Player Matchup

Ares
Ares
ApuLL
Ares
Level 78
God Stats
6W - 5L
1,576 SR
Queue Stats
9W - 12L
1,356 Elo+
Party 1
Neith
Neith
Emirhanyldzl
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Olorun
Olorun
justoltawaz
Olorun
Level 49
God Stats
2W - 8L
1,139 SR
Queue Stats
216W - 314L
1,302 Elo+
Solo
Team Averages
Level 43
1,405 SR
1,361 Elo+

VS

Team Averages
Level 70
1,451 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BloodyRiver
Cthulhu
Level 84
God Stats
1W - 2L
1,557 SR
Queue Stats
63W - 56L
1,427 Elo+
Solo
Zeus
Zeus
SergioToledo11
Zeus
Level 64
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ApuLL
Ares
13
4 / 1 / 0
7,561
756
4,833
9,312
7,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 1
6,661
666
2,370
4,885
1,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
12
0 / 0 / 3
7,010
701
1,345
6,352
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 1
6,337
634
2,468
2,281
642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BloodyRiver
Cthulhu
12
1 / 1 / 0
7,043
704
4,897
6,557
5,022
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,087
709
9,075
4,308
1,311
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Ares
ApuLL
Ares
4
1
0
4
L
Cthulhu
BloodyRiver
Cthulhu
1
1
0
1
W
0
0
1
0.5
L
0
2
1
0.25
W
Olorun
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,548
Damage
16,440
20,549
Taken
13,146
11,684
Mitigated
6,975
5,634
Healing
1,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,468
506
0
300
2,281
642
0
270
2,011
0
21,139
W
Ares
ApuLL
Ares
4,833
482
0
2,160
9,312
7,568
0
6,395
2,917
10,582
1,299
L
Cthulhu
BloodyRiver
Cthulhu
4,897
105
0
510
6,557
5,022
0
3,198
3,207
16,841
1,976
W
2,370
1,220
0
1,374
4,885
1,708
0
2,703
2,182
0
20,189
L
9,075
1,165
0
227
4,308
1,311
180
2,261
1,968
32,832
0
W
Olorun
1,345
299
300
1,800
6,352
2,408
0
4,332
2,020
20,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,232
Gold Earned
20,467
111
Minions Killed
120
0
Camps Cleared
0
534,992
Distance Traveled
461,361
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,337
634
29
3
0
146,871
0
W
Ares
7,561
756
11
1
0
194,167
0
L
Cthulhu
7,043
704
26
3
0
152,480
0
W
Neith
6,661
666
51
5
0
157,127
0
L
Zeus
7,087
709
65
7
0
162,010
5
W
Olorun
7,010
701
49
5
0
183,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role