Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SS11KKAASSK00
Cu Chulainn
Level 128
God Stats
4W - 4L
1,397 SR
Queue Stats
210W - 202L
1,541 Elo+
Party 1
Vulcan
Vulcan
lImiseryIl
Vulcan
Level 128
God Stats
3W - 2L
1,364 SR
Queue Stats
142W - 136L
1,528 Elo+
Solo
Charon
Charon
onaicarg
Charon
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,454 Elo+
Party 1
Anhur
Anhur
xXxAKxXx2277
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Team Averages
Level 113
1,452 SR
1,446 Elo+

VS

Team Averages
Level 141
1,493 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dark Menace2125
Ishtar
Level 197
God Stats
2W - 2L
1,418 SR
Queue Stats
302W - 286L
1,551 Elo+
Solo
Ah Puch
Ah Puch
conundrum216
Ah Puch
Level 174
God Stats
8W - 5L
1,544 SR
Queue Stats
320W - 374L
1,470 Elo+
Solo
He Bo
He Bo
uzimiyagi
He Bo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 2 / 4
7,557
945
3,139
6,426
6,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
SS11KKAASSK00
Cu Chulainn
11
1 / 3 / 5
6,600
825
1,566
8,649
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
lImiseryIl
Vulcan
13
4 / 3 / 4
7,247
906
8,217
5,127
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
onaicarg
Charon
10
0 / 4 / 8
6,424
803
2,570
6,101
5,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 4
6,024
753
1,144
8,380
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 8
8,020
1,003
5,850
4,854
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
13
1 / 1 / 12
7,829
979
3,275
4,414
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 4 / 8
7,618
952
5,521
5,970
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
conundrum216
Ah Puch
15
8 / 1 / 8
9,187
1,148
11,282
3,525
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
uzimiyagi
He Bo
15
3 / 1 / 11
8,139
1,017
5,832
3,590
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
9
Kills
19
19
Deaths
10
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
4
3
W
Medusa
 
Medusa
5
3
8
3
W
Susano
 
Susano
1
1
12
7
W
2
4
8
1.5
L
Cu Chulainn
SS11KKAASSK00
Cu Chulainn
1
3
5
1.17
W
Ah Puch
conundrum216
Ah Puch
8
1
8
12
L
Vulcan
lImiseryIl
Vulcan
4
3
4
2
L
Charon
onaicarg
Charon
0
4
8
1
W
He Bo
uzimiyagi
He Bo
3
1
11
8.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
31,760
34,683
Taken
22,353
21,384
Mitigated
6,982
4,756
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,139
410
328
927
6,426
6,366
0
3,217
3,209
0
5,690
W
Medusa
 
Medusa
5,850
1,651
12
283
4,854
1,393
59
2,752
1,956
0
18,745
W
Susano
 
Susano
3,275
480
254
1,242
4,414
1,483
964
1,732
2,640
0
10,638
W
5,521
2,414
204
765
5,970
1,681
1,038
2,826
2,981
0
17,011
L
Cu Chulainn
SS11KKAASSK00
Cu Chulainn
1,566
232
0
1,780
8,649
4,544
0
4,004
4,645
0
7,199
W
Ah Puch
conundrum216
Ah Puch
11,282
226
794
1,453
3,525
1,187
674
1,958
1,471
23,936
154
L
Vulcan
lImiseryIl
Vulcan
8,217
132
406
386
5,127
2,057
0
2,261
2,866
18,963
9
L
Charon
onaicarg
Charon
2,570
296
64
486
6,101
5,521
0
3,223
2,878
5,952
0
W
He Bo
uzimiyagi
He Bo
5,832
1,254
373
513
3,590
1,238
563
969
2,527
11,037
209
L
1,144
476
330
49
8,380
2,896
0
4,385
3,995
0
7,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
40,793
78
Minions Killed
113
0
Camps Cleared
0
633,170
Distance Traveled
715,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,557
945
10
1
0
148,573
0
W
Medusa
8,020
1,003
25
3
0
160,954
0
W
Susano
7,829
979
19
2
0
127,684
0
W
Ishtar
7,618
952
19
2
0
108,375
0
L
Cu Chulainn
6,600
825
6
1
0
131,748
0
W
Ah Puch
9,187
1,148
37
5
0
164,274
0
L
Vulcan
7,247
906
43
5
0
142,743
0
L
Charon
6,424
803
7
1
0
103,049
0
W
He Bo
8,139
1,017
13
2
0
154,544
0
L
Anhur
6,024
753
12
2
0
107,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role