Player Matchup

Nox
Nox
ItsJustAcid
Nox
Level 96
God Stats
0W - 4L
1,102 SR
Queue Stats
104W - 106L
1,421 Elo+
Party 1
Mulan
Mulan
Xxcleankill25xX
Mulan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 196L
1,435 Elo+
Solo
Izanami
Izanami
xMUFFINMANx4340
Izanami
Level 64
God Stats
7W - 8L
1,510 SR
Queue Stats
129W - 121L
1,439 Elo+
Party 1
Team Averages
Level 104
1,371 SR
1,432 Elo+

VS

Team Averages
Level 94
1,404 SR
1,378 Elo+
Jormungandr
Jormungandr
Duckwe3d
Jormungandr
Level 128
God Stats
1W - 0L
1,486 SR
Queue Stats
25W - 17L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Sijo1332
Kukulkan
Level 86
God Stats
11W - 12L
1,376 SR
Queue Stats
59W - 78L
1,326 Elo+
Party 2
Kali
Kali
futurelunarj
Kali
Level 68
God Stats
15W - 18L
1,350 SR
Queue Stats
92W - 114L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,257
684
7,603
8,174
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 6
9,432
629
8,495
13,624
6,484
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 5
10,082
672
7,500
13,177
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duckwe3d
Jormungandr
18
7 / 3 / 6
12,256
817
14,992
17,233
13,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Sijo1332
Kukulkan
19
5 / 3 / 7
12,513
834
7,220
7,187
2,381
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 5
10,700
713
5,963
10,843
3,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
14
14
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Duckwe3d
Jormungandr
7
3
6
3.33
L
5
4
4
1.75
W
Kukulkan
Sijo1332
Kukulkan
5
3
7
2.83
L
1
6
6
0.67
W
2
3
5
1.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
28,175
34,975
Taken
35,263
13,843
Mitigated
19,632
2,314
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Duckwe3d
Jormungandr
14,992
1,853
0
4,576
17,233
13,601
364
4,026
13,184
49,837
2,524
L
7,603
546
0
0
8,174
3,118
762
5,377
2,797
30,658
0
W
Kukulkan
Sijo1332
Kukulkan
7,220
559
85
1,284
7,187
2,381
1,920
2,892
4,245
48,037
353
L
8,495
1,726
189
1,490
13,624
6,484
0
7,085
6,539
509
38,517
W
5,963
3,165
0
1,699
10,843
3,650
115
1,501
9,342
0
52,544
L
7,500
4,051
0
635
13,177
4,241
593
8,945
4,223
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
35,469
177
Minions Killed
213
0
Camps Cleared
0
715,376
Distance Traveled
779,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,256
817
67
4
0
256,732
0
L
Nox
10,257
684
64
4
0
233,689
0
W
Kukulkan
12,513
834
93
6
0
227,631
2
L
Mulan
9,432
629
52
3
0
238,406
3
W
Kali
10,700
713
53
4
0
294,984
0
L
Izanami
10,082
672
61
4
0
243,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role