Player Matchup

Anubis
Anubis
LuckyLucius
Anubis
Level 62
God Stats
6W - 5L
1,503 SR
Queue Stats
110W - 103L
1,474 Elo+
Solo
Hun Batz
Hun Batz
OIREEHC
Hun Batz
Level 146
God Stats
3W - 2L
1,731 SR
Queue Stats
239W - 266L
1,399 Elo+
Solo
Osiris
Osiris
Skul Shuta
Osiris
Level 143
God Stats
13W - 11L
1,575 SR
Queue Stats
79W - 83L
1,391 Elo+
Solo
Medusa
Medusa
nouni38
Medusa
Level 56
God Stats
23W - 21L
1,652 SR
Queue Stats
250W - 249L
1,507 Elo+
Solo
Achilles
Achilles
sleptonKarma
Achilles
Level 77
God Stats
2W - 2L
1,761 SR
Queue Stats
73W - 57L
1,556 Elo+
Solo
Team Averages
Level 97
1,644 SR
1,465 Elo+

VS

Team Averages
Level 105
1,555 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Thestral19
Poseidon
Level 149
God Stats
1W - 3L
1,834 SR
Queue Stats
79W - 73L
1,465 Elo+
Solo
Sylvanus
Sylvanus
UN0RTH0D0XPANDA
Sylvanus
Level 105
God Stats
23W - 15L
1,563 SR
Queue Stats
198W - 204L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WG RED WOLVES
Ah Muzen Cab
Level 125
God Stats
3W - 5L
1,381 SR
Queue Stats
167W - 177L
1,458 Elo+
Party 1
Loki
Loki
borncabrera21
Loki
Level 40
God Stats
9W - 19L
1,500 SR
Queue Stats
124W - 149L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 1 / 0
3,899
650
1,602
2,801
1,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
OIREEHC
Hun Batz
5
0 / 1 / 1
3,449
575
903
3,172
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Skul Shuta
Osiris
8
0 / 1 / 0
4,394
732
769
4,997
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
nouni38
Medusa
6
2 / 1 / 4
4,215
703
3,617
3,102
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
sleptonKarma
Achilles
6
4 / 1 / 2
4,384
731
2,191
4,440
2,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
2 / 0 / 0
4,417
736
2,405
3,611
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Thestral19
Poseidon
7
1 / 1 / 0
4,050
675
1,425
2,645
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
6
0 / 2 / 1
3,246
541
1,467
4,434
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
WG RED WOLVES
Ah Muzen Cab
5
1 / 3 / 1
3,495
583
2,416
3,451
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 2 / 1
3,507
585
1,124
2,997
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
W
Anubis
1
1
0
1
W
Hun Batz
OIREEHC
Hun Batz
0
1
1
0.5
W
Osiris
Skul Shuta
Osiris
0
1
0
0
L
Poseidon
Thestral19
Poseidon
1
1
0
1
L
Sylvanus
0
2
1
0.25
L
Ah Muzen Cab
WG RED WOLVES
Ah Muzen Cab
1
3
1
0.5
L
1
2
1
0.75
W
Medusa
nouni38
Medusa
2
1
4
4
W
Achilles
sleptonKarma
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,082
Damage
8,837
18,512
Taken
17,138
8,056
Mitigated
5,504
5,097
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,405
252
0
1,615
3,611
1,217
0
0
3,611
0
20,590
W
Anubis
1,602
0
0
1,027
2,801
1,123
0
1,425
1,376
20,540
0
W
Hun Batz
OIREEHC
Hun Batz
903
244
0
305
3,172
815
0
78
3,054
0
11,840
W
Osiris
Skul Shuta
Osiris
769
318
0
2,184
4,997
2,808
0
0
4,997
0
26,427
L
Poseidon
Thestral19
Poseidon
1,425
391
0
720
2,645
362
0
1,583
1,062
20,758
594
L
Sylvanus
1,467
476
286
990
4,434
2,499
0
0
4,434
7,450
0
L
Ah Muzen Cab
WG RED WOLVES
Ah Muzen Cab
2,416
494
0
28
3,451
776
0
0
3,451
0
12,205
L
1,124
340
0
1,228
2,997
650
0
19
2,978
0
13,168
W
Medusa
nouni38
Medusa
3,617
1,423
0
473
3,102
723
0
502
2,528
0
25,430
W
Achilles
sleptonKarma
Achilles
2,191
700
0
1,108
4,440
2,587
0
667
3,665
0
8,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,341
Gold Earned
18,715
157
Minions Killed
142
0
Camps Cleared
0
584,759
Distance Traveled
519,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,417
736
47
8
0
119,836
0
W
Anubis
3,899
650
30
5
0
113,338
0
W
Hun Batz
3,449
575
29
5
0
129,038
0
W
Osiris
4,394
732
40
7
0
102,777
0
L
Poseidon
4,050
675
33
6
0
112,359
0
L
Sylvanus
3,246
541
14
2
0
102,523
1
L
Ah Muzen Cab
3,495
583
16
3
0
94,838
0
L
Loki
3,507
585
32
5
0
90,084
0
W
Medusa
4,215
703
40
7
0
101,492
0
W
Achilles
4,384
731
18
3
0
138,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role