Player Matchup

Pele
Pele
ComanderWoof
Pele
Level 170
God Stats
233W - 142L
1,597 SR
Queue Stats
329W - 321L
1,476 Elo+
Solo
Geb
Geb
DeepBluee18
Geb
Level 140
God Stats
4W - 3L
1,537 SR
Queue Stats
47W - 42L
1,525 Elo+
Party 1
Neith
Neith
Elian117
Neith
Level 109
God Stats
5W - 3L
1,502 SR
Queue Stats
10W - 6L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Qasui
Ix Chel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 165L
1,537 Elo+
Party 3
King Arthur
King Arthur
Sy1ex
King Arthur
Level 121
God Stats
12W - 11L
1,520 SR
Queue Stats
459W - 436L
1,510 Elo+
Party 3
Team Averages
Level 133
1,531 SR
1,499 Elo+

VS

Team Averages
Level 147
1,494 SR
1,525 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
A1Legged
Bacchus
Level 159
God Stats
2W - 2L
1,747 SR
Queue Stats
47W - 51L
1,526 Elo+
Party 2
Vulcan
Vulcan
GnomeSaynn
Vulcan
Level 100
God Stats
1W - 6L
1,280 SR
Queue Stats
49W - 49L
1,529 Elo+
Solo
Ishtar
Ishtar
N0H035S
Ishtar
Level 129
God Stats
1W - 5L
1,442 SR
Queue Stats
49W - 70L
1,448 Elo+
Solo
Thanatos
Thanatos
ZomberCrom
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
9,559
597
15,535
14,329
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 7
7,160
448
3,105
12,194
8,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Elian117
Neith
15
2 / 2 / 2
8,699
544
4,285
7,105
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Qasui
Ix Chel
16
2 / 1 / 4
9,824
614
9,812
7,650
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Sy1ex
King Arthur
15
2 / 0 / 3
9,173
573
9,307
12,833
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 1
7,553
472
4,585
15,843
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
A1Legged
Bacchus
11
0 / 1 / 3
6,947
434
4,439
11,560
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
GnomeSaynn
Vulcan
12
0 / 5 / 2
7,411
463
8,371
9,949
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
N0H035S
Ishtar
15
1 / 3 / 2
8,345
522
8,877
9,467
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ZomberCrom
Thanatos
15
5 / 4 / 1
7,937
496
6,702
14,267
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
7
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Bacchus
A1Legged
Bacchus
0
1
3
1.5
W
7
3
4
3
W
1
1
7
4.5
W
Neith
Elian117
Neith
2
2
2
1.5
L
Vulcan
GnomeSaynn
Vulcan
0
5
2
0.2
L
Ishtar
N0H035S
Ishtar
1
3
2
0.67
W
Ix Chel
Qasui
Ix Chel
2
1
4
4
W
King Arthur
Sy1ex
King Arthur
2
0
3
3.5
L
Thanatos
ZomberCrom
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
32,974
54,111
Taken
61,086
30,386
Mitigated
33,343
13,039
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,585
779
0
3,800
15,843
12,560
0
3,093
12,750
0
47,247
L
Bacchus
A1Legged
Bacchus
4,439
535
0
3,805
11,560
10,751
0
3,411
8,149
17,635
0
W
15,535
4,658
0
2,024
14,329
5,512
764
3,734
10,595
0
86,060
W
3,105
144
0
3,278
12,194
8,206
0
1,549
10,559
26,181
0
W
Neith
Elian117
Neith
4,285
1,788
0
2,031
7,105
2,208
253
485
6,620
0
59,770
L
Vulcan
GnomeSaynn
Vulcan
8,371
251
0
1,972
9,949
2,318
0
3,353
6,596
54,866
835
L
Ishtar
N0H035S
Ishtar
8,877
4,985
0
3,302
9,467
2,693
0
416
9,051
0
71,483
W
Ix Chel
Qasui
Ix Chel
9,812
595
670
3,443
7,650
2,678
0
4,032
3,511
84,078
675
W
King Arthur
Sy1ex
King Arthur
9,307
1,164
0
1,593
12,833
11,782
213
2,843
9,564
0
64,934
L
Thanatos
ZomberCrom
Thanatos
6,702
1,276
0
8,218
14,267
5,021
0
2,401
11,866
0
65,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
38,193
550
Minions Killed
448
0
Camps Cleared
0
1,617,039
Distance Traveled
1,599,743
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,553
472
93
6
0
297,901
0
L
Bacchus
6,947
434
17
1
0
346,701
7
W
Pele
9,559
597
124
8
0
351,796
6
W
Geb
7,160
448
29
2
0
363,801
10
W
Neith
8,699
544
131
8
0
252,859
2
L
Vulcan
7,411
463
119
7
0
306,305
1
L
Ishtar
8,345
522
128
8
0
290,170
0
W
Ix Chel
9,824
614
158
10
0
332,178
3
W
King Arthur
9,173
573
108
7
0
316,405
3
L
Thanatos
7,937
496
91
6
0
358,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role