Player Matchup

Awilix
Awilix
Gold IV
BigFlexTape
Awilix
Gold IV
Level 108
God Stats
8W - 6L
1,594 SR
Queue Stats
102W - 107L
1,452 MMR
Solo
Chaac
Chaac
Gold V
Mrmordor69
Chaac
Gold V
Level 144
God Stats
0W - 1L
1,306 SR
Queue Stats
273W - 275L
1,464 MMR
Solo
Vulcan
Vulcan
Bronze III
SH4DOW_TiMax
Vulcan
Bronze III
Level 117
God Stats
3W - 3L
1,445 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Nike
Nike
Bronze IV
TheRafter03
Nike
Bronze IV
Level 108
God Stats
0W - 1L
1,978 SR
Queue Stats
6W - 8L
1,423 MMR
Party 1
Nut
Nut
Bronze IV
Tornadoxdos
Nut
Bronze IV
Level 117
God Stats
0W - 2L
1,672 SR
Queue Stats
6W - 7L
1,457 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,599 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,551 SR
1,456 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MantaJochen319
Nu Wa
Gold IV
Level 147
God Stats
19W - 7L
1,749 SR
Queue Stats
218W - 222L
1,373 MMR
Solo
Xbalanque
Xbalanque
Silver I
MrJF23
Xbalanque
Silver I
Level 144
God Stats
1W - 0L
1,341 SR
Queue Stats
49W - 55L
1,432 MMR
Solo
Athena
Athena
Gold II
djclockwise
Athena
Gold II
Level 173
God Stats
16W - 9L
1,569 SR
Queue Stats
95W - 86L
1,443 MMR
Solo
Nemesis
Nemesis
Platinum V
eLegX
Nemesis
Platinum V
Level 148
God Stats
51W - 46L
1,594 SR
Queue Stats
349W - 348L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
0 / 6 / 2
4,673
467
2,827
8,346
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
10
0 / 1 / 0
5,388
539
4,533
7,237
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
11
0 / 0 / 1
5,586
559
2,223
2,145
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 1
5,768
577
4,065
8,498
3,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 1
5,385
539
3,519
7,232
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaAphroditeKuzenboMulan

VS

Bans
OsirisThanatosAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 3
6,630
663
4,315
8,106
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
6,337
634
2,367
2,895
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
MrJF23
Xbalanque
12
4 / 1 / 2
6,754
675
8,014
5,048
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
2 / 1 / 3
6,140
614
3,379
7,472
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
eLegX
Nemesis
11
5 / 1 / 0
6,115
612
5,431
8,110
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
L
Awilix
0
6
2
0.17
W
0
1
2
1
W
Xbalanque
MrJF23
Xbalanque
4
1
2
5
L
Chaac
0
1
0
0
L
Vulcan
0
0
1
0.5
L
2
1
1
2.5
L
2
3
1
0.83
W
Athena
2
1
3
3.5
W
Nemesis
eLegX
Nemesis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
23,506
33,458
Taken
31,631
10,867
Mitigated
13,863
8,476
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,315
781
0
3,426
8,106
4,565
34
100
8,006
0
48,546
L
Awilix
2,827
847
0
1,918
8,346
2,158
0
764
7,582
0
21,488
W
2,367
272
0
426
2,895
783
0
1,326
1,569
44,547
847
W
Xbalanque
MrJF23
Xbalanque
8,014
2,739
0
2,930
5,048
1,681
221
0
5,048
0
51,127
L
Chaac
4,533
124
0
2,102
7,237
2,679
0
195
7,042
0
35,904
L
Vulcan
2,223
0
0
614
2,145
664
0
963
1,167
34,605
960
L
4,065
208
147
1,776
8,498
3,604
0
2,376
6,085
0
22,391
L
3,519
2,124
0
1,919
7,232
1,762
0
1,322
5,910
0
28,963
W
Athena
3,379
1,157
0
2,758
7,472
3,963
0
401
7,071
27,534
1,274
W
Nemesis
eLegX
Nemesis
5,431
2,597
0
1,816
8,110
2,871
0
496
7,614
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
31,976
289
Minions Killed
400
0
Camps Cleared
0
1,051,295
Distance Traveled
1,121,664
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,630
663
94
9
0
196,098
5
L
Awilix
4,673
467
43
4
0
190,845
0
W
Nu Wa
6,337
634
92
9
0
206,814
1
W
Xbalanque
6,754
675
88
9
0
203,306
0
L
Chaac
5,388
539
72
7
0
202,617
0
L
Vulcan
5,586
559
83
8
0
230,494
3
L
Nike
5,768
577
38
4
0
233,808
0
L
Nut
5,385
539
53
5
0
193,531
1
W
Athena
6,140
614
47
5
0
247,206
4
W
Nemesis
6,115
612
79
8
0
268,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role