Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Raianu
Nut
Level 155
God Stats
2W - 10L
1,320 SR
Queue Stats
456W - 464L
1,462 Elo+
Solo
Scylla
Scylla
TheHypnotist21
Scylla
Level 88
God Stats
35W - 33L
1,539 SR
Queue Stats
573W - 574L
1,469 Elo+
Solo
Fenrir
Fenrir
Turnt Sloths
Fenrir
Level 65
God Stats
0W - 1L
1,153 SR
Queue Stats
36W - 26L
1,716 Elo+
Solo
Ah Puch
Ah Puch
derpfromcookout
Ah Puch
Level 23
God Stats
0W - 1L
1,231 SR
Queue Stats
22W - 24L
1,491 Elo+
Solo
Team Averages
Level 96
1,349 SR
1,527 Elo+

VS

Team Averages
Level 168
1,580 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TinyToastGhost
Chiron
Level 155
God Stats
2W - 0L
1,704 SR
Queue Stats
57W - 60L
1,462 Elo+
Solo
Chaac
Chaac
wanabeagnome
Chaac
Level 171
God Stats
7W - 4L
1,696 SR
Queue Stats
533W - 552L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 0
5,034
629
0
0
0
Nut
Raianu
Nut
14
3 / 0 / 4
7,193
899
9,620
4,071
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 1 / 5
7,226
903
8,322
5,311
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 3 / 5
6,539
817
3,563
6,709
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 7
6,859
857
7,635
4,546
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 3
7,190
899
3,595
11,929
9,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 1
7,026
878
3,356
10,168
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
 
Cabrakan
10
0 / 1 / 1
5,890
736
0
2,084
1,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,114
764
2,972
6,902
3,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
6,886
861
8,362
6,903
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
8
Kills
4
4
Deaths
8
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Hercules
 
Hercules
1
1
3
2.5
W
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
W
Cabrakan
 
Cabrakan
0
1
1
0.5
L
Nut
Raianu
Nut
3
0
4
5
L
2
1
5
4.5
W
0
2
0
0
L
Fenrir
2
3
5
1.5
L
1
0
7
4.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
18,285
20,637
Taken
37,986
11,216
Mitigated
26,667
10,547
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
3,595
499
356
5,829
11,929
9,642
0
3,870
8,059
0
17,693
W
Kumbhakarna
 
Kumbhakarna
3,356
0
1,385
1,945
10,168
8,457
0
4,057
6,111
6,595
0
W
Cabrakan
 
Cabrakan
0
0
0
0
2,084
1,076
0
1,306
778
374
0
L
Nut
Raianu
Nut
9,620
5,661
717
1,631
4,071
1,579
0
465
3,606
0
17,384
L
8,322
672
1,395
2,566
5,311
1,921
0
1,232
4,079
24,072
0
W
2,972
72
812
1,814
6,902
3,039
128
4,987
1,915
0
10,234
L
Fenrir
3,563
754
485
788
6,709
5,957
0
785
5,924
0
5,815
L
7,635
270
617
2,348
4,546
1,759
0
874
3,672
15,313
0
W
8,362
548
855
946
6,903
4,453
0
1,737
5,166
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
33,106
74
Minions Killed
89
0
Camps Cleared
0
593,422
Distance Traveled
730,960
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,034
629
0
0
0
0
0
W
Hercules
7,190
899
33
4
0
136,853
0
W
Kumbhakarna
7,026
878
5
1
0
158,759
0
W
Cabrakan
5,890
736
0
0
0
141,992
0
L
Nut
7,193
899
21
3
0
148,710
1
L
Scylla
7,226
903
35
4
0
141,601
0
W
Chiron
6,114
764
25
3
0
132,340
0
L
Fenrir
6,539
817
4
1
0
151,070
0
L
Ah Puch
6,859
857
14
2
0
152,041
0
W
Chaac
6,886
861
26
3
0
161,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role