Player Matchup

Cthulhu
Cthulhu
Gold II
Arch-Bishop_11
Cthulhu
Gold II
Level 154
God Stats
1W - 0L
1,576 SR
Queue Stats
53W - 54L
1,585 MMR
Party 1
Chang'e
Chang'e
Platinum IV
HeyyyPonoooo
Chang'e
Platinum IV
Level 138
God Stats
9W - 2L
1,780 SR
Queue Stats
141W - 133L
1,758 MMR
Solo
Danzaburou
Danzaburou
Gold III
Muzux
Danzaburou
Gold III
Level 112
God Stats
7W - 2L
1,793 SR
Queue Stats
115W - 123L
1,590 MMR
Solo
Awilix
Awilix
Gold II
Sebastiaη
Awilix
Gold II
Level 175
God Stats
10W - 14L
1,529 SR
Queue Stats
117W - 113L
1,749 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
bigboysteaks
Zhong Kui
Silver II
Level 67
God Stats
21W - 17L
1,697 SR
Queue Stats
33W - 33L
1,557 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,675 SR
1,648 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,556 SR
1,642 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Mavetlaravim721
Charybdis
Gold III
Level 35
God Stats
23W - 29L
1,799 SR
Queue Stats
143W - 156L
1,752 MMR
Solo
Ra
Ra
Gold I
MentalRestored
Ra
Gold I
Level 226
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,777 MMR
Party 2
Loki
Loki
Gold III
RMD Waldo
Loki
Gold III
Level 128
God Stats
2W - 5L
1,483 SR
Queue Stats
233W - 233L
1,464 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
ThatDogInMe
Cu Chulainn
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,791
586
7,510
14,608
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
HeyyyPonoooo
Chang'e
15
6 / 0 / 6
8,980
599
8,849
10,142
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Muzux
Danzaburou
14
3 / 3 / 7
8,391
559
12,082
13,145
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Sebastiaη
Awilix
14
10 / 2 / 4
8,995
600
10,777
10,321
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Zhong Kui
bigboysteaks
Zhong Kui
15
2 / 1 / 1
9,739
649
7,921
7,527
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SusanoMulanThanatosMedusa

VS

Bans
Ix ChelLancelotAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 6 / 2
6,879
459
4,902
15,836
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Mavetlaravim721
Charybdis
12
2 / 6 / 3
7,344
490
11,358
13,449
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 8 / 0
8,301
553
8,606
10,174
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 4 / 1
7,430
495
4,381
13,514
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ThatDogInMe
Cu Chulainn
13
0 / 1 / 1
7,722
515
3,884
9,901
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
9
9
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
6
2
0.33
W
4
3
9
2.83
W
Chang'e
HeyyyPonoooo
Chang'e
6
0
6
9
L
Charybdis
Mavetlaravim721
Charybdis
2
6
3
0.58
L
4
8
0
0.5
W
Danzaburou
Muzux
Danzaburou
3
3
7
2.17
L
Loki
2
4
1
0.63
W
Awilix
Sebastiaη
Awilix
10
2
4
6
L
Cu Chulainn
ThatDogInMe
Cu Chulainn
0
1
1
0.5
W
Zhong Kui
bigboysteaks
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,139
Damage
33,131
55,743
Taken
62,874
29,860
Mitigated
25,117
21,393
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,902
398
0
2,354
15,836
9,790
0
6,186
9,650
11,281
0
W
7,510
554
345
2,165
14,608
12,031
0
5,244
9,243
26,885
352
W
Chang'e
HeyyyPonoooo
Chang'e
8,849
513
1,820
4,638
10,142
3,323
0
3,308
6,834
65,893
0
L
Charybdis
Mavetlaravim721
Charybdis
11,358
3,913
0
5,069
13,449
3,902
0
3,050
10,399
0
57,092
L
8,606
633
598
1,661
10,174
3,008
15
5,892
4,282
57,002
685
W
Danzaburou
Muzux
Danzaburou
12,082
5,736
0
5,927
13,145
4,306
600
3,194
9,870
0
68,249
L
Loki
4,381
729
0
4,778
13,514
3,865
0
3,300
10,214
0
60,419
W
Awilix
Sebastiaη
Awilix
10,777
2,932
0
2,243
10,321
3,300
361
1,565
8,756
0
41,119
L
Cu Chulainn
ThatDogInMe
Cu Chulainn
3,884
384
0
1,387
9,901
4,552
0
4,757
5,144
0
54,203
W
Zhong Kui
bigboysteaks
Zhong Kui
7,921
1,720
0
4,255
7,527
6,900
606
230
7,297
54,783
16,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
37,676
437
Minions Killed
402
0
Camps Cleared
0
1,569,591
Distance Traveled
1,469,854
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,879
459
5
0
0
298,194
0
W
Cthulhu
8,791
586
37
2
0
304,330
5
W
Chang'e
8,980
599
91
6
0
323,173
3
L
Charybdis
7,344
490
86
6
0
235,590
5
L
Ra
8,301
553
117
8
0
302,402
0
W
Danzaburou
8,391
559
95
6
0
274,786
7
L
Loki
7,430
495
92
6
0
325,062
1
W
Awilix
8,995
600
69
5
0
395,951
0
L
Cu Chulainn
7,722
515
102
7
0
308,606
0
W
Zhong Kui
9,739
649
145
10
0
271,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role