Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GizmoLover
Apollo
Level 172
God Stats
1W - 1L
1,512 SR
Queue Stats
58W - 60L
1,521 Elo+
Party 1
Artio
Artio
GuiltyHelsing
Artio
Level 212
God Stats
2W - 6L
1,531 SR
Queue Stats
151W - 123L
1,666 Elo+
Party 1
Skadi
Skadi
Leonard04
Skadi
Level 108
God Stats
26W - 28L
1,588 SR
Queue Stats
441W - 458L
1,497 Elo+
Party 1
Serqet
Serqet
PAßU
Serqet
Level 151
God Stats
13W - 11L
1,773 SR
Queue Stats
358W - 377L
1,463 Elo+
Solo
Team Averages
Level 160
1,581 SR
1,529 Elo+

VS

Team Averages
Level 139
1,639 SR
1,548 Elo+
Mulan
Mulan
ImpactD
Mulan
Level 138
God Stats
74W - 17L
1,870 SR
Queue Stats
348W - 239L
1,646 Elo+
Solo
Medusa
Medusa
Txnjir
Medusa
Level 85
God Stats
22W - 7L
1,906 SR
Queue Stats
115W - 111L
1,451 Elo+
Solo
Ra
Ra
XxHyPeRxLiGhTxX
Ra
Level 175
God Stats
34W - 24L
1,617 SR
Queue Stats
386W - 370L
1,536 Elo+
Solo
Sobek
Sobek
larruceajon
Sobek
Level 170
God Stats
4W - 1L
1,279 SR
Queue Stats
197W - 214L
1,512 Elo+
Solo
Mercury
Mercury
lovelytortoise33
Mercury
Level 128
God Stats
4W - 2L
1,523 SR
Queue Stats
114W - 93L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 2 / 0
5,444
544
3,136
4,290
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
GizmoLover
Apollo
8
0 / 6 / 0
4,616
462
2,345
9,001
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 0
4,705
471
3,490
8,238
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Leonard04
Skadi
11
0 / 3 / 2
5,730
573
3,027
4,475
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
PAßU
Serqet
8
1 / 2 / 1
5,052
505
2,523
5,344
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImpactD
Mulan
13
5 / 0 / 3
7,723
772
7,183
5,953
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Txnjir
Medusa
11
3 / 1 / 1
6,768
677
3,019
5,021
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 4
6,989
699
5,021
4,898
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 6
5,864
586
3,376
7,177
5,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
5,644
564
2,676
5,312
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
L
Apollo
GizmoLover
Apollo
0
6
0
0
L
1
3
0
0.33
W
Mulan
ImpactD
Mulan
5
0
3
6.5
L
Skadi
Leonard04
Skadi
0
3
2
0.33
L
Serqet
PAßU
Serqet
1
2
1
0.75
W
Medusa
Txnjir
Medusa
3
1
1
3.5
W
4
1
4
6
W
2
1
6
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,521
Damage
21,275
31,348
Taken
28,361
13,151
Mitigated
12,613
7,991
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,136
276
172
1,478
4,290
1,528
0
1,484
2,670
37,150
0
L
Apollo
GizmoLover
Apollo
2,345
923
0
2,940
9,001
3,074
0
680
8,235
0
26,339
L
3,490
463
120
2,786
8,238
5,433
0
3,436
4,565
9,153
0
W
Mulan
ImpactD
Mulan
7,183
1,061
0
2,403
5,953
2,555
0
0
5,595
0
53,054
L
Skadi
Leonard04
Skadi
3,027
1,113
0
20
4,475
1,427
0
212
4,263
0
47,652
L
Serqet
PAßU
Serqet
2,523
652
0
475
5,344
1,689
0
1,724
3,474
0
29,873
W
Medusa
Txnjir
Medusa
3,019
1,469
0
875
5,021
1,568
0
812
4,209
0
47,978
W
5,021
430
665
2,394
4,898
1,615
0
2,404
2,458
46,632
998
W
3,376
282
0
2,247
7,177
5,061
0
2,213
4,931
16,999
0
W
2,676
1,452
0
405
5,312
1,814
0
1,197
3,947
0
39,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
32,988
276
Minions Killed
395
0
Camps Cleared
0
1,043,022
Distance Traveled
1,076,269
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,444
544
85
9
0
186,288
0
L
Apollo
4,616
462
44
4
0
184,187
0
L
Artio
4,705
471
17
2
0
240,933
0
W
Mulan
7,723
772
96
10
0
199,815
0
L
Skadi
5,730
573
81
8
0
187,129
0
L
Serqet
5,052
505
49
5
0
244,485
0
W
Medusa
6,768
677
94
9
0
193,124
2
W
Ra
6,989
699
103
10
0
214,993
2
W
Sobek
5,864
586
27
3
0
222,837
2
W
Mercury
5,644
564
75
8
0
245,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role