Player Matchup

Apollo
Apollo
AmosTimmyBurton
Apollo
Level 104
God Stats
2W - 1L
1,502 SR
Queue Stats
69W - 71L
1,553 Elo+
Solo
Fenrir
Fenrir
Jonru01
Fenrir
Level 61
God Stats
4W - 0L
1,829 SR
Queue Stats
41W - 20L
1,734 Elo+
Solo
Hercules
Hercules
Splean
Hercules
Level 154
God Stats
19W - 20L
1,496 SR
Queue Stats
444W - 456L
1,516 Elo+
Solo
Discordia
Discordia
Süßkartoffel0508
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 176
God Stats
208W - 140L
1,596 SR
Queue Stats
630W - 632L
1,506 Elo+
Solo
Team Averages
Level 124
1,585 SR
1,531 Elo+

VS

Team Averages
Level 151
1,551 SR
1,510 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Englourt
Lancelot
Level 137
God Stats
5W - 7L
1,540 SR
Queue Stats
55W - 52L
1,528 Elo+
Solo
Medusa
Medusa
yanna35
Medusa
Level 134
God Stats
4W - 4L
1,611 SR
Queue Stats
222W - 204L
1,466 Elo+
Solo
Chang'e
Chang'e
可爱又迷人的魔教妖女
Chang'e
Level 147
God Stats
120W - 107L
1,537 SR
Queue Stats
320W - 334L
1,497 Elo+
Solo
Raijin
Raijin
御驾清蒸
Raijin
Level 155
God Stats
2W - 4L
1,565 SR
Queue Stats
455W - 448L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,372
729
2,310
2,150
548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
Jonru01
Fenrir
8
2 / 0 / 4
4,750
792
3,309
4,966
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Splean
Hercules
8
2 / 2 / 1
4,225
704
1,910
4,897
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
3,855
643
1,456
2,511
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
kabrog
Nu Wa
7
0 / 3 / 1
3,960
660
2,428
3,770
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 2 / 1
4,075
679
2,670
3,815
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Englourt
Lancelot
6
2 / 1 / 0
3,777
630
1,586
3,904
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
yanna35
Medusa
4
0 / 2 / 0
3,167
528
1,714
2,590
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 0
5,360
893
3,210
4,337
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
6
0 / 2 / 0
3,767
628
1,484
4,978
3,171
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
5
5
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
3
0
1
3.5
L
Lancelot
Englourt
Lancelot
2
1
0
2
W
Fenrir
Jonru01
Fenrir
2
0
4
4
W
Hercules
Splean
Hercules
2
2
1
1.25
W
0
0
2
1
W
Nu Wa
kabrog
Nu Wa
0
3
1
0.17
L
Medusa
yanna35
Medusa
0
2
0
0
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
10,664
18,294
Taken
19,624
6,523
Mitigated
7,425
5,388
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,670
197
226
1,465
3,815
1,126
14
1,179
2,636
20,956
0
W
2,310
1,633
0
1,552
2,150
548
0
642
1,508
0
28,735
L
Lancelot
Englourt
Lancelot
1,586
96
0
750
3,904
1,439
0
561
3,343
0
18,332
W
Fenrir
Jonru01
Fenrir
3,309
1,059
0
1,855
4,966
2,708
0
1,409
3,487
0
11,623
W
Hercules
Splean
Hercules
1,910
739
0
641
4,897
1,885
0
606
4,193
0
24,013
W
1,456
162
0
242
2,511
567
0
1,424
881
19,552
0
W
Nu Wa
kabrog
Nu Wa
2,428
685
0
1,098
3,770
815
0
2,437
1,019
18,525
0
L
Medusa
yanna35
Medusa
1,714
819
0
250
2,590
601
0
222
2,368
0
13,066
L
3,210
376
0
2,120
4,337
1,088
0
1,825
2,512
27,849
2,192
L
Raijin
1,484
321
0
1,719
4,978
3,171
0
97
4,881
12,539
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,162
Gold Earned
20,146
182
Minions Killed
188
0
Camps Cleared
0
645,105
Distance Traveled
649,294
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,075
679
45
8
0
129,582
1
W
Apollo
4,372
729
54
9
0
123,543
1
L
Lancelot
3,777
630
26
4
0
159,875
0
W
Fenrir
4,750
792
16
3
0
157,028
1
W
Hercules
4,225
704
43
7
0
145,664
0
W
Discordia
3,855
643
36
6
0
127,266
1
W
Nu Wa
3,960
660
33
6
0
91,604
1
L
Medusa
3,167
528
27
5
0
89,707
0
L
Chang'e
5,360
893
78
13
0
150,723
0
L
Raijin
3,767
628
12
2
0
119,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role