Player Matchup

Odin
Odin
ElHombreLoco360
Odin
Level 39
God Stats
2W - 1L
1,828 SR
Queue Stats
17W - 18L
1,479 Elo+
Solo
Kukulkan
Kukulkan
KylianRgn
Kukulkan
Level 55
God Stats
1W - 4L
1,027 SR
Queue Stats
46W - 39L
1,420 Elo+
Solo
Medusa
Medusa
RexTixx
Medusa
Level 33
God Stats
34W - 38L
1,599 SR
Queue Stats
100W - 109L
1,438 Elo+
Solo
Team Averages
Level 42
1,485 SR
1,446 Elo+

VS

Team Averages
Level 62
1,448 SR
1,393 Elo+
Medusa
Medusa
CrowBrow
Medusa
Level 132
God Stats
12W - 6L
1,698 SR
Queue Stats
76W - 63L
1,612 Elo+
Solo
Odin
Odin
ReyDiosIskandar
Odin
Level 5
God Stats
1W - 1L
1,146 SR
Queue Stats
5W - 8L
1,195 Elo+
Party 1
Ra
Ra
Shadow-Espartan
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
13,082
595
10,783
22,731
27,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
KylianRgn
Kukulkan
20
4 / 2 / 3
14,216
646
9,473
10,091
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RexTixx
Medusa
19
5 / 7 / 5
14,091
641
21,194
15,050
6,102
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrowBrow
Medusa
20
10 / 3 / 3
17,669
803
28,795
16,952
8,080
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 5 / 10
12,755
580
4,224
20,522
24,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 3 / 9
14,729
670
11,075
12,278
6,886
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
13
13
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
CrowBrow
Medusa
10
3
3
3.83
L
2
4
5
1.13
L
Kukulkan
KylianRgn
Kukulkan
4
2
3
2.75
L
Medusa
RexTixx
Medusa
5
7
5
1.07
W
0
5
10
1
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
44,094
47,872
Taken
49,752
37,040
Mitigated
39,106
3,931
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CrowBrow
Medusa
28,795
11,021
0
5,342
16,952
8,080
1,587
3,981
12,517
0
141,991
L
10,783
1,167
0
2,083
22,731
27,105
271
6,653
15,923
1,342
24,714
L
Kukulkan
KylianRgn
Kukulkan
9,473
262
0
1,114
10,091
3,833
348
1,503
8,567
68,987
209
L
Medusa
RexTixx
Medusa
21,194
9,602
0
734
15,050
6,102
315
2,750
12,118
0
63,841
W
4,224
1,172
374
2,253
20,522
24,140
0
4,390
15,762
0
9,131
W
11,075
1,528
4,894
4,744
12,278
6,886
1,037
2,760
9,410
69,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
45,153
239
Minions Killed
268
0
Camps Cleared
0
1,137,314
Distance Traveled
1,078,822
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,669
803
177
8
0
401,012
3
L
Odin
13,082
595
48
2
0
415,476
4
L
Kukulkan
14,216
646
122
6
0
357,429
0
L
Medusa
14,091
641
69
3
0
364,409
0
W
Odin
12,755
580
10
0
0
316,945
0
W
Ra
14,729
670
81
4
0
360,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role