Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
INHANSEYT
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,431 Elo+
Solo
Hercules
Hercules
King Arthur3692
Hercules
Level 158
God Stats
2W - 3L
1,377 SR
Queue Stats
144W - 136L
1,474 Elo+
Party 1
Izanami
Izanami
Robitotabi
Izanami
Level 258
God Stats
693W - 657L
1,509 SR
Queue Stats
1,583W - 1,571L
1,477 Elo+
Solo
Kali
Kali
Steelkiller1125
Kali
Level 149
God Stats
15W - 6L
1,834 SR
Queue Stats
68W - 59L
1,520 Elo+
Party 1
Team Averages
Level 162
1,544 SR
1,480 Elo+

VS

Team Averages
Level 82
1,502 SR
1,562 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BIGDUG7
Surtr
Level 171
God Stats
9W - 8L
1,467 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
Danzaburou
Danzaburou
BaBa Ghannouj44
Danzaburou
Level 46
God Stats
6W - 7L
1,491 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Chewbecca05
Cthulhu
Level 24
God Stats
6W - 3L
1,551 SR
Queue Stats
6W - 3L
1,827 Elo+
Party 2
Nemesis
Nemesis
JBMIII
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 0 / 6
9,057
604
11,403
10,217
2,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
INHANSEYT
Kumbhakarna
13
1 / 0 / 8
7,975
532
5,576
13,667
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
14
3 / 2 / 7
8,469
565
8,161
13,535
12,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Robitotabi
Izanami
15
3 / 2 / 1
8,646
576
7,781
7,394
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
10 / 1 / 5
9,327
622
10,243
14,255
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 5 / 0
7,001
467
5,040
11,656
3,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
BIGDUG7
Surtr
13
1 / 4 / 1
7,960
531
8,284
13,516
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
BaBa Ghannouj44
Danzaburou
11
3 / 7 / 0
7,629
509
9,116
11,581
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Chewbecca05
Cthulhu
10
0 / 2 / 3
6,587
439
6,837
11,833
6,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
JBMIII
Nemesis
10
1 / 3 / 1
6,392
426
6,367
11,789
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
5
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
L
Chronos
 
Chronos
0
5
0
0
L
Surtr
BIGDUG7
Surtr
1
4
1
0.38
L
Danzaburou
BaBa Ghannouj44
Danzaburou
3
7
0
0.43
L
Cthulhu
Chewbecca05
Cthulhu
0
2
3
0.75
W
Kumbhakarna
INHANSEYT
Kumbhakarna
1
0
8
5
L
Nemesis
JBMIII
Nemesis
1
3
1
0.5
W
Hercules
3
2
7
3.25
W
Izanami
Robitotabi
Izanami
3
2
1
1.75
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,164
Damage
35,644
59,068
Taken
60,375
33,685
Mitigated
26,884
33,392
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,403
897
3,241
8,555
10,217
2,991
930
1,931
8,246
68,239
1,078
L
Chronos
 
Chronos
5,040
1,862
0
2,088
11,656
3,733
0
6,159
5,497
57,523
2,892
L
Surtr
BIGDUG7
Surtr
8,284
2,961
0
5,037
13,516
8,359
35
1,680
11,836
1,728
53,951
L
Danzaburou
BaBa Ghannouj44
Danzaburou
9,116
3,982
0
1,832
11,581
3,472
743
3,320
8,261
0
41,007
L
Cthulhu
Chewbecca05
Cthulhu
6,837
436
1,566
1,747
11,833
6,746
108
2,493
9,340
22,345
1,082
W
Kumbhakarna
INHANSEYT
Kumbhakarna
5,576
715
0
3,936
13,667
10,564
462
4,499
9,168
24,224
0
L
Nemesis
JBMIII
Nemesis
6,367
2,048
0
1,318
11,789
4,574
0
3,277
8,512
0
38,433
W
Hercules
8,161
2,190
0
5,443
13,535
12,272
538
1,584
11,321
0
50,814
W
Izanami
Robitotabi
Izanami
7,781
5,383
129
3,043
7,394
2,302
2,841
2,054
5,340
0
75,796
W
10,243
5,850
0
9,045
14,255
5,556
761
2,105
12,110
0
52,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
35,569
488
Minions Killed
357
0
Camps Cleared
0
1,500,947
Distance Traveled
1,505,216
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,057
604
106
7
0
321,932
0
L
Chronos
7,001
467
97
6
0
299,136
2
L
Surtr
7,960
531
100
7
0
278,857
0
L
Danzaburou
7,629
509
59
4
0
265,268
0
L
Cthulhu
6,587
439
34
2
0
313,974
0
W
Kumbhakarna
7,975
532
40
3
0
313,971
2
L
Nemesis
6,392
426
67
4
0
347,981
0
W
Hercules
8,469
565
97
6
0
253,225
3
W
Izanami
8,646
576
141
9
0
260,538
0
W
Kali
9,327
622
104
7
0
351,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role