Player Matchup

Morgan Le Fay
Morgan Le Fay
AlvaSebaxOG
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
CARNAGEFLASH
Guan Yu
Level 162
God Stats
2W - 1L
1,460 SR
Queue Stats
39W - 33L
1,564 Elo+
Party 1
Shiva
Shiva
CarnageSebax
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Conecruncher288
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,393 Elo+
Solo
Hachiman
Hachiman
TheBaldBro
Hachiman
Level 84
God Stats
8W - 7L
1,583 SR
Queue Stats
448W - 455L
1,388 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,456 Elo+

VS

Team Averages
Level 123
1,532 SR
1,456 Elo+
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Andreidesu
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,520 Elo+
Solo
Arachne
Arachne
FanTaPants1
Arachne
Level 155
God Stats
2W - 11L
1,413 SR
Queue Stats
425W - 434L
1,479 Elo+
Solo
Fenrir
Fenrir
QCLEDUCDEMTL
Fenrir
Level 143
God Stats
4W - 2L
1,747 SR
Queue Stats
366W - 349L
1,446 Elo+
Solo
Hera
Hera
Solo SwayTTV
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlvaSebaxOG
Morgan Le Fay
15
3 / 1 / 5
8,318
924
6,596
4,264
1,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
CARNAGEFLASH
Guan Yu
13
1 / 1 / 6
8,125
903
2,197
8,116
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 5
7,488
832
6,175
3,877
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
14
2 / 3 / 3
8,126
903
6,746
6,104
2,333
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
TheBaldBro
Hachiman
12
1 / 3 / 4
7,226
803
5,172
6,072
2,107
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 2 / 3
6,993
777
5,239
6,593
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Andreidesu
Sylvanus
14
2 / 3 / 3
7,256
806
3,996
10,526
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
FanTaPants1
Arachne
14
3 / 2 / 3
6,755
751
5,490
8,507
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
9
0 / 0 / 2
5,938
660
1,092
3,731
1,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 2 / 1
5,562
618
961
1,940
640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
9
Kills
7
9
Deaths
9
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
3
1.75
W
Morgan Le Fay
AlvaSebaxOG
Morgan Le Fay
3
1
5
5.5
L
Sylvanus
Andreidesu
Sylvanus
2
3
3
1.17
W
Guan Yu
CARNAGEFLASH
Guan Yu
1
1
6
4
W
2
1
5
4.5
W
Kukulkan
2
3
3
1.17
L
Arachne
FanTaPants1
Arachne
3
2
3
2.25
L
Fenrir
0
0
2
1
L
0
2
1
0.25
W
Hachiman
TheBaldBro
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
16,778
28,433
Taken
31,297
16,174
Mitigated
21,046
10,045
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,239
591
408
1,668
6,593
2,337
0
3,293
3,295
0
15,196
W
Morgan Le Fay
AlvaSebaxOG
Morgan Le Fay
6,596
399
193
620
4,264
1,955
358
662
3,598
23,573
653
L
Sylvanus
Andreidesu
Sylvanus
3,996
439
2,687
3,444
10,526
8,605
0
3,949
6,557
12,840
0
W
Guan Yu
CARNAGEFLASH
Guan Yu
2,197
332
1,437
3,384
8,116
6,401
0
1,833
6,259
0
6,287
W
6,175
143
1,643
340
3,877
3,378
427
778
3,056
912
14,525
W
Kukulkan
6,746
590
941
1,455
6,104
2,333
502
750
5,342
20,464
0
L
Arachne
FanTaPants1
Arachne
5,490
4,833
184
511
8,507
8,237
0
3,787
4,718
0
9,977
L
Fenrir
1,092
39
1,217
2,416
3,731
1,227
0
1,542
2,189
0
3,213
L
961
413
0
0
1,940
640
0
1,084
856
3,150
0
W
Hachiman
TheBaldBro
Hachiman
5,172
3,226
0
32
6,072
2,107
440
934
5,134
0
16,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
32,504
157
Minions Killed
59
0
Camps Cleared
0
764,264
Distance Traveled
598,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,993
777
22
2
0
138,858
0
W
Morgan Le Fay
8,318
924
45
5
0
168,810
0
L
Sylvanus
7,256
806
20
2
0
127,691
0
W
Guan Yu
8,125
903
15
2
0
138,867
0
W
Shiva
7,488
832
26
3
0
166,079
0
W
Kukulkan
8,126
903
35
4
0
162,050
0
L
Arachne
6,755
751
10
1
0
177,323
0
L
Fenrir
5,938
660
3
0
0
81,763
0
L
Hera
5,562
618
4
0
0
72,516
0
W
Hachiman
7,226
803
36
4
0
128,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role