Player Matchup

Amaterasu
Amaterasu
ArmedMojo
Amaterasu
Level 116
God Stats
15W - 13L
1,500 SR
Queue Stats
318W - 347L
1,380 Elo+
Party 2
Medusa
Medusa
Cheetto89
Medusa
Level 53
God Stats
87W - 107L
1,373 SR
Queue Stats
147W - 185L
1,338 Elo+
Party 2
Bacchus
Bacchus
Gabrakin
Bacchus
Level 26
God Stats
14W - 20L
1,430 SR
Queue Stats
72W - 104L
1,403 Elo+
Party 2
Fenrir
Fenrir
SizzIore
Fenrir
Level 44
God Stats
28W - 38L
1,189 SR
Queue Stats
209W - 244L
1,383 Elo+
Party 2
Janus
Janus
arkthebestxxprey
Janus
Level 104
God Stats
15W - 11L
1,457 SR
Queue Stats
595W - 571L
1,490 Elo+
Solo
Team Averages
Level 69
1,390 SR
1,399 Elo+

VS

Team Averages
Level 100
1,413 SR
1,463 Elo+
Heimdallr
Heimdallr
Alexiusmimus
Heimdallr
Level 68
God Stats
1W - 3L
1,302 SR
Queue Stats
136W - 134L
1,489 Elo+
Solo
Yemoja
Yemoja
CloakedOne02
Yemoja
Level 97
God Stats
0W - 2L
1,281 SR
Queue Stats
48W - 52L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
Salty Mamba1
Zhong Kui
Level 83
God Stats
3W - 3L
1,751 SR
Queue Stats
55W - 59L
1,437 Elo+
Party 1
Ravana
Ravana
WolfGang2001
Ravana
Level 108
God Stats
5W - 6L
1,421 SR
Queue Stats
53W - 60L
1,428 Elo+
Party 1
Nemesis
Nemesis
XGrimReaperX108
Nemesis
Level 145
God Stats
0W - 2L
1,312 SR
Queue Stats
533W - 502L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArmedMojo
Amaterasu
11
1 / 2 / 3
5,817
529
3,025
9,218
7,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
Cheetto89
Medusa
11
0 / 0 / 2
5,536
503
3,701
3,448
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Gabrakin
Bacchus
9
0 / 0 / 2
5,559
505
2,382
4,114
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
SizzIore
Fenrir
12
7 / 2 / 1
6,683
608
6,282
8,464
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 2
5,807
528
4,009
4,218
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexiusmimus
Heimdallr
9
0 / 1 / 2
4,902
446
2,963
5,644
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
0 / 2 / 2
5,194
472
512
4,774
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Salty Mamba1
Zhong Kui
10
2 / 1 / 0
6,282
571
3,101
4,313
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
10
1 / 1 / 0
5,603
509
1,048
4,241
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 1
6,613
601
5,933
10,115
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
6
6
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alexiusmimus
Heimdallr
0
1
2
1
W
Amaterasu
ArmedMojo
Amaterasu
1
2
3
1.25
W
Medusa
Cheetto89
Medusa
0
0
2
1
L
Yemoja
0
2
2
0.5
W
Bacchus
Gabrakin
Bacchus
0
0
2
1
L
Zhong Kui
Salty Mamba1
Zhong Kui
2
1
0
2
W
Fenrir
SizzIore
Fenrir
7
2
1
3.75
L
Ravana
1
1
0
1
L
3
4
1
0.88
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
13,557
29,462
Taken
29,087
15,159
Mitigated
12,928
11,794
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alexiusmimus
Heimdallr
2,963
721
0
2,262
5,644
1,783
0
1,355
4,289
0
32,314
W
Amaterasu
ArmedMojo
Amaterasu
3,025
1,453
0
4,238
9,218
7,014
320
356
8,354
0
33,937
W
Medusa
Cheetto89
Medusa
3,701
546
0
804
3,448
1,045
132
192
3,256
0
44,888
L
Yemoja
512
121
379
1,353
4,774
2,772
0
888
3,886
7,792
0
W
Bacchus
Gabrakin
Bacchus
2,382
415
0
1,458
4,114
3,013
0
275
3,839
17,811
2,300
L
Zhong Kui
Salty Mamba1
Zhong Kui
3,101
448
0
1,782
4,313
2,820
0
2,005
2,308
33,885
0
W
Fenrir
SizzIore
Fenrir
6,282
1,459
0
4,600
8,464
2,895
0
647
7,684
0
43,205
L
Ravana
1,048
125
0
2,721
4,241
1,231
0
1,297
2,944
0
37,107
L
5,933
2,030
0
3,492
10,115
4,322
0
659
9,456
0
31,020
W
4,009
163
0
694
4,218
1,192
0
2,143
2,005
36,536
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
28,594
316
Minions Killed
258
0
Camps Cleared
0
1,102,687
Distance Traveled
1,020,094
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,902
446
49
4
0
212,357
0
W
Amaterasu
5,817
529
55
5
0
193,584
0
W
Medusa
5,536
503
77
7
0
186,758
4
L
Yemoja
5,194
472
13
1
0
182,844
1
W
Bacchus
5,559
505
32
3
0
231,671
1
L
Zhong Kui
6,282
571
65
6
0
203,791
0
W
Fenrir
6,683
608
77
7
0
250,548
0
L
Ravana
5,603
509
73
7
0
228,268
0
L
Nemesis
6,613
601
58
5
0
192,834
0
W
Janus
5,807
528
75
7
0
240,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role