kuang
9,552
735
31
2
0
221,390
0
W
Aphrodite
10,354
796
74
6
0
232,998
0
L
Geb
8,484
653
52
4
0
235,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role