Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
dark0_0111
Cerberus
Level 157
God Stats
1W - 5L
1,473 SR
Queue Stats
243W - 247L
1,382 Elo+
Solo
Ullr
Ullr
ibrashimnotakak
Ullr
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,497 Elo+
Solo
Da Ji
Da Ji
travollta24
Da Ji
Level 67
God Stats
2W - 2L
1,279 SR
Queue Stats
50W - 48L
1,295 Elo+
Solo
Merlin
Merlin
你的破哥回来了
Merlin
Level 158
God Stats
0W - 3L
1,481 SR
Queue Stats
59W - 50L
1,132 Elo+
Solo
Team Averages
Level 116
1,447 SR
1,361 Elo+

VS

Team Averages
Level 107
1,518 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Azroma
Apollo
Level 139
God Stats
4W - 1L
1,262 SR
Queue Stats
177W - 168L
1,509 Elo+
Party 1
Chang'e
Chang'e
FrankCastle-__9
Chang'e
Level 157
God Stats
14W - 7L
1,629 SR
Queue Stats
149W - 138L
1,473 Elo+
Solo
Ares
Ares
Fraunarzt
Ares
Level 44
God Stats
12W - 8L
1,708 SR
Queue Stats
61W - 49L
1,566 Elo+
Party 1
Janus
Janus
FrittenHubert
Janus
Level 126
God Stats
14W - 13L
1,492 SR
Queue Stats
412W - 417L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 2 / 0
4,654
358
1,032
3,133
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
dark0_0111
Cerberus
10
0 / 3 / 1
6,047
465
4,675
12,473
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 1
8,015
617
7,815
7,763
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
6,351
489
4,676
11,554
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,857
527
4,790
6,342
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 3
6,220
478
4,548
9,565
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Azroma
Apollo
12
4 / 1 / 4
7,054
543
6,801
7,526
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 0 / 1
7,111
547
4,907
5,579
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 0 / 6
7,163
551
5,237
8,187
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 5
7,239
557
3,786
7,020
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
12
12
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Mulan
 
Mulan
0
3
3
0.5
W
Apollo
Azroma
Apollo
4
1
4
6
W
5
0
1
5.5
W
Ares
1
0
6
4
W
2
1
5
4.5
L
Cerberus
dark0_0111
Cerberus
0
3
1
0.17
L
2
0
1
2.5
L
2
3
0
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
25,279
41,265
Taken
37,877
19,187
Mitigated
20,705
12,382
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,032
754
0
590
3,133
734
0
836
2,297
0
13,918
W
Mulan
 
Mulan
4,548
718
0
1,808
9,565
7,575
0
306
9,259
0
32,069
W
Apollo
Azroma
Apollo
6,801
3,005
0
2,190
7,526
2,779
844
2,556
4,970
0
53,294
W
4,907
309
2,098
4,505
5,579
1,668
0
1,304
4,275
40,674
654
W
Ares
5,237
519
0
2,482
8,187
6,618
0
1,958
6,229
22,320
0
W
3,786
0
0
2,040
7,020
2,065
0
3,105
3,915
48,846
973
L
Cerberus
dark0_0111
Cerberus
4,675
52
94
5,380
12,473
8,687
0
5,045
7,386
24,970
1,772
L
7,815
3,951
0
5,283
7,763
2,843
0
1,981
5,742
0
65,413
L
4,676
389
0
765
11,554
4,917
0
2,515
8,919
0
55,194
L
4,790
539
0
270
6,342
2,006
0
3,015
3,107
45,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
34,787
376
Minions Killed
353
0
Camps Cleared
0
1,119,390
Distance Traveled
1,309,079
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,654
358
27
2
0
125,214
0
W
Mulan
6,220
478
68
5
0
238,435
2
W
Apollo
7,054
543
88
7
0
273,170
3
W
Chang'e
7,111
547
64
5
0
286,497
0
W
Ares
7,163
551
36
3
0
262,845
1
W
Janus
7,239
557
97
7
0
248,132
0
L
Cerberus
6,047
465
45
3
0
252,015
1
L
Ullr
8,015
617
123
9
0
222,455
0
L
Da Ji
6,351
489
82
6
0
276,977
0
L
Merlin
6,857
527
99
8
0
242,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role