Player Matchup

Surtr
Surtr
BreathingMoon
Surtr
Level 108
God Stats
4W - 2L
1,417 SR
Queue Stats
70W - 65L
1,498 Elo+
Solo
Kukulkan
Kukulkan
WRainbow6
Kukulkan
Level 139
God Stats
3W - 3L
1,230 SR
Queue Stats
19W - 20L
1,493 Elo+
Party 3
Olorun
Olorun
hebony
Olorun
Level 106
God Stats
2W - 1L
1,402 SR
Queue Stats
34W - 37L
1,496 Elo+
Solo
Lancelot
Lancelot
heqra
Lancelot
Level 156
God Stats
3W - 2L
1,432 SR
Queue Stats
29W - 32L
1,494 Elo+
Party 3
Athena
Athena
squish1132
Athena
Level 85
God Stats
5W - 7L
1,463 SR
Queue Stats
121W - 109L
1,469 Elo+
Solo
Team Averages
Level 119
1,389 SR
1,490 Elo+

VS

Team Averages
Level 110
1,480 SR
1,455 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Artemiss6865
Hades
Level 125
God Stats
2W - 1L
1,458 SR
Queue Stats
165W - 148L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Elpadrokpz
Heimdallr
Level 151
God Stats
1W - 1L
1,692 SR
Queue Stats
57W - 48L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
l_R4R3X
Xing Tian
Level 69
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 2
Charon
Charon
playersh2345
Charon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,831
559
8,432
11,377
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
WRainbow6
Kukulkan
15
6 / 3 / 10
9,021
644
7,960
6,135
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
hebony
Olorun
14
3 / 0 / 3
8,331
595
8,418
5,188
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
heqra
Lancelot
16
8 / 2 / 7
9,056
647
10,980
11,153
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
squish1132
Athena
11
1 / 0 / 8
7,560
540
4,200
10,026
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 7 / 2
6,222
444
3,399
13,466
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 6 / 2
7,655
547
5,490
11,976
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Elpadrokpz
Heimdallr
12
0 / 3 / 0
6,589
471
4,618
8,690
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
l_R4R3X
Xing Tian
9
0 / 3 / 0
6,026
430
2,103
9,290
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon
14
5 / 2 / 0
8,564
612
9,416
13,764
14,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
9
9
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
2
0.29
L
3
6
2
0.67
W
3
4
2
1
L
Heimdallr
Elpadrokpz
Heimdallr
0
3
0
0
W
Kukulkan
WRainbow6
Kukulkan
6
3
10
3.67
W
Olorun
hebony
Olorun
3
0
3
4.5
W
Lancelot
heqra
Lancelot
8
2
7
5.75
L
Xing Tian
l_R4R3X
Xing Tian
0
3
0
0
L
Charon
5
2
0
2.5
W
Athena
squish1132
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
25,026
43,879
Taken
57,186
27,215
Mitigated
34,596
10,574
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,399
1,262
0
5,138
13,466
4,639
0
3,510
9,877
0
34,575
L
5,490
230
20
2,861
11,976
6,535
0
4,279
7,697
44,202
542
W
8,432
3,810
0
2,549
11,377
9,830
7
6,308
5,069
1,860
44,008
L
Heimdallr
Elpadrokpz
Heimdallr
4,618
2,285
0
3,325
8,690
2,714
548
3,981
4,709
0
57,820
W
Kukulkan
WRainbow6
Kukulkan
7,960
684
0
294
6,135
1,874
477
2,526
3,609
57,329
1,507
W
Olorun
hebony
Olorun
8,418
5,270
960
2,365
5,188
1,820
2,631
1,209
3,979
72,471
322
W
Lancelot
heqra
Lancelot
10,980
1,590
0
2,328
11,153
5,488
40
2,319
8,834
0
65,046
L
Xing Tian
l_R4R3X
Xing Tian
2,103
198
0
1,737
9,290
6,334
19
6,615
2,675
16,512
1,522
L
Charon
9,416
1,352
0
4,411
13,764
14,374
0
2,531
10,553
63,639
1,488
W
Athena
squish1132
Athena
4,200
1,417
0
2,078
10,026
8,203
48
4,243
5,783
16,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
35,056
420
Minions Killed
374
0
Camps Cleared
0
1,477,147
Distance Traveled
1,232,294
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,222
444
53
4
0
248,701
2
L
Hades
7,655
547
90
6
0
245,650
4
W
Surtr
7,831
559
72
5
0
273,317
0
L
Heimdallr
6,589
471
96
7
0
243,745
0
W
Kukulkan
9,021
644
105
8
0
269,176
2
W
Olorun
8,331
595
116
8
0
269,617
1
W
Lancelot
9,056
647
99
7
0
380,495
0
L
Xing Tian
6,026
430
28
2
0
256,319
0
L
Charon
8,564
612
107
8
0
237,879
2
W
Athena
7,560
540
28
2
0
284,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role