Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
DunDurr
Agni
Gold IV
Level 156
God Stats
3W - 2L
1,428 SR
Queue Stats
83W - 87L
1,615 MMR
Solo
Danzaburou
Danzaburou
Platinum I
ElliotWave
Danzaburou
Platinum I
Level 69
God Stats
18W - 18L
1,523 SR
Queue Stats
556W - 613L
1,939 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,484 SR
1,685 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,643 SR
1,990 MMR
Cthulhu
Cthulhu
Bronze III
ALEXKLAVE
Cthulhu
Bronze III
Level 147
God Stats
3W - 1L
1,609 SR
Queue Stats
15W - 8L
1,557 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
HeavenIyWing
Morgan Le Fay
Diamond III
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
737W - 663L
1,922 MMR
Party 1
Odin
Odin
Masters
JungleAndy
Odin
Masters
Level 189
God Stats
22W - 10L
1,804 SR
Queue Stats
91W - 71L
2,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 0
7,351
613
4,933
13,976
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
DunDurr
Agni
13
0 / 2 / 0
7,455
621
6,662
7,679
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ElliotWave
Danzaburou
14
0 / 3 / 0
7,906
659
5,142
10,069
5,512
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboSerqetAresMulan

VS

Bans
Ne ZhaMedusaIx ChelPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEXKLAVE
Cthulhu
15
2 / 0 / 6
8,930
744
7,154
6,950
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
HeavenIyWing
Morgan Le Fay
16
4 / 0 / 4
9,552
796
9,701
6,863
2,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 6
9,088
757
10,006
8,830
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Cthulhu
ALEXKLAVE
Cthulhu
2
0
6
5
L
Agni
DunDurr
Agni
0
2
0
0
L
Danzaburou
ElliotWave
Danzaburou
0
3
0
0
W
Morgan Le Fay
HeavenIyWing
Morgan Le Fay
4
0
4
6
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
26,861
31,724
Taken
22,643
16,666
Mitigated
14,704
5,497
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,933
1,624
0
1,422
13,976
9,251
0
6,553
6,409
0
19,627
W
Cthulhu
ALEXKLAVE
Cthulhu
7,154
70
348
1,125
6,950
4,773
0
2,449
4,173
25,762
1,107
L
Agni
DunDurr
Agni
6,662
43
0
1,764
7,679
1,903
0
4,620
2,515
26,484
0
L
Danzaburou
ElliotWave
Danzaburou
5,142
791
0
2,311
10,069
5,512
0
4,843
4,455
0
35,816
W
Morgan Le Fay
HeavenIyWing
Morgan Le Fay
9,701
276
0
2,677
6,863
2,617
628
1,993
4,826
49,824
0
W
10,006
1,825
0
4,118
8,830
7,314
0
2,287
6,229
469
29,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
27,570
151
Minions Killed
190
0
Camps Cleared
0
703,949
Distance Traveled
806,466
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,351
613
41
3
0
229,922
0
W
Cthulhu
8,930
744
61
5
0
278,565
8
L
Agni
7,455
621
39
3
0
241,750
0
L
Danzaburou
7,906
659
71
6
0
232,277
0
W
Morgan Le Fay
9,552
796
74
6
0
280,807
0
W
Odin
9,088
757
55
5
0
247,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role