Player Matchup

Baron Samedi
Baron Samedi
TheB0n3leSs-38
Baron Samedi
Level 121
God Stats
20W - 12L
1,612 SR
Queue Stats
60W - 59L
1,456 Elo+
Party 1
Surtr
Surtr
alirezadehnavi
Surtr
Level 105
God Stats
1W - 1L
1,758 SR
Queue Stats
60W - 63L
1,466 Elo+
Solo
Danzaburou
Danzaburou
bric38
Danzaburou
Level 69
God Stats
23W - 17L
1,523 SR
Queue Stats
64W - 58L
1,474 Elo+
Party 1
Team Averages
Level 98
1,631 SR
1,465 Elo+

VS

Team Averages
Level 76
1,508 SR
1,562 Elo+
Medusa
Medusa
Kawaauso
Medusa
Level 96
God Stats
5W - 5L
1,524 SR
Queue Stats
164W - 173L
1,485 Elo+
Party 2
Bellona
Bellona
Sme3ilFUT
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
iEquality
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheB0n3leSs-38
Baron Samedi
20
4 / 5 / 9
13,544
752
11,156
12,296
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 3 / 10
12,418
690
11,696
18,400
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bric38
Danzaburou
20
10 / 1 / 8
14,749
819
13,682
11,703
5,466
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kawaauso
Medusa
17
1 / 7 / 6
11,484
638
13,742
14,158
5,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Sme3ilFUT
Bellona
15
4 / 6 / 3
10,991
611
6,378
16,394
19,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
iEquality
Nu Wa
17
4 / 5 / 2
11,887
660
9,157
9,826
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
9
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Kawaauso
Medusa
1
7
6
0.57
L
Bellona
Sme3ilFUT
Bellona
4
6
3
0.92
W
Baron Samedi
TheB0n3leSs-38
Baron Samedi
4
5
9
1.7
W
4
3
10
3
W
Danzaburou
bric38
Danzaburou
10
1
8
14
L
Nu Wa
iEquality
Nu Wa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,534
Damage
29,277
42,399
Taken
40,378
32,559
Mitigated
27,253
14,529
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Kawaauso
Medusa
13,742
5,308
0
1,430
14,158
5,197
0
4,408
9,254
0
52,607
L
Bellona
Sme3ilFUT
Bellona
6,378
829
0
1,575
16,394
19,032
0
4,476
11,209
308
20,238
W
Baron Samedi
TheB0n3leSs-38
Baron Samedi
11,156
218
852
2,604
12,296
5,525
294
2,869
9,123
77,546
510
W
11,696
2,542
0
4,578
18,400
21,568
105
3,400
14,625
1,978
39,308
W
Danzaburou
bric38
Danzaburou
13,682
5,965
0
6,495
11,703
5,466
2,520
2,717
8,749
0
71,262
L
Nu Wa
iEquality
Nu Wa
9,157
2,159
0
560
9,826
3,024
0
3,061
6,571
51,872
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
34,362
259
Minions Killed
220
0
Camps Cleared
0
958,621
Distance Traveled
940,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,484
638
83
5
0
322,851
0
L
Bellona
10,991
611
27
2
0
317,995
0
W
Baron Samedi
13,544
752
104
6
0
308,036
2
W
Surtr
12,418
690
40
2
0
321,999
0
W
Danzaburou
14,749
819
115
6
0
328,586
0
L
Nu Wa
11,887
660
110
6
0
299,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role